port: remove DUALFLIP from rocket launcher, nbomb, grenade and devastator

makes them look less broken when dual wielded
This commit is contained in:
fgsfds committed 2024-11-16 12:16:52 +01:00
1 parent 08afb2d90a
commit 08ec8e541b
1 file changed
+5 -5
+5 -5
View File
@@ -2848,7 +2848,7 @@ struct weapon invitem_rocketlauncher = {
L_GUN_027, // name
L_GUN_149, // manufacturer
L_GUN_175, // description
WEAPONFLAG_AICANUSE | WEAPONFLAG_DUALFLIP | WEAPONFLAG_00000040 | WEAPONFLAG_TRACKTIMEUSED | WEAPONFLAG_00002000 | WEAPONFLAG_00004000 | WEAPONFLAG_HASHANDS | WEAPONFLAG_AIMTRACK,
WEAPONFLAG_AICANUSE | WEAPONFLAG_00000040 | WEAPONFLAG_TRACKTIMEUSED | WEAPONFLAG_00002000 | WEAPONFLAG_00004000 | WEAPONFLAG_HASHANDS | WEAPONFLAG_AIMTRACK,
};
struct guncmd invanim_slayer_shoot[] = {
@@ -3083,7 +3083,7 @@ struct weapon invitem_devastator = {
L_GUN_028, // name
L_GUN_149, // manufacturer
L_GUN_176, // description
WEAPONFLAG_AICANUSE | WEAPONFLAG_DUALFLIP | WEAPONFLAG_00000040 | WEAPONFLAG_TRACKTIMEUSED | WEAPONFLAG_00002000 | WEAPONFLAG_00004000 | WEAPONFLAG_HASHANDS,
WEAPONFLAG_AICANUSE | WEAPONFLAG_00000040 | WEAPONFLAG_TRACKTIMEUSED | WEAPONFLAG_00002000 | WEAPONFLAG_00004000 | WEAPONFLAG_HASHANDS,
};
struct weaponfunc invfunc_mine_threatdetector = {
@@ -3476,7 +3476,7 @@ struct weapon invitem_grenade = {
L_GUN_036, // name
L_GUN_000, // manufacturer
L_GUN_183, // description
WEAPONFLAG_THROWABLE | WEAPONFLAG_00000004 | WEAPONFLAG_ONEHANDED | WEAPONFLAG_AICANUSE | WEAPONFLAG_DUALFLIP | WEAPONFLAG_00000040 | WEAPONFLAG_TRACKTIMEUSED | WEAPONFLAG_00000400 | WEAPONFLAG_00002000 | WEAPONFLAG_00008000 | WEAPONFLAG_HASHANDS,
WEAPONFLAG_THROWABLE | WEAPONFLAG_00000004 | WEAPONFLAG_ONEHANDED | WEAPONFLAG_AICANUSE | WEAPONFLAG_00000040 | WEAPONFLAG_TRACKTIMEUSED | WEAPONFLAG_00000400 | WEAPONFLAG_00002000 | WEAPONFLAG_00008000 | WEAPONFLAG_HASHANDS,
};
struct weaponfunc_throw invfunc_nbomb_throw = {
@@ -3537,7 +3537,7 @@ struct weapon invitem_nbomb = {
L_GUN_037, // name
L_GUN_000, // manufacturer
L_GUN_184, // description
WEAPONFLAG_THROWABLE | WEAPONFLAG_00000004 | WEAPONFLAG_ONEHANDED | WEAPONFLAG_AICANUSE | WEAPONFLAG_DUALFLIP | WEAPONFLAG_00000040 | WEAPONFLAG_TRACKTIMEUSED | WEAPONFLAG_00000400 | WEAPONFLAG_00002000 | WEAPONFLAG_00008000 | WEAPONFLAG_HASHANDS | WEAPONFLAG_DETERMINER_S_AN | WEAPONFLAG_DETERMINER_F_AN,
WEAPONFLAG_THROWABLE | WEAPONFLAG_00000004 | WEAPONFLAG_ONEHANDED | WEAPONFLAG_AICANUSE | WEAPONFLAG_00000040 | WEAPONFLAG_TRACKTIMEUSED | WEAPONFLAG_00000400 | WEAPONFLAG_00002000 | WEAPONFLAG_00008000 | WEAPONFLAG_HASHANDS | WEAPONFLAG_DETERMINER_S_AN | WEAPONFLAG_DETERMINER_F_AN,
};
struct gunviscmd gunviscmds_farsight[] = {
@@ -6131,7 +6131,7 @@ struct weapon invitem_rocketlauncher_34 = {
L_GUN_027, // name
L_GUN_000, // manufacturer
L_GUN_000, // description
WEAPONFLAG_AICANUSE | WEAPONFLAG_DUALFLIP | WEAPONFLAG_00000040 | WEAPONFLAG_00002000 | WEAPONFLAG_00004000 | WEAPONFLAG_HASHANDS | WEAPONFLAG_AIMTRACK,
WEAPONFLAG_AICANUSE | WEAPONFLAG_00000040 | WEAPONFLAG_00002000 | WEAPONFLAG_00004000 | WEAPONFLAG_HASHANDS | WEAPONFLAG_AIMTRACK,
};
struct guncmd invanim_tester_shoot[] = {