Commit Graph

  • 24d5679f4a port: add windows program icon fgsfds 2024-09-02 10:26:38 +02:00
  • a3d2b56dd9 port: flatpak: replace icon with the one suggested by NicNamSam in #238 fgsfds 2024-09-02 10:26:11 +02:00
  • 3455708e38 Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net fgsfds 2024-09-02 10:07:04 +02:00
  • 18ad06e3d7 Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-debugger fgsfds 2024-09-02 10:05:51 +02:00
  • 34d3e082ec Merge pull request #501 from jonaeru/port-mpcopysimulantmenu fgsfds 2024-09-02 09:55:04 +02:00
  • a277ca7ee4 Merge pull request #499 from MaikelChan/transfer-pak fgsfds 2024-09-02 09:54:36 +02:00
  • af8e808e39 Merge pull request #502 from fpiesche/port fgsfds 2024-09-02 09:51:11 +02:00
  • 8f445d344f Add .flatpak-builder to gitignore Florian Piesche 2024-08-30 18:46:08 +01:00
  • e9b946feb4 Fix executable detection Florian Piesche 2024-08-30 18:45:55 +01:00
  • 2d51c0a60a Switch to shell script to launch Florian Piesche 2024-08-30 18:03:00 +01:00
  • cf13976db3 Add copy simulant mp menu Jonaeru 2024-08-31 00:46:04 +09:00
  • 6344cc8914 Move actual flatpak bundle rather than parent directory Florian Piesche 2024-08-30 12:52:14 +01:00
  • b2657eb0c2 Use freedesktop 23.08 specifically Florian Piesche 2024-08-30 12:29:31 +01:00
  • 35d263e15b Use freedesktop container Florian Piesche 2024-08-30 12:27:54 +01:00
  • c224055ff7 Fix manifest file name. Duh. Florian Piesche 2024-08-30 12:25:51 +01:00
  • 096a833838 debug Florian Piesche 2024-08-30 02:37:56 +01:00
  • ee8d7a6e89 Build flatpak bundle manually Florian Piesche 2024-08-30 02:30:00 +01:00
  • 538385a991 Try workflow again Florian Piesche 2024-08-30 02:13:07 +01:00
  • b8348a45bc Try and debug workflow setup Florian Piesche 2024-08-30 01:58:53 +01:00
  • a6b516be15 Fix flatpak build step Florian Piesche 2024-08-30 01:47:13 +01:00
  • 9ac8af6639 Add comments for missing features in launcher script Florian Piesche 2024-08-30 01:42:50 +01:00
  • 28bdccd322 Add Flatpak build Florian Piesche 2024-08-30 01:29:08 +01:00
  • 8865130c35 Added some instructions to README. MaikelChan 2024-08-25 21:42:54 +02:00
  • 153ca3341e Detect Perfect Dark GBC Rom, emulating Transfer Pak functionality. MaikelChan 2024-08-25 21:27:21 +02:00
  • 8533189561 portx64: include "platform.h" wherever the flag PLATFORM_64bit is used, to avoid possible nasty surprises Raf 2024-08-12 21:20:30 +08:00
  • eabbdc612c portx64: fixes #5 - crossbow bolt beams not rendering correctly Raf 2024-08-12 21:08:04 +08:00
  • 5841fb9afa portx64: fixes #4 - jpn/pal versions crashing on startup Raf 2024-08-12 18:56:49 +08:00
  • 077cc67b79 portx64: fixes #3 - some weapons stuck after switching to 1st function Raf 2024-08-12 16:35:20 +08:00
  • 589bdf1cd9 portx64: fixes #2 - hoverbike not carrying over to crash-site Raf 2024-08-12 16:33:55 +08:00
  • 3524ec73b7 portx64: fixes #1 - muzzle flashes broken on some weapons Raf 2024-08-12 16:32:49 +08:00
  • ab514f39af Update c-cpp.yml Raf 2024-08-10 20:27:29 +08:00
  • 8be982fdb6 Update c-cpp.yml Raf 2024-08-10 17:31:41 +08:00
  • ae2543de90 Update c-cpp.yml: fixed arch prefix (x86_64) everywhere Raf 2024-08-10 17:19:56 +08:00
  • 6a5d249e67 Update c-cpp.yml Raf 2024-08-10 02:21:07 +08:00
  • 4b44b5b4e3 Update c-cpp.yml Raf 2024-08-10 01:18:49 +08:00
  • 2fd1c49ef5 Update c-cpp.yml Raf 2024-08-10 01:14:06 +08:00
  • 22ad5a44db Merge branch 'port-x64' of https://github.com/rafccq/perfect_dark into port-x64 Raf 2024-08-09 23:21:57 +08:00
