fgsfds
e13e03fd7f
Merge branch 'port' into port-debugger
2024-05-15 12:13:51 +02:00
fgsfds
9edfd667b7
port: give start with weapon a better short name
2024-05-15 12:13:35 +02:00
fgsfds
f3757e75e9
port: don't crash when spawn with weapon is on and that weapon is a shield
2024-05-15 12:10:17 +02:00
fgsfds
04a6f64a95
Merge branch 'port' into port-debugger
2024-05-14 23:16:54 +02:00
fgsfds
a6e7d503e6
port: add mouse controls to sliders
2024-05-14 23:16:36 +02:00
fgsfds
da8b9be09d
port: completely disable back on WPNBACK if using mouse navigation
2024-05-14 22:59:20 +02:00
fgsfds
083cae49c6
Merge branch 'port' into port-debugger
2024-05-14 22:53:15 +02:00
fgsfds
2ba192d411
port: make menu mouse flag global
2024-05-14 22:53:02 +02:00
fgsfds
7f886a817c
Merge branch 'port' into port-debugger
2024-05-14 21:06:34 +02:00
fgsfds
548e2c1f0b
port: only navigate with mouse if it's enabled in the dialog
2024-05-14 21:06:16 +02:00
fgsfds
85872d7e71
port: add mouse controls to virtual keyboard
2024-05-14 20:58:51 +02:00
fgsfds
d9037ba1da
Merge branch 'port' into port-debugger
2024-05-14 20:35:46 +02:00
fgsfds
a83e0aa407
port: add mouse control to menus; mouse now unlocks when you pause
2024-05-14 20:28:59 +02:00
fgsfds
75331721f7
Merge branch 'port' into port-debugger
2024-05-14 11:38:39 +02:00
fgsfds
3199f99fbd
Merge branch 'port' into port-friendly-fire
2024-05-14 11:32:21 +02:00
fgsfds
2623918359
Merge branch 'port' into port-debugger
2024-05-14 11:29:36 +02:00
fgsfds
4e7e61c207
Merge branch 'port' into port-autorandom
2024-05-14 11:20:29 +02:00
fgsfds
265d21c35d
Merge branch 'port' into port-debugger
2024-05-14 11:13:03 +02:00
fgsfds
70b02da163
port: fix long option names and whitespace
2024-05-14 11:12:49 +02:00
fgsfds
1a3f36f626
Merge pull request #420 from throwaway29292/port
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Add an option in Combat Simulator to disable the blur effect from melee damage
2024-05-14 11:02:28 +02:00
fgsfds
5fea484089
Merge branch 'port' into port-debugger
2024-05-14 10:57:04 +02:00
fgsfds
d8a26fa221
port: clean up whitespace
2024-05-14 10:56:50 +02:00
fgsfds
28d6c5b827
Merge pull request #426 from throwaway29292/dualwieldallguns
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Add a cheat to allow dual-wielding all weapons
2024-05-14 10:35:57 +02:00
fgsfds
322892e254
Merge branch 'port' into port-debugger
2024-05-14 10:35:22 +02:00
fgsfds
fef8985b6b
port: fix whitespace and scope in bgunConsiderToggleGunFunction
2024-05-14 10:34:16 +02:00
fgsfds
fd8718f7b1
Merge pull request #416 from NeonNyan/fix-rcp120alt
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fix for rcp120 alt button behavior
2024-05-14 10:25:21 +02:00
fgsfds
bf1b8da629
Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-debugger
2024-05-13 00:31:54 +02:00
fgsfds
f86746364f
port: no need to explicitly disable player collision when tracing light glares
2024-05-12 17:12:37 +02:00
fgsfds
536c766793
port: more gfx_pc cleanup
2024-05-12 17:09:50 +02:00
fgsfds
86eaa624a3
Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-debugger
2024-05-12 16:32:00 +02:00
fgsfds
ce6424117e
port: re-disable glare calculation in multiplayer
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they don't render anyway
2024-05-12 16:31:45 +02:00
fgsfds
c2fcb992ca
Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-debugger
2024-05-12 16:26:39 +02:00
fgsfds
15c0327592
port: better light glare hit detection
2024-05-12 16:22:34 +02:00
fgsfds
5554fb7219
Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-debugger
2024-05-11 14:14:34 +02:00
fgsfds
27faaecda2
gcc14 fixes
2024-05-11 14:13:51 +02:00
Not actually throwaway
798fbf7b90
Add a cheat to allow dual-wielding all guns. The cheat's name is "Gameplay/(Two-Handed)"
2024-05-01 17:55:22 +02:00
Not actually throwaway
5b1d03cbbb
Add an option in Combat Simulator to disable the blur effect from melee damage
...
This effect might be annoyning or eye straining for some people so i believe it's a good idea to implement this option. There is still some free space in the MP Options bitfield for future expansion.
2024-04-24 22:54:15 +02:00
Catherine Reprobate
68aee1d2f2
fix for rcp120 alt button behavior
2024-04-14 14:49:32 -07:00
Jonaeru
7580ebcaf9
port: rename constants
2024-03-26 23:45:55 +09:00
Jonaeru
c9a14f090b
port: add constants
2024-03-26 23:41:57 +09:00
Jonaeru
2483d4fc35
port: add auto random mp weapon option
2024-03-26 00:53:57 +09:00
Jonaeru
501ab95b00
port: fix texts
2024-03-20 11:19:06 +09:00
Jonaeru
0b61ec9641
port: add friendly fire mp option
2024-03-20 01:53:50 +09:00
fgsfds
b4f7f467c0
Merge pull request #406 from jonaeru/port-perfectdarkness
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Give Night Vision at respawn in Perfect Darkness Combat
2024-03-17 13:38:42 +01:00
Jonaeru
ec8310e4a1
port: fix X-Ray Scanner model in Combat Simulator
2024-03-17 15:42:53 +09:00
Jonaeru
80faefbaf6
port: give Night Vision at respawn in Perfect Darkness Combat
2024-03-17 15:12:26 +09:00
fgsfds
804674e2b1
Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-debugger
2024-03-09 22:38:49 +01:00
fgsfds
c9f880e427
port: fix #224 , allow combat knife in jpn
2024-03-09 22:38:11 +01:00
fgsfds
242a89a622
Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-debugger
2024-03-09 17:40:37 +01:00
fgsfds
4baae8de0b
port: add extra sleep calls to busy loops; separate sleep into system.c
2024-03-09 17:39:41 +01:00