mirror of
https://github.com/jkdansereau/goldeneye-pc-port.git
synced 2026-10-23 15:52:42 +02:00
Static/tooling slice of docs/dev/notes/AGENTIC-SPEEDUPS-PLAN.md — no build or
runtime environment needed to verify any of it.
- Step 6 / N7: add a VERIFY: line to the investigation-brief template
(docs/dev-process.md) and the CLAUDE.md dispatch-preflight checklist — the
brief must now name the exact probe/verify invocation that proves the task
done, or state that runtime verification is impossible here.
- Step 4 / N2: tools_pc/README.md — indexes the ~60 scripts with a
living vs artifact marker so closed-finding artifacts can be archived.
- Step 4 / R8: tools_pc/gen_findings_index.py -> docs/dev/findings-index.csv
(label, bucket, one_liner, status_raw) — grep-before-you-read aid for the
~200 KB finding log. Heuristic parser of the §F/§H tables.
- Step 4 / R9: tools_pc/gen_env_probes.py — re-greps live getenv("GE_*")
sites and reports NEW/GONE drift vs docs/dev/GE-ENV-PROBES.md (keeps the
curated prose, only checks the site map). Doc reconciled: 7 new probes
added, GE_D54 kept as a tombstone.
- CI: validate job now runs both generators with --check.
Step 1 / N1 (HANDOFF preflight) applied in the local-only docs/HANDOFF.md.
Step 2 (verify.sh) and the HANDOFF/HANDOFF-ARCHIVE trim are left for a
session with a build environment.
303 lines
12 KiB
YAML
303 lines
12 KiB
YAML
name: CI
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on:
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push:
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branches: [ main, master ]
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tags: [ 'v*' ]
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# No paths-ignore here: tag pushes must always build so a release can be
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# cut even when the tagged commit only touched docs, and a workflow that
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# never triggers would leave a required status check pending forever.
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# Docs-only branch pushes are instead skipped by the `changes` job below,
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# which reports the build jobs as "skipped" (green for branch protection).
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pull_request:
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# No paths-ignore here either: a docs-only PR must still trigger the
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# workflow so the required checks report a status. The `changes` job
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# below diffs the PR against its base and, for a docs-only PR, reports
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# the build jobs as "skipped" — which branch protection accepts as
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# success. With paths-ignore the workflow never ran and the required
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# checks stayed "expected" forever, wedging every docs PR (M-44).
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workflow_dispatch:
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# Minimal token: CI only reads the repo and uploads build artifacts, neither of
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# which needs write access. Fork PRs run untrusted build scripts on the runner,
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# so keep the granted scope as small as possible and never expose secrets here.
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permissions:
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contents: read
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concurrency:
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group: ci-${{ github.ref }}
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cancel-in-progress: true
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# Jobs:
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#
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# linux-build — ubuntu, system GCC. Actually compiles + links (unlike
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# validate), then packages the Linux bundle (exe + README +
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# licenses + prepare-assets, NO ROM / assets / bundled libs)
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# via tools_pc/bundle-linux.sh and uploads it. Surfaces
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# GCC-on-Linux strictness gaps MinGW misses. Not a runtime
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# claim; not a required check yet.
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#
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# validate — ubuntu, configure-only. Byte-compiles the tooling,
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# regenerates the US ROM-asset symbol file, and CMake-
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# configures ntsc-final (REGION_DEFS, the source list, and
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# that SDL2 / zlib / OpenGL are discoverable). No ROM is used.
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# Does NOT compile; running on ubuntu is NOT a claim the port
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# works on Linux.
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#
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# windows-build — windows/MSYS2, the real supported platform. Compiles and
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# links the full executable, then packages the distributable
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# bundle (exe + runtime DLLs + README + licenses, NO ROM /
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# assets) via tools_pc/bundle-win.sh and uploads it. Neither
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# the ROM nor extracted assets are needed to BUILD (they are
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# runtime-only), so CI builds but never runs the port.
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#
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# release — tags only (v*). Downloads the Windows + Linux bundles and
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# attaches both to a DRAFT pre-release for that tag. Draft, so
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# a human does the ROM smoke-test on each platform and hits
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# Publish. This is the only job granted contents: write.
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jobs:
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# Did this change touch anything outside docs / licenses? No workflow-level
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# paths-ignore exists (see the `on:` comments), so this job is the single
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# place a docs-only push OR pull request is filtered out — a PR is diffed
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# against its base sha, a branch push against `github.event.before`. Tag
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# builds always run. Docs globs: **.md, docs/**, LICENSE, NOTICE.