  • e77b3172ed portx64: a bunch of gcc14 fixes Raf 2024-08-09 03:57:01 +08:00
  • a721349cff portx64: fixed linux build, one more time Raf 2024-08-09 21:55:39 +08:00
  • 40cc42a941 portx64: fixed linux build, one more time Raf 2024-08-09 21:49:10 +08:00
  • cec92dbcb6 portx64: fixed linux build Raf 2024-08-09 05:07:09 +08:00
  • 2c4d3e7768 portx64: fixed linux build Raf 2024-08-09 05:02:27 +08:00
  • e09aebebe7 Update c-cpp.yml Raf 2024-08-09 04:45:12 +08:00
  • a5d9f02184 portx64: fixed pal Raf 2024-08-09 04:22:57 +08:00
  • d2dd109a05 portx64: a bunch of gcc14 fixes Raf 2024-08-09 03:57:01 +08:00
  • 01cbcd99cb portx64: fixed a bunch of instances of Wincompatible-pointer-types + filesetup.c: use ALIGN macro Raf 2024-08-09 02:31:10 +08:00
  • a9e82658fd portx64: a couple things breaking the build in github - actual fix, plus renamed more functions in filebg.c Raf 2024-08-09 01:21:28 +08:00
  • 5bee1b0cce portx64: a couple things breaking the build in github Raf 2024-08-09 00:50:21 +08:00
  • a11abc0511 portx64: forgot to commit the removal of pdextract files Raf 2024-08-09 00:47:55 +08:00
  • c36b6b286d Update c-cpp.yml Raf 2024-08-09 00:36:42 +08:00
  • 18fe7fd797 Update c-cpp.yml Raf 2024-08-09 00:23:03 +08:00
  • d6d4bc2c14 Update c-cpp.yml Raf 2024-08-08 23:55:26 +08:00
  • c519997b33 portx64: moved pdextract code to src/preprocess, renamed files and function names to follow the port standard Raf 2024-08-08 22:00:08 +08:00
  • 4d60c93beb portx64: romdata: proper estimated size for setup files, renamed getEstimatedFileSize function Raf 2024-08-08 20:54:59 +08:00
  • b44dbb16b5 Merge remote-tracking branch 'fgs/port' into port-x64 Raf 2024-08-08 17:17:20 +08:00
  • 8b1e81f32a portx64: pd-extract,preprocess: renamed "_x64" functions, removed now unused preprocess functions, increased snd heap size (x86) Raf 2024-08-08 17:15:33 +08:00
  • 9e34f80a2c portx64: pd-extract audio: check for repeated pointers before converting Raf 2024-08-08 04:13:08 +08:00
  • c1c71ea21d portx64: pd-extract models: tons of fixes: data alignments, stargunfire, preprocess textures Raf 2024-08-08 04:01:11 +08:00
  • c8383babcc Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-debugger fgsfds 2024-08-06 16:54:45 +02:00
  • ae0ba57c24 Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net fgsfds 2024-08-06 16:54:36 +02:00
  • bdbf0ab789 Merge pull request #484 from MaikelChan/three_point_2 fgsfds 2024-08-06 16:46:35 +02:00
  • ca76416e1c Merge pull request #487 from MaikelChan/mp-viewports fgsfds 2024-08-06 16:46:19 +02:00
  • b534a42685 Merge pull request #488 from MaikelChan/training-saving fgsfds 2024-08-06 16:44:15 +02:00
  • 6b71e622c7 Save data after successfully completing a mission in device / holo training. MaikelChan 2024-08-06 15:35:26 +02:00
  • 48c294fc24 Recalculate model position in character profile menu every tick, so it adjusts when resizing the window. MaikelChan 2024-08-06 14:21:36 +02:00
  • f0fe7f41f1 Forgot to remove something from previous commit. MaikelChan 2024-08-06 14:13:17 +02:00
  • 2844930a21 Recalculate model position in device training menu every tick, so it adjusts when resizing the window. MaikelChan 2024-08-06 14:10:43 +02:00
  • d36c55d048 - Fixed model position in device training menu. MaikelChan 2024-08-06 14:04:02 +02:00
