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https://github.com/perfect-dark-pc-port/perfect_dark.git
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Merge pull request #487 from MaikelChan/mp-viewports
Fixed viewport calculations for models in menus, and other menu fixes
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3 files changed
+118
-18
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+17
-3
@@ -2262,7 +2262,21 @@ Gfx *menuRenderModel(Gfx *gdl, struct menumodel *menumodel, s32 modeltype)
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gdl = func0f0d49c8(gdl);
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gSPMatrix(gdl++, osVirtualToPhysical(camGetPerspectiveMtxL()), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
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} else {
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f32 aspect = (f32) (g_MenuScissorX2 - g_MenuScissorX1) / (f32) (g_MenuScissorY2 - g_MenuScissorY1);
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#ifdef PLATFORM_N64
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s32 x1 = g_MenuScissorX1;
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s32 x2 = g_MenuScissorX2;
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#else
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s32 halfScreenWidth = SCREEN_WIDTH_LO >> 1;
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f32 scale = SCREEN_ASPECT / videoGetAspect();
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f32 width = (g_MenuScissorX2 - g_MenuScissorX1) * scale;
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f32 center = (g_MenuScissorX1 + g_MenuScissorX2) * 0.5f;
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center = ((center - halfScreenWidth) * scale) + halfScreenWidth;
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s32 x1 = (s32)(center - width * 0.5f);
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s32 x2 = (s32)(center + width * 0.5f);
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#endif
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f32 aspect = (f32) (x2 - x1) / (f32) (g_MenuScissorY2 - g_MenuScissorY1);
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static u32 znear = 10;
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static u32 zfar = 300;
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@@ -2272,8 +2286,8 @@ Gfx *menuRenderModel(Gfx *gdl, struct menumodel *menumodel, s32 modeltype)
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gdl = func0f0d49c8(gdl);
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viSetViewPosition(g_MenuScissorX1 * g_ScaleX, g_MenuScissorY1);
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viSetFovAspectAndSize(g_Vars.currentplayer->fovy, aspect, (g_MenuScissorX2 - g_MenuScissorX1) * g_ScaleX, g_MenuScissorY2 - g_MenuScissorY1);
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viSetViewPosition(x1 * g_ScaleX, g_MenuScissorY1);
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viSetFovAspectAndSize(g_Vars.currentplayer->fovy, aspect, (x2 - x1) * g_ScaleX, g_MenuScissorY2 - g_MenuScissorY1);
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gdl = vi0000af00(gdl, var800a2048[g_MpPlayerNum]);
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gdl = vi0000aca4(gdl, znear, zfar);
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+8
-2
@@ -2607,11 +2607,17 @@ Gfx *menuitemCarouselRender(Gfx *gdl, struct menurendercontext *context)
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colour = colourBlend(colourBlend(colour, 0x000000ff, 127), colour1, weight);
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}
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#ifdef PLATFORM_N64
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s16 chevronOffset = 0;
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#else
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s16 chevronOffset = 3;
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#endif
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// Left arrow
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gdl = menugfxDrawCarouselChevron(gdl, context->x, context->y + context->height / 2, 8, 1, -1, colour);
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gdl = menugfxDrawCarouselChevron(gdl, context->x + chevronOffset, context->y + context->height / 2, 8, 1, -1, colour);
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// Right arrow
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gdl = menugfxDrawCarouselChevron(gdl, context->x + context->width, context->y + context->height / 2, 8, 3, -1, colour);
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gdl = menugfxDrawCarouselChevron(gdl, context->x + context->width - chevronOffset, context->y + context->height / 2, 8, 3, -1, colour);
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// This part of the function is unused because param2 is always zero.
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// Setting it to 0x7b causes a crash.
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+93
-13
@@ -1535,19 +1535,7 @@ MenuDialogHandlerResult ciCharacterProfileMenuDialog(s32 operation, struct menud
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f32 y;
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f32 scale;
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switch (operation) {
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case MENUOP_OPEN:
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if (bodynum == BODY_DRCAROLL) {
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scale = 0.7f;
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g_Menus[g_MpPlayerNum].menumodel.zoom = -1;
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} else {
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g_Menus[g_MpPlayerNum].menumodel.zoom = 30;
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scale = 1.0f;
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}
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g_Menus[g_MpPlayerNum].menumodel.zoomtimer60 = TICKS(120);
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g_Menus[g_MpPlayerNum].menumodel.removingpiece = false;
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#ifndef PLATFORM_N64
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#if VERSION == VERSION_PAL_FINAL
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if (g_ViRes != VIRES_HI) {
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x = -117;
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@@ -1574,6 +1562,50 @@ MenuDialogHandlerResult ciCharacterProfileMenuDialog(s32 operation, struct menud
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if (optionsGetScreenRatio() == SCREENRATIO_16_9) {
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x = -100;
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}
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#endif
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#endif
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switch (operation) {
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case MENUOP_OPEN:
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if (bodynum == BODY_DRCAROLL) {
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scale = 0.7f;
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g_Menus[g_MpPlayerNum].menumodel.zoom = -1;
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} else {
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g_Menus[g_MpPlayerNum].menumodel.zoom = 30;
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scale = 1.0f;
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}
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g_Menus[g_MpPlayerNum].menumodel.zoomtimer60 = TICKS(120);
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g_Menus[g_MpPlayerNum].menumodel.removingpiece = false;
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#ifdef PLATFORM_N64
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#if VERSION == VERSION_PAL_FINAL
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if (g_ViRes != VIRES_HI) {