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changes:
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runs-on: ubuntu-22.04
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outputs:
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code: ${{ steps.filter.outputs.code }}
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steps:
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- uses: actions/checkout@v7
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with:
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persist-credentials: false
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fetch-depth: 0
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- id: filter
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run: |
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if [ "${{ github.event_name }}" = "pull_request" ]; then
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base='${{ github.event.pull_request.base.sha }}'
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head='${{ github.event.pull_request.head.sha }}'
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elif [ "${{ github.event_name }}" != "push" ] || [ "${GITHUB_REF_TYPE}" = "tag" ]; then
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echo "code=true" >> "$GITHUB_OUTPUT"; exit 0
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else
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base='${{ github.event.before }}'
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head='${{ github.sha }}'
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fi
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if ! git cat-file -e "${base}^{commit}" 2>/dev/null || ! git cat-file -e "${head}^{commit}" 2>/dev/null; then
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echo "no usable base ${base}/head ${head} — building to be safe"
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echo "code=true" >> "$GITHUB_OUTPUT"; exit 0
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fi
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changed="$(git diff --name-only "$base" "$head")"
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echo "Changed files:"; echo "$changed"
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if echo "$changed" | grep -qvE '(\.md$|^docs/|^LICENSE$|^NOTICE$)'; then
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echo "code=true" >> "$GITHUB_OUTPUT"
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else
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echo "docs-only push — skipping build"
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echo "code=false" >> "$GITHUB_OUTPUT"
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fi
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validate:
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needs: changes
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if: needs.changes.outputs.code == 'true'
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runs-on: ubuntu-22.04
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steps:
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- uses: actions/checkout@v7
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with:
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persist-credentials: false
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- name: Install dependencies
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run: |
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sudo apt-get update
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sudo apt-get install -y cmake python3 libsdl2-dev zlib1g-dev libgl1-mesa-dev
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- name: Byte-compile Python tooling
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run: python3 -m compileall -q scripts tools_pc
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# Generated dev-docs stay in sync with the tree (speed-ups plan Step 4).
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- name: Check generated dev indexes are current
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run: |
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python3 tools_pc/gen_findings_index.py --check
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python3 tools_pc/gen_env_probes.py --check
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# US only. gen_romassets.py resolves every symbol for the US region from
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# the committed CSVs with no ROM present; PAL/JP each need a handful of
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# region-specific prop/font offsets that only come from that region's ROM
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# (see docs/building.md — PAL/JP builders generate romassets_e/j.s
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# locally). No ROM is used or required here.
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- name: Regenerate ROM-asset symbol file (US)
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run: |
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python3 scripts/gen_romassets.py u
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git diff --stat -- port/src/romassets_u.s
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- name: CMake configure (ntsc-final)
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run: cmake -S . -B build-ntsc -DROMID=ntsc-final
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# Linux (Ubuntu, system GCC) compile job. Unlike `validate` this actually
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# runs `cmake --build`, so it surfaces the GCC-on-Linux strictness gaps that
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# MinGW does not flag. The port has never been run on Linux — a green build
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# here is a "does it compile + link" signal only, not a runtime claim.
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# Not a required check yet; flip it to required once it is reliably green.
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#
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# Toolchain: ubuntu-24.04 + gcc-14. The port is developed on MinGW GCC 16;
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# pinning a recent GCC here keeps the first bring-up focused on real
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# portability gaps rather than a decade of accumulated old-GCC pedantry.
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# (A "does it build on the GCC a typical distro ships" pass can come later.)
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linux-build:
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runs-on: ubuntu-24.04
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env:
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CC: gcc-14
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CXX: g++-14
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steps:
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- uses: actions/checkout@v7
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with:
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persist-credentials: false
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- name: Install dependencies
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run: |
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sudo apt-get update
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sudo apt-get install -y build-essential gcc-14 g++-14 cmake python3 \
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libsdl2-dev zlib1g-dev libgl1-mesa-dev
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- name: Regenerate ROM-asset symbol file (US)
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run: python3 scripts/gen_romassets.py u
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- name: Configure (ntsc-final)
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run: cmake -S . -B build-linux -DROMID=ntsc-final
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-DCMAKE_C_COMPILER=gcc-14 -DCMAKE_CXX_COMPILER=g++-14
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- name: Build (ntsc-final)
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run: cmake --build build-linux -j"$(nproc)"
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- name: Show binary
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run: |
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ls -la build-linux/ge007* || true
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file build-linux/ge007* || true
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# Package the Linux bundle on every run so the release path stays
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# exercised. No shared libs are bundled — the README tells the user to
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# install SDL2 / zlib / libGL from their distro. Same ROM / size guards
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# as the Windows bundle.
