fgsfds
|
903dd82ebf
|
port: alternate fix for #548
|
2024-12-08 13:39:21 +01:00 |
|
fgsfds
|
05e462b680
|
Merge pull request #549 from ZenithMDC/fix-dialog-mousescroll
Forbid mousescroll if dialog is dimmed
|
2024-12-05 09:40:32 +01:00 |
|
Matthew Coppola
|
a2e362caea
|
Forbid mousescroll if dialog is dimmed
|
2024-12-04 21:23:21 -05:00 |
|
fgsfds
|
49ee5b7efb
|
Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port
|
2024-12-04 16:28:15 +01:00 |
|
fgsfds
|
a1ca69d9ee
|
port: fix issues mentioned in #530 and #532
|
2024-12-04 16:27:53 +01:00 |
|
fgsfds
|
424d4de9ac
|
Merge pull request #535 from ZenithMDC/fix-duel-momentum
Discard player momentum during autowalk sequences
|
2024-12-04 11:30:57 +01:00 |
|
fgsfds
|
0e1a7e136a
|
port: fix uninitialized var in aiIfPresetsTargetIsNotMyTarget (fixes #542)
|
2024-12-04 10:42:48 +01:00 |
|
fgsfds
|
2386494030
|
port: 64-bit: fix mema end marker (fixes #545)
|
2024-12-02 13:43:28 +01:00 |
|
fgsfds
|
67675d8980
|
port: fix #541
|
2024-11-29 09:46:46 +01:00 |
|
fgsfds
|
9c4aded403
|
port: osx: restore 10.9 target version
|
2024-11-24 01:05:18 +01:00 |
|
fgsfds
|
92e1c4aa0b
|
port: osx: temporarily bump target version to 10.13 to test something
|
2024-11-24 00:31:31 +01:00 |
|
fgsfds
|
f53fb8e952
|
Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port
|
2024-11-24 00:25:42 +01:00 |
|
fgsfds
|
0ad4492ff6
|
port: default to home directory for saves on OSX as well
|
2024-11-24 00:25:19 +01:00 |
|
fgsfds
|
33efd36278
|
readme: add note about save folder
|
2024-11-23 21:11:38 +01:00 |
|
fgsfds
|
37e69cb83d
|
readme: add osx build instructions
|
2024-11-23 21:07:21 +01:00 |
|
fgsfds
|
5c5c33c116
|
readme: small style edit
|
2024-11-23 20:46:59 +01:00 |
|
fgsfds
|
13a3e0a0ea
|
readme: specify OS versions
|
2024-11-23 20:46:17 +01:00 |
|
fgsfds
|
ccb50c6021
|
readme: update supported platforms
|
2024-11-23 20:45:16 +01:00 |
|
fgsfds
|
563e8f9f64
|
port: osx: set minimum OS version to 11 for arm64 builds
|
2024-11-23 19:36:38 +01:00 |
|
fgsfds
|
df3e0359b9
|
port: osx: bump OS target to 10.9, since some things in SDL2 won't work with lower
|
2024-11-23 19:21:25 +01:00 |
|
fgsfds
|
460cc25ef5
|
port: osx: bump OS target to 10.7, as current SDL2 does not support any lower
|
2024-11-23 19:13:41 +01:00 |
|
fgsfds
|
596dd7dd40
|
port: osx: build for MacOS 10.14
|
2024-11-23 19:05:51 +01:00 |
|
fgsfds
|
b2338179d6
|
port: don't uncrouch in spaces where we don't fit when using extended controls
|
2024-11-23 12:14:03 +01:00 |
|
fgsfds
|
683d083fab
|
port: don't round crosspos itself, round a copy instead
|
2024-11-23 09:54:43 +01:00 |
|
fgsfds
|
f75a569075
|
Merge pull request #522 from ZenithMDC/centered-crosshairs
