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Ports/perfect_dark
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mirror of https://github.com/perfect-dark-pc-port/perfect_dark.git synced 2026-10-24 00:02:43 +02:00
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7d8e755fc733a72e369d2d245cea2fa1bfb5b5fe
perfect_dark/port/fast3d
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History
fgsfds efda5a5f44 port: also try GL4.1 core; a little bit of cleanup
2024-11-19 17:37:19 +01:00
..
glad
port: nswitch: basic Nintendo Switch port
2024-11-13 12:50:42 +01:00
gfx_api.h
port: exclude threepoint-related shader code when it's not enabled
2024-08-05 11:41:45 +02:00
gfx_cc.cpp
port: remove remnants of masked/blended texture support
2024-05-12 16:48:33 +02:00
gfx_cc.h
port: even more gfx_pc cleanup
2024-05-13 00:28:19 +02:00
gfx_opengl.cpp
Removed more APPLE checks.
2024-08-05 19:11:33 +02:00
gfx_opengl.h
port: make the legal screen render correctly
2023-07-30 21:24:39 +02:00
gfx_pc.cpp
port: only run the menu blur filter once
2024-11-13 14:04:36 +01:00
gfx_pc.h
port: remove stray field in TextureCacheKey
2023-09-04 21:10:20 +02:00
gfx_rendering_api.h
port: exclude threepoint-related shader code when it's not enabled
2024-08-05 11:41:45 +02:00
gfx_screen_config.h
port: make the legal screen render correctly
2023-07-30 21:24:39 +02:00
gfx_sdl2.cpp
port: also try GL4.1 core; a little bit of cleanup
2024-11-19 17:37:19 +01:00
gfx_sdl.h
port: replace old fast3d with libultraship-fast3d
2023-08-01 23:37:49 +02:00
gfx_window_manager_api.h
port: add exclusive fullscreen and hidpi settings
2024-05-13 22:23:04 +02:00
LICENSE.txt
port: replace old fast3d with libultraship-fast3d
2023-08-01 23:37:49 +02:00
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