Decompile randomisePlayerOrder

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Ryan Dwyer committed 2020-02-29 21:25:05 +10:00
1 parent f8ebf50706
commit 65ffb1af1e
4 files changed
+26 -61

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@@ -16,7 +16,7 @@ void currentPlayerSetAspectRatio(f32 aspect);
s32 weaponGetModel(s32 arg0);
void currentPlayerSetWeaponFlag4(s32 weaponslot);
void func0f128d20(s32 slot);
u32 func0f128dbc(void);
void randomisePlayerOrder(void);
u32 func0f128ec8(void);
void setCurrentPlayerNum(u32 playernum);
u32 calculatePlayerIndex(u32 playernum);