fgsfds
0278458a28
port: fix #193
2023-10-01 16:22:51 +02:00
fgsfds
28837dd034
port: different fix for chrAlertOthersOfInjury crash
2023-09-30 14:17:47 +02:00
fgsfds
9a7e9c9ee3
port: small fixes for previous commit
2023-09-30 14:05:53 +02:00
Catherine Reprobate
b0c6e79329
hack: cp inputMouseGetScaledDeltaAbsSens for ammenu
2023-09-28 23:00:07 -07:00
fgsfds
8a342a0698
port: mod: add a dumb replacement system for individual textures and animations
2023-09-27 23:42:47 +02:00
fgsfds
75b0d2dd29
port: modconfig: allow defining the alarm sound and extra gunmem size
2023-09-27 20:19:09 +02:00
fgsfds
704015deac
port: modconfig: add user defined extended weather config
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includes a way to specify weatherproof rooms and other hardcoded stuff
this might break something, as it removes some hardcoded checks
2023-09-27 19:44:51 +02:00
Jonaeru
9d2957c419
Add the combat knife in jpn-final, fix conditions
2023-09-24 22:07:53 +09:00
Jonaeru
e606a58515
Add the combat knife in jpn-final, fix #if
2023-09-24 21:58:08 +09:00
Jonaeru
99337e8157
Add the combat knife in jpn-final
2023-09-24 01:30:11 +09:00
fgsfds
54842f50db
port: another UB fix in bg.c
2023-09-22 21:06:32 +02:00
fgsfds
5ae29afdeb
port: fix some pointer ub in bg.c
2023-09-22 20:52:31 +02:00
fgsfds
8a62b884cc
port: make crosshair sway resolution independent
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this might suck
2023-09-22 20:37:52 +02:00
fgsfds
ca8851789a
port: add centered HUD mode
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set Game.CenterHUD=1 in pd.ini to enable
2023-09-22 20:26:32 +02:00
Raf
e92f556cf9
bug fix: hoverbike jittering - also remove redundant condition from hovUpdateGround()
2023-09-19 04:07:28 +08:00
Raf
13a6cc1c28
bug fix: hoverbike jittering - revert changes to frametimeCalculate()
2023-09-19 03:12:30 +08:00
Raf
89a3377456
bug fix: hoverbike jittering - forgot to remove a term from the expression
2023-09-19 01:13:29 +08:00
Raf
053d6172e5
bug fix: hoverbike jittering
2023-09-19 00:59:09 +08:00
fgsfds
31bb7c62ad
port: add scanline effects for NV and IR goggles and slayer
2023-09-17 23:53:12 +02:00
fgsfds
c3f572f016
port: recreate infiltration camera effects
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using newly added modulation blending and noise
2023-09-17 23:34:02 +02:00
fgsfds
309aff78fe
Merge pull request #171 from Phnod/enhancement/auto-switch-classic-weapons
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Add classic weapons to auto-switch list
2023-09-16 12:41:44 +02:00
fgsfds
8553c788ab
port: disable reverse pitch and lookahead by default
2023-09-15 21:08:04 +02:00
fgsfds
d567f707cb
port: fix #170
2023-09-15 20:59:48 +02:00
fgsfds
6686221029
port: fix #169
2023-09-15 20:53:06 +02:00
fgsfds
3ee473d909
Revert "port: fall back to copy if a zipped file is not zipped"
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This reverts commit 233f4b7514 .
2023-09-15 20:38:58 +02:00
fgsfds
2010d31f6b
Revert "port: fix error message in previous commit"
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This reverts commit ae2d463d7e .
2023-09-15 20:38:37 +02:00
fgsfds
ae2d463d7e
port: fix error message in previous commit
2023-09-15 20:32:31 +02:00
fgsfds
233f4b7514
port: fall back to copy if a zipped file is not zipped
2023-09-15 20:31:24 +02:00
fgsfds
78ff5683ce
port: make the reverse pitch option affect mouselook
2023-09-14 20:41:19 +02:00
fgsfds
cb1e1e5dca
port: fix #163
2023-09-12 17:34:34 +02:00
Phnod
3b09cb3fae
Add classic weapons to auto-switch list
2023-09-11 18:45:33 -04:00
fgsfds
c10050a14c
port: jpn-final: possibly fix japanese characters
2023-09-11 18:32:09 +02:00
fgsfds
f8ef6939b0
port: roll back to old variant of #76
2023-09-08 22:28:19 +02:00
fgsfds
52854b6502
port: fix #139
2023-09-08 15:47:24 +02:00
fgsfds
fe5d1dd152
port: fix #158
2023-09-08 15:09:05 +02:00
fgsfds
4870641d38
Merge pull request #126 from Phnod/zoom-hud-fov
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Zoom HUD fov fix and zoom fov config option
2023-09-08 13:00:14 +02:00
fgsfds
33e2f15f49
Merge pull request #121 from rafccq/port
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Bug fix: double reload
2023-09-08 12:59:32 +02:00
tmyqlfpir
8a75774506
Fix comment typo
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Introduced in commit 920c0eada5
2023-09-08 20:40:58 +10:00
tmyqlfpir
7e8c57ee4d
Fix random five scenario using classic weapons for last slot
2023-09-08 20:25:30 +10:00
Raf
84331c4d08
Bug fix: double reload, new approach
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Reverted the previous changes, no longer necessary
2023-09-05 22:27:24 +08:00
Raf
ceac1be026
Merge remote-tracking branch 'base/port' into port
2023-09-05 21:44:26 +08:00
fgsfds
892d50ba7c
port: revert #134 for now
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there must be a different solution for that problem
2023-09-05 11:45:12 +02:00
Raf
c08d8b6bcb
Merge remote-tracking branch 'base/port' into port
2023-09-05 04:40:45 +08:00
fgsfds
dde656c4c3
port: fix typo
2023-09-04 21:47:42 +02:00
fgsfds
2d628e2b5a
Merge pull request #134 from Phnod/fix/guard-line-of-sight
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fix: return false in chrHasLosToPosWasteful if outside FOV check
2023-09-04 21:46:52 +02:00
fgsfds
d6854c412c
port: allow building with pal-final and jpn-final
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this will produce a separate executable that will load pd.pal-final.z64 or pd.jpn-final.z64, respectively
japanese characters are broken in jpn and pal crashes when you try to select language, so no autobuilds yet
2023-09-04 21:06:10 +02:00
Phnod
7d96cd8fbd
Merge branch 'port' of https://github.com/Phnod/perfect_dark into zoom-hud-fov
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# Conflicts:
# port/src/main.c
# src/include/data.h
2023-09-03 15:39:46 -04:00
fgsfds
840a2e73a5
port: implement screen shake
2023-09-03 19:12:29 +02:00
Phnod
d033a7fa02
Merge branch 'port' of https://github.com/Phnod/perfect_dark into zoom-hud-fov
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# Conflicts:
# src/include/data.h
2023-09-02 19:05:12 -04:00
fgsfds
07c3a513ef
port: generalize the texture font filter a bit
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now called TextureFilter2D; although for now I couldn't find anything other than fonts to use it on
2023-09-03 00:36:27 +02:00