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x = -117;
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if (optionsGetScreenRatio() == SCREENRATIO_16_9) {
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x = -87;
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}
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} else {
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x = -177;
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if (optionsGetScreenRatio() == SCREENRATIO_16_9) {
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x = -127;
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}
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}
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#elif VERSION == VERSION_PAL_BETA
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x = -117;
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if (optionsGetScreenRatio() == SCREENRATIO_16_9) {
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x = -87;
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}
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#else
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x = -130;
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if (optionsGetScreenRatio() == SCREENRATIO_16_9) {
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x = -100;
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}
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#endif
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#endif
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y = -15;
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@@ -1603,6 +1635,11 @@ MenuDialogHandlerResult ciCharacterProfileMenuDialog(s32 operation, struct menud
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case MENUOP_CLOSE:
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break;
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case MENUOP_TICK:
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#ifndef PLATFORM_N64
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x = (float)x * ((f32)SCREEN_WIDTH_LO / (f32)SCREEN_HEIGHT_LO) / videoGetAspect();
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g_Menus[g_MpPlayerNum].menumodel.newposx = x;
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#endif
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if (bodynum == BODY_DRCAROLL) {
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static struct modelpartvisibility vis[] = {
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{ MODELPART_DRCAROLL_0001, false },
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@@ -1888,6 +1925,7 @@ MenuDialogHandlerResult dtTrainingDetailsMenuDialog(s32 operation, struct menudi
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g_Menus[g_MpPlayerNum].training.weaponnum = weaponnum;
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func0f105948(weaponnum);
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#ifdef PLATFORM_N64
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#if VERSION == VERSION_PAL_FINAL
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if (g_ViRes == VIRES_HI) {
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if (optionsGetScreenRatio() == SCREENRATIO_16_9) {
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@@ -1922,6 +1960,7 @@ MenuDialogHandlerResult dtTrainingDetailsMenuDialog(s32 operation, struct menudi
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g_Menus[g_MpPlayerNum].menumodel.newposx = 90;
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g_Menus[g_MpPlayerNum].menumodel.curposx = 90;
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}
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#endif
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#endif
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g_Menus[g_MpPlayerNum].menumodel.newscale /= 2.5f;
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@@ -1930,6 +1969,47 @@ MenuDialogHandlerResult dtTrainingDetailsMenuDialog(s32 operation, struct menudi
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case MENUOP_CLOSE:
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break;
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case MENUOP_TICK:
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#ifndef PLATFORM_N64
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#if VERSION == VERSION_PAL_FINAL
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if (g_ViRes == VIRES_HI) {
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if (optionsGetScreenRatio() == SCREENRATIO_16_9) {
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g_Menus[g_MpPlayerNum].menumodel.newposx = 84;
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g_Menus[g_MpPlayerNum].menumodel.curposx = 84;
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} else {
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g_Menus[g_MpPlayerNum].menumodel.newposx = 104;
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g_Menus[g_MpPlayerNum].menumodel.curposx = 104;
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}
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} else {
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if (optionsGetScreenRatio() == SCREENRATIO_16_9) {
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g_Menus[g_MpPlayerNum].menumodel.newposx = 64;
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g_Menus[g_MpPlayerNum].menumodel.curposx = 64;
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} else {
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g_Menus[g_MpPlayerNum].menumodel.newposx = 84;
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g_Menus[g_MpPlayerNum].menumodel.curposx = 84;
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}
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}
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#elif VERSION == VERSION_PAL_BETA
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if (optionsGetScreenRatio() == SCREENRATIO_16_9) {
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g_Menus[g_MpPlayerNum].menumodel.newposx = 64;
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g_Menus[g_MpPlayerNum].menumodel.curposx = 64;
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} else {
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g_Menus[g_MpPlayerNum].menumodel.newposx = 84;
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g_Menus[g_MpPlayerNum].menumodel.curposx = 84;
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}
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#else
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if (optionsGetScreenRatio() == SCREENRATIO_16_9) {
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g_Menus[g_MpPlayerNum].menumodel.newposx = 70;
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g_Menus[g_MpPlayerNum].menumodel.curposx = 70;
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} else {
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g_Menus[g_MpPlayerNum].menumodel.newposx = 90;
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g_Menus[g_MpPlayerNum].menumodel.curposx = 90;
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}
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#endif
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g_Menus[g_MpPlayerNum].menumodel.newposx *= ((f32)SCREEN_WIDTH_LO / (f32)SCREEN_HEIGHT_LO) / videoGetAspect();
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g_Menus[g_MpPlayerNum].menumodel.curposx = g_Menus[g_MpPlayerNum].menumodel.newposx;
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#endif
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if (g_Menus[g_MpPlayerNum].curdialog && g_Menus[g_MpPlayerNum].curdialog->definition == dialogdef) {
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if (dtGetWeaponByDeviceIndex(dtGetIndexBySlot(g_DtSlot)) == WEAPON_DISGUISE41) {
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g_Menus[g_MpPlayerNum].menumodel.newanimnum = ANIM_006A;
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