  • f855dc32f1 Apply a small offset to the arrows in character selection so they don't get cut off by the scissor. MaikelChan 2024-08-06 13:17:43 +02:00
  • 08e2b49e88 Fixed viewport calculations of the character selection UIs from multiplayer. MaikelChan 2024-08-06 12:43:45 +02:00
  • 9cd978a7a9 Removed more APPLE checks. MaikelChan 2024-08-05 19:11:33 +02:00
  • a60880ef80 Three point and shader improvements MaikelChan 2024-08-05 17:09:00 +02:00
  • a4b5b110ec Don't perform a filter mode change if the new mode is the same as the previous one. MaikelChan 2024-08-05 16:33:55 +02:00
  • b9eb0f2747 Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-debugger fgsfds 2024-08-05 11:42:57 +02:00
  • f7435e0ead Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net fgsfds 2024-08-05 11:42:49 +02:00
  • 897020b3fd port: clean up depth_zfar remnants fgsfds 2024-08-05 11:42:21 +02:00
  • e85fdb3b9b port: exclude threepoint-related shader code when it's not enabled fgsfds 2024-08-05 11:41:45 +02:00
  • e3e72617a1 Merge pull request #483 from MaikelChan/three_point fgsfds 2024-08-05 10:38:15 +02:00
  • bc365650ce Merge pull request #482 from MaikelChan/depth_clear fgsfds 2024-08-05 10:33:15 +02:00
  • 6fa78556f4 Implemented texture filtering setting with a dropdown showing all three options, and three point can be changed in real time. MaikelChan 2024-08-05 04:15:30 +02:00
  • 5fdeff6a82 Disabled depth range functionality. Doesn't seem needed anymore. MaikelChan 2024-08-04 22:10:46 +02:00
  • 3573906eef portx64: pd-extract setup: fixed doorscale obj Raf 2024-08-04 22:30:49 +08:00
  • e36df05a4f portx64: pd-extract: renamed fin_marker Raf 2024-08-04 22:29:13 +08:00
  • 673ba52cbd Not necessary to change depth range of bullet casings anymore. MaikelChan 2024-08-04 13:21:40 +02:00
  • 0ea8872471 Perform a depth only clear right before rendering the gun. MaikelChan 2024-08-04 13:14:03 +02:00
  • 40273bdba1 portx64: romdata: check for PLATFORM_64BIT inside romdataGetEstimatedFileSize() Raf 2024-08-04 18:37:01 +08:00
  • e8006f3446 portx64: pd-extract util gbi: fixed gdl conversion so it works on x86 Raf 2024-08-04 18:34:04 +08:00
  • 373f08ca3e portx64: pd-extract setups: a few bug fixes and changed how lists are copied Raf 2024-08-04 18:26:09 +08:00
  • 844d6c7ec8 portx64: pd-extract setups: a few bug fixes and changed how lists are copied Raf 2024-08-04 18:19:41 +08:00
  • 8d5e94e121 Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-debugger fgsfds 2024-08-04 11:16:01 +02:00
  • fceacee0e2 Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net fgsfds 2024-08-04 11:09:30 +02:00
  • b43c2ec617 Merge pull request #448 from blaiz/cloaking-respawn fgsfds 2024-08-04 10:56:30 +02:00
  • a8c68aed97 Merge pull request #476 from jonaeru/port-mpnoradar-player fgsfds 2024-08-04 10:56:02 +02:00
  • 4c09de6de0 Merge pull request #480 from MaikelChan/depth_compare_fixes fgsfds 2024-08-04 10:55:20 +02:00
  • 29d6392514 Forgot some extra checks. MaikelChan 2024-08-04 06:11:50 +02:00
  • b9f6961931 Depth compare improvements based on GlideN64. MaikelChan 2024-08-04 05:28:10 +02:00
  • 949faf09d9 portx64: undo disable sound Raf 2024-08-02 17:49:44 +08:00
  • 5beef0916b portx64: warn if memory pool is full Raf 2024-08-02 17:47:35 +08:00
  • 89397bd566 portx64: makefile: added PLATFORM_64BIT define Raf 2024-08-02 17:46:50 +08:00
  • 288a007202 portx64: bug fix: mp3 code accessing out of bounds memory: increased alloc/audio heap size Raf 2024-08-02 17:43:05 +08:00