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- name: Package Linux bundle
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run: |
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if [ "${GITHUB_REF_TYPE}" = "tag" ]; then
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V="${GITHUB_REF_NAME}"
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else
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V="0.0.0-ci.${GITHUB_SHA::7}"
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fi
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tools_pc/bundle-linux.sh "$V"
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- name: Upload bundle
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uses: actions/upload-artifact@v7
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with:
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name: goldeneye-pc-port-linux-x86_64
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path: |
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dist/*.tar.gz
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dist/*.tar.gz.sha256
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if-no-files-found: error
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retention-days: 14
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# Real Windows (MSYS2 MINGW64) build — the only platform the port is
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# developed and tested on. This compiles and LINKS the full executable.
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#
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# No ROM and no extracted assets are needed to build: the compiled asset set
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# is a handful of committed pure-data .c files plus the generated
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# address-constant romassets_<region>.s. The ROM (.z64) and the ROM-derived
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# blobs are runtime-only dependencies — CI cannot run the game, only build it.
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windows-build:
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needs: changes
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if: needs.changes.outputs.code == 'true'
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runs-on: windows-latest
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defaults:
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run:
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shell: msys2 {0}
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steps:
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- uses: actions/checkout@v7
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with:
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persist-credentials: false
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- uses: msys2/setup-msys2@v2
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with:
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msystem: MINGW64
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update: true
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install: >-
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mingw-w64-x86_64-toolchain
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mingw-w64-x86_64-cmake
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mingw-w64-x86_64-SDL2
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mingw-w64-x86_64-zlib
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mingw-w64-x86_64-python
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zip
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unzip
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- name: Regenerate ROM-asset symbol file (US)
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run: python scripts/gen_romassets.py u
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- name: Build (ntsc-final)
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run: ./build-pc.sh ntsc-final
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# Package the distributable bundle on every run so the release path is
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# always exercised. On a tag build VERSION is the tag; otherwise it is a
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# throwaway CI string. bundle-win.sh hard-fails if a ROM image or an
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# oversized blob ends up inside the bundle.
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- name: Package Windows bundle
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run: |
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if [ "${GITHUB_REF_TYPE}" = "tag" ]; then
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V="${GITHUB_REF_NAME}"
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else
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V="0.0.0-ci.${GITHUB_SHA::7}"
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fi
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tools_pc/bundle-win.sh "$V"
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- name: Upload bundle
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uses: actions/upload-artifact@v7
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with:
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name: goldeneye-pc-port-win64
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path: |
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dist/*.zip
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dist/*.zip.sha256
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if-no-files-found: error
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retention-days: 14
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# CI builds and packages the executable but does not run it — running the
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# port needs a ROM, which CI does not provide. Runtime checks (the
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# -level_09 soak, a golden-frame diff) would run on a self-hosted runner
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# instead. Not planned.
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# Tags only. Attach the packaged Windows + Linux bundles to a DRAFT
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# pre-release so a human can do the ROM smoke-test on each platform before
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# publishing. This job — and only this job — gets contents: write.
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release:
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if: github.ref_type == 'tag'
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needs: [ changes, validate, windows-build, linux-build ]
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runs-on: ubuntu-22.04
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permissions:
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contents: write
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steps:
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- uses: actions/checkout@v7
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with:
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persist-credentials: false
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- uses: actions/download-artifact@v7
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with:
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name: goldeneye-pc-port-win64
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path: dist
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- uses: actions/download-artifact@v7
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with:
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name: goldeneye-pc-port-linux-x86_64
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path: dist
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- name: Create or update draft pre-release
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env:
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GH_TOKEN: ${{ github.token }}
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run: |
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TAG="${GITHUB_REF_NAME}"
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ASSETS=(dist/*.zip dist/*.zip.sha256 dist/*.tar.gz dist/*.tar.gz.sha256)
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if gh release view "$TAG" >/dev/null 2>&1; then
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gh release upload "$TAG" "${ASSETS[@]}" --clobber
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else
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gh release create "$TAG" "${ASSETS[@]}" \
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--draft --prerelease \
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--title "GoldenEye 007 PC Port $TAG" \
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--notes-file .github/release-notes.md
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fi
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