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port: don't slow down the mouse at exactly 240 fps
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@@ -714,7 +714,7 @@ void bmoveProcessInput(bool allowc1x, bool allowc1y, bool allowc1buttons, bool i
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#ifndef PLATFORM_N64
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const bool allowmlook = (g_Vars.currentplayernum == 0) && (allowc1x || allowc1y);
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bool allowmcross = false;
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const f32 mlookscale = g_Vars.lvupdate240 ? (4.f / (f32)g_Vars.lvupdate240) : 0.25f;
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const f32 mlookscale = g_Vars.lvupdate240 ? (4.f / (f32)g_Vars.lvupdate240) : 4.f;
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#endif
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controlmode = optionsGetControlMode(g_Vars.currentplayerstats->mpindex);
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