Hugo Locurcio
5e256ea406
Add a crosshair size option
...
5 sizes are available (from 0 to 4), with 2 being the default vanilla-like
value.
Size 0 is a dot with alpha adjusted to match the crosshair color
settings.
2024-01-05 20:21:44 +01:00
fgsfds
5abb0e484e
port: net: fix maxplayers cap
2024-01-05 00:33:51 +01:00
fgsfds
16c247a24e
port: net: change default LerpTicks to 3
2024-01-04 19:27:14 +01:00
fgsfds
9de245eab6
Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
2024-01-03 21:56:28 +01:00
fgsfds
c487e423b1
port: fix blur-related crash on Intel GPUs
2024-01-03 21:55:07 +01:00
fgsfds
a3cc54d33a
port: net: bump protocol version
2024-01-02 19:03:11 +01:00
fgsfds
a261246e64
port: net: move clsettings to a separate message; add join notifications
2024-01-02 19:02:23 +01:00
fgsfds
2e195fe21a
port: net: bump protocol version
2024-01-02 00:44:40 +01:00
fgsfds
36a692991f
port: net: transmit more player options; allow headroll death in netgames
2024-01-02 00:44:08 +01:00
fgsfds
39474e97a7
port: net: bump protocol version
2024-01-01 20:26:52 +01:00
fgsfds
b74cd095a1
port: net: better gun and crosshair position sync; fix zooming guns
2024-01-01 20:18:32 +01:00
fgsfds
96e1c57f61
port: net: carry some of the client inputs over to server-sent moves
2023-12-31 21:00:54 +01:00
fgsfds
f6ee8bbf71
port: net: don't die when there's a % in a chat message
2023-12-31 20:31:37 +01:00
fgsfds
aa3c5a85b7
port: net: make team sync slightly less insane
2023-12-29 11:56:54 +01:00
fgsfds
f46e112c3d
port: net: fix dualwielding, probably; bump protocol version
2023-12-29 02:06:12 +01:00
fgsfds
bcb5b3f5c1
port: net: fix uninitialized tickop in SVC_PROP_USE
2023-12-28 22:49:39 +01:00
fgsfds
65589e2fd2
port: net: sort of sync lifts; bump protocol version
2023-12-28 22:43:27 +01:00
fgsfds
787758c038
port: log branch name
2023-12-28 21:48:05 +01:00
fgsfds
54fbd8ba54
port: net: log protocol name
2023-12-28 21:41:27 +01:00
fgsfds
49129dd3e7
port: log branch name
2023-12-28 21:41:20 +01:00
fgsfds
7bfa2b9425
port: net: bump protocol number
2023-12-28 21:38:33 +01:00
fgsfds
53fbbb8a10
port: net: fix teams in netgames
2023-12-28 21:38:17 +01:00
fgsfds
928544ae5f
port: net: bump protocol version just in case
2023-12-28 12:11:43 +01:00
fgsfds
312c752205
port: net: set client rng at the same time the server sends it
2023-12-28 12:10:43 +01:00
fgsfds
a5d1c25fea
port: net: set g_NumReasonsToEndMatch when server ends the match
...
just in case
2023-12-28 12:00:21 +01:00
fgsfds
67bc9c4858
port: net: ignore handicap in netgames
2023-12-27 16:08:49 +01:00
fgsfds
cf1b87a833
port: net: discard game-related messages on client if not in CLSTATE_GAME
2023-12-27 01:51:44 +01:00
fgsfds
fb123603ca
port: net: put SVC_STAGE_START/END back in the default channel
2023-12-27 01:40:05 +01:00
fgsfds
8eb6880694
port: net: fix linux builds probably
2023-12-26 23:15:05 +01:00
fgsfds
04f95ed1d1
port: net: experimental 8 player support
2023-12-26 22:48:28 +01:00
fgsfds
ee037c10ce
port: net: ignore UpdateFrames when reliable move is required
2023-12-26 22:40:33 +01:00
fgsfds
cbf65e53b9
port: net: only send player moves when needed; add stuff to net debug
2023-12-26 22:33:57 +01:00
fgsfds
8c2b15d649
port: on-screen messages include all rows of the message
2023-12-26 16:55:39 +01:00
fgsfds
2134571b9a
port: net: check clients for matching mods; bump protocol version
2023-12-26 16:51:55 +01:00
fgsfds
a541c79eda
port: net: add movement update rate to ini
2023-12-26 16:21:07 +01:00
fgsfds
454086be6b
port: net: separate control msgs into another channel; add bandwidth settings
2023-12-26 16:18:20 +01:00
fgsfds
6bd5997059
port: net: don't draw console or net debug when the font is unloaded
2023-12-25 18:25:07 +01:00
fgsfds
99911b2290
port: net: domain names can in fact start with a digit
2023-12-25 13:10:07 +01:00
fgsfds
95d8b0692f
port: net: add some config vars
2023-12-24 17:31:57 +01:00
fgsfds
6225f62412
port: net: partially fix rockets
2023-12-24 16:56:05 +01:00
fgsfds
d2ffd73dea
port: net: add net debug info, add copypaste support to IP input
2023-12-24 00:39:36 +01:00
fgsfds
02329b64a1
Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
2023-12-23 22:09:43 +01:00
fgsfds
aae0f70dd3
port: net: sync some projectiles, doors, parts of bgun, etc
2023-12-23 22:09:37 +01:00
fgsfds
41d9cb4578
port: add console for chat and log messages
2023-12-23 22:09:02 +01:00
fgsfds
a82ac025da
Merge pull request #300 from Bobbar/port_crosshair_alpha
...
Crosshair Alpha Proof of Concept
2023-12-22 12:25:36 +01:00
fgsfds
370047b1b0
Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
2023-12-18 16:34:58 +01:00
fgsfds
6fc99e4c23
port: net: basic networking with barely working position sync
2023-12-17 12:54:48 +01:00
Dominic Della Valle
0221839699
port: add maximize window option to extended menu
2023-12-16 11:56:39 -05:00
Bobby Lovell
1698f53728
Update main.c to use new UInt config for crosshair color
2023-12-16 10:20:32 -05:00
Bobby Lovell
7ac734fc81
Merge branch 'fgsfdsfgs:port' into port_crosshair_alpha
2023-12-16 10:18:34 -05:00