mirror of
https://github.com/perfect-dark-pc-port/perfect_dark.git
synced 2026-10-23 15:52:41 +02:00
Make readme stats based on word count rather than function count
This commit is contained in:
1 parent
251a00b1b5
commit
ba4c123223
1 file changed
+23
-12
@@ -4,22 +4,33 @@ This repository contains a work-in-progress decompilation of Perfect Dark for th
|
||||
|
||||
## Roadmap
|
||||
|
||||
| Section | Progress |
|
||||
Actual decompilation:
|
||||
|
||||
| Segment | Progress |
|
||||
| --------------- | ------------------------------------------ |
|
||||
| 0x1000 boot | 206/2,068 words decompiled (9.96%) |
|
||||
| 0x3050 library | 8,115/89,060 words decompiled (9.11%) |
|
||||
| 0x39850 setup | 36,494/50,064 words decompiled (72.89%) |
|
||||
| 0x4e850 inflate | 150/1,276 words decompiled (11.76%) |
|
||||
| 0x4fc40 game | 46,256/452,216 words decompiled (10.23%) |
|
||||
| --------------- | ------------------------------------------ |
|
||||
| Total | 91,221/594,684 words decompiled (15.34%) |
|
||||
|
||||
Assets:
|
||||
|
||||
| Asset Type | Progress |
|
||||
| --------------- | ----------------------------------------- |
|
||||
| 0x40 rspboot | Won't disassemble as source is likely ASM |
|
||||
| 0x1000 boot | 22/52 functions done (42.31%) |
|
||||
| 0x3050 library | 28/950 functions done (2.95%) |
|
||||
| 0x39850 setup | About 50% identified |
|
||||
| 0x4e850 inflate | 2/8 functions done (25.00%) |
|
||||
| 0x4fc40 game | 786/4207 functions done (18.68%) |
|
||||
| Lang files | Done |
|
||||
| Setup files | Done |
|
||||
| Prop files | Not started |
|
||||
| Character files | Not started |
|
||||
| Gun files | Not started |
|
||||
| BG files | Not started |
|
||||
| Pad files | Not started |
|
||||
| Prop files | To do |
|
||||
| Character files | To do |
|
||||
| Gun files | To do |
|
||||
| BG files | To do |
|
||||
| Pad files | To do |
|
||||
| Tile files | Done |
|
||||
| MIDI files | Extracted as binaries |
|
||||
| Animation files | To do |
|
||||
| Textures | To do |
|
||||
|
||||
If you want to browse the stage setup files, use this table to find the filename:
|
||||
|
||||
|
||||
Reference in new issue
Block a user