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Ports/perfect_dark
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mirror of https://github.com/perfect-dark-pc-port/perfect_dark.git synced 2026-10-24 00:02:43 +02:00
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0ea88724710ad02e6a26b1e48b1ece0726474321
perfect_dark/port/fast3d
T
History
MaikelChan 0ea8872471 Perform a depth only clear right before rendering the gun.
2024-08-04 13:14:03 +02:00
..
glad
port: when loading GL try 3.0 and 3.2 core as well
2023-10-05 18:20:37 +02:00
gfx_api.h
port: add detail textures toggle
2024-05-14 10:13:50 +02:00
gfx_cc.cpp
port: remove remnants of masked/blended texture support
2024-05-12 16:48:33 +02:00
gfx_cc.h
port: even more gfx_pc cleanup
2024-05-13 00:28:19 +02:00
gfx_opengl.cpp
Perform a depth only clear right before rendering the gun.
2024-08-04 13:14:03 +02:00
gfx_opengl.h
port: make the legal screen render correctly
2023-07-30 21:24:39 +02:00
gfx_pc.cpp
Perform a depth only clear right before rendering the gun.
2024-08-04 13:14:03 +02:00
gfx_pc.h
port: remove stray field in TextureCacheKey
2023-09-04 21:10:20 +02:00
gfx_rendering_api.h
Perform a depth only clear right before rendering the gun.
2024-08-04 13:14:03 +02:00
gfx_screen_config.h
port: make the legal screen render correctly
2023-07-30 21:24:39 +02:00
gfx_sdl2.cpp
port: revert multithreaded audio experiments
2024-05-19 19:44:34 +02:00
gfx_sdl.h
port: replace old fast3d with libultraship-fast3d
2023-08-01 23:37:49 +02:00
gfx_window_manager_api.h
port: add exclusive fullscreen and hidpi settings
2024-05-13 22:23:04 +02:00
LICENSE.txt
port: replace old fast3d with libultraship-fast3d
2023-08-01 23:37:49 +02:00
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