Center-align crosshairs, zoom range, and radar
|
2024-11-23 09:20:48 +01:00 |
|
fgsfds
|
b97eaa9e12
|
port: simplify night vision check for prop flickering fix
|
2024-11-22 10:40:20 +01:00 |
|
fgsfds
|
3cadaecf96
|
Merge pull request #525 from cylonicboom/fix-mp-nvg
Fixes MP NVG flashing bug
|
2024-11-22 10:28:18 +01:00 |
|
fgsfds
|
4bc1a16d36
|
build: osx: set RPATH to executable path
|
2024-11-21 19:31:14 +01:00 |
|
fgsfds
|
bc1f1c26db
|
ci: osx: build with CMAKE_MACOSX_RPATH enabled
|
2024-11-20 13:59:06 +01:00 |
|
fgsfds
|
d2d35263a4
|
port: sanitize controller names
because apparently some of them can't fucking resist putting a funny R or TM in there
|
2024-11-20 13:00:41 +01:00 |
|
fgsfds
|
ba1b6c3232
|
port: turns out depth_clamp is in core GL since 3.2
|
2024-11-20 12:51:35 +01:00 |
|
fgsfds
|
3c020cad84
|
port: detect gl core and GLES3 at runtime; add hacks to make it work properly
|
2024-11-20 12:07:18 +01:00 |
|
fgsfds
|
140f6f24e8
|
ci: actually update osx builds to releases
|
2024-11-19 18:17:16 +01:00 |
|
fgsfds
|
c7895d937f
|
tools: fix the python warning about the \h
|
2024-11-19 18:15:05 +01:00 |
|
fgsfds
|
9f43c906db
|
ci: osx: don't install packages already in runner; enable releases and port-net
|
2024-11-19 18:08:41 +01:00 |
|
fgsfds
|
31dbb5e7c6
|
ci: osx: actually install SDL2
|
2024-11-19 18:02:03 +01:00 |
|
fgsfds
|
7d8e755fc7
|
ci: forgor to checkout source
|
2024-11-19 17:58:21 +01:00 |
|
fgsfds
|
103fb0e0e9
|
ci: what the fuck?
|
2024-11-19 17:56:48 +01:00 |
|
fgsfds
|
b220d73f2c
|
ci: add osx autobuilds
|
2024-11-19 17:50:10 +01:00 |
|
fgsfds
|
efda5a5f44
|
port: also try GL4.1 core; a little bit of cleanup
|
2024-11-19 17:37:19 +01:00 |
|
fgsfds
|
41d5630eec
|
Merge pull request #534 from cylonicboom/port-osx
osx build
|
2024-11-19 17:28:02 +01:00 |
|
Catherine Reprobate
|
cea20b6f31
|
osx build
|
2024-11-17 10:51:45 -08:00 |
|
fgsfds
|
06dcbcc1b1
|
port: rename random to rngRandom to avoid conflicts with libc
|
2024-11-17 11:03:57 +01:00 |
|
Matthew Coppola
|
d7a612302e
|
Discard player momentum during autowalk sequences
Prevents potential softlock during The Duel.
|
2024-11-17 03:56:20 -05:00 |
|
fgsfds
|
d747588323
|
ci: only build the port branch for nswitch
|
2024-11-16 15:37:43 +01:00 |
|
fgsfds
|
363158a93d
|
port: fix typo
|
2024-11-16 15:21:49 +01:00 |
|
fgsfds
|
7658a96c1c
|
readme: clarify nswitch installation
|
2024-11-16 15:20:36 +01:00 |
|
fgsfds
|
c332738f7a
|
ci: fix typo
|
2024-11-16 15:08:51 +01:00 |
|
fgsfds
|
2542b21bfc
|
ci: nswitch: add nswitch builds to releases
|
2024-11-16 15:07:31 +01:00 |
|
fgsfds
|
ef8413ae58
|
ci: nswitch: put NROs into their subfolders
|
2024-11-16 15:05:54 +01:00 |
|