Commit Graph
7601 Commits
Author SHA1 Message Date
fgsfds ba1b6c3232 port: turns out depth_clamp is in core GL since 3.2 2024-11-20 12:51:35 +01:00
fgsfds 3c020cad84 port: detect gl core and GLES3 at runtime; add hacks to make it work properly 2024-11-20 12:07:18 +01:00
fgsfds 140f6f24e8 ci: actually update osx builds to releases 2024-11-19 18:17:16 +01:00
fgsfds c7895d937f tools: fix the python warning about the \h 2024-11-19 18:15:05 +01:00
fgsfds 9f43c906db ci: osx: don't install packages already in runner; enable releases and port-net 2024-11-19 18:08:41 +01:00
fgsfds 31dbb5e7c6 ci: osx: actually install SDL2 2024-11-19 18:02:03 +01:00
fgsfds 7d8e755fc7 ci: forgor to checkout source 2024-11-19 17:58:21 +01:00
fgsfds 103fb0e0e9 ci: what the fuck? 2024-11-19 17:56:48 +01:00
fgsfds b220d73f2c ci: add osx autobuilds 2024-11-19 17:50:10 +01:00
fgsfds efda5a5f44 port: also try GL4.1 core; a little bit of cleanup 2024-11-19 17:37:19 +01:00
fgsfds 41d5630eec Merge pull request #534 from cylonicboom/port-osx
osx build
2024-11-19 17:28:02 +01:00
Catherine Reprobate cea20b6f31 osx build 2024-11-17 10:51:45 -08:00
fgsfds 06dcbcc1b1 port: rename random to rngRandom to avoid conflicts with libc 2024-11-17 11:03:57 +01:00
Matthew Coppola d7a612302e Discard player momentum during autowalk sequences
Prevents potential softlock during The Duel.
2024-11-17 03:56:20 -05:00
fgsfds d747588323 ci: only build the port branch for nswitch 2024-11-16 15:37:43 +01:00
fgsfds 363158a93d port: fix typo 2024-11-16 15:21:49 +01:00
fgsfds 7658a96c1c readme: clarify nswitch installation 2024-11-16 15:20:36 +01:00
fgsfds c332738f7a ci: fix typo 2024-11-16 15:08:51 +01:00
fgsfds 2542b21bfc ci: nswitch: add nswitch builds to releases 2024-11-16 15:07:31 +01:00
fgsfds ef8413ae58 ci: nswitch: put NROs into their subfolders 2024-11-16 15:05:54 +01:00
fgsfds 7969d84257 ci: nswitch: add autobuilds 2024-11-16 15:01:36 +01:00
fgsfds 3d8f63dbb6 port: use a separate fb for fullscreen menu background 2024-11-16 12:31:37 +01:00
fgsfds 08ec8e541b port: remove DUALFLIP from rocket launcher, nbomb, grenade and devastator
makes them look less broken when dual wielded
2024-11-16 12:16:52 +01:00
fgsfds 08afb2d90a readme: fix formatting 2024-11-15 19:13:53 +01:00
fgsfds d7e5ad5bc7 readme: clarify that these are commands 2024-11-15 19:12:09 +01:00
fgsfds 7830ccb88c readme: it's libnx, not switch-libnx 2024-11-15 19:10:59 +01:00
fgsfds 8075307e09 build: nswitch: use actual AND in the author string 2024-11-15 19:10:45 +01:00
Matthew Coppola fb18da239f Move subpixel offset code & fix radar UV map
The subpixel offset code has been moved into the draw_rectangle
function, so it can be applied to more than just the fill_rectangle
function.

The radar texture was displaced along its V component and has
been corrected. It has also been subpixel-adjusted to align with the
player's radar dot.
2024-11-15 03:16:33 -05:00
Matthew Coppola bc82328353 Improve crosshair position accuracy by rounding 2024-11-15 03:16:33 -05:00
Matthew Coppola 938223db28 Center Maian and Skedar tri sights 2024-11-15 03:16:32 -05:00
Matthew Coppola 942c966bf2 Replace centered rects with subpixel offsets 2024-11-15 03:16:32 -05:00
Matthew Coppola e0d59345c7 Center-align crosshairs and zoom range 2024-11-15 03:16:32 -05:00
fgsfds f514e25208 port: fix #219, #506 2024-11-15 01:32:21 +01:00
fgsfds 28fceb67de port: bring back the host_ structs for filemodel.c
this fixes the Pelagic 2 guard thing, but I still need to figure out how to get rid of them without breaking the shit out of everything
2024-11-15 00:42:04 +01:00
fgsfds 130b286d0d port: avoid stack corruption in bmoveProcessInput 2024-11-14 23:00:30 +01:00
fgsfds b88c3a120b port: add scopes to cases in preprocess to prevent older compilers from having a heart attack 2024-11-14 19:20:27 +01:00
fgsfds a6f5077609 port: 64-bit: fix crash site 2024-11-14 18:43:16 +01:00
fgsfds e2b708d442 port: set default opt level to -Og for now (see #529) 2024-11-14 18:38:20 +01:00
fgsfds 2cb29e91c6 port: only run the menu blur filter once 2024-11-13 14:04:36 +01:00
fgsfds 55cc2d8e72 port: nswitch: basic Nintendo Switch port 2024-11-13 12:50:42 +01:00
fgsfds 852349bbe0 mention python in the readme 2024-11-13 09:09:30 +01:00
fgsfds b408d54dfb port: cmake: remove console window on windows 2024-11-13 09:07:17 +01:00
fgsfds 5d9fe034ea tools: fix assetmgr on python <= 3.8 2024-11-13 08:55:04 +01:00
fgsfds 1d7c381ce2 port: cmake: fix stdc++ linking on windows; restore the icon 2024-11-13 08:50:35 +01:00
fgsfds 6c8e5ee4dc update README.md 2024-11-12 23:05:04 +01:00
fgsfds d37d9b7168 ci: move flatpak back to i686 for now 2024-11-12 22:50:36 +01:00
fgsfds fab41b6fcb ci: probably fix i686-linux builds; rename i386 back to i686 2024-11-12 22:34:44 +01:00
fgsfds ee7ce2d988 port: cmake: force disable gnu extensions 2024-11-12 22:19:49 +01:00
fgsfds 1a1accceca ci: update for cmake (i686-linux should be broken) 2024-11-12 22:15:28 +01:00
fgsfds 0bdf79cc51 port: build: move to CMake
god forgive me
2024-11-12 22:08:18 +01:00