- README, LICENSE (MIT for the port layer), NOTICE, CONTRIBUTING.
- Restructure docs: internals.md, porting-notes.md, dev-process.md +
dev/agentic-development.md (the research write-up), dev/ (raw record).
- Replace decomp status-badge CI with a PC-port validate workflow.
- Remove session/agent scaffolding and stale planning docs from the tree.
- Add .gitattributes (normalize line endings to LF); add screenshots.
The pre-2026-08 history is the GoldenEye 007 decompilation by Larry Ficken
(KholdFuzion) and contributors, preserved unchanged. The PC-port work from
2026-08-17 on is mine.
- Replace setjmp/longjmp green threads with real pthreads (8MB stacks);
PortQueue side table (mutex+condvar) for OSMesgQueue; dedicated tick
thread posts VI retrace + services timers (D24).
- Dual-mapped N64 DRAM: one 8MB store at V1 0x70000000 (s32-safe, all game
RAM symbols) and V2 0x80000000 (KSEG0 mirror for offset|0x80000000
rebuilds). Windows: CreateFileMappingW + MapViewOfFileEx; POSIX: memfd
+ MAP_FIXED. dram_syms.s pins cfb_16/_bssSegmentEnd/tlb block (D25).
- Address-width shims: PHYS_TO_K0 identity, OS_K0_TO_PHYSICAL = offset from
V1 base, OS_PHYSICAL_TO_K0 identity; fast3d seg_addr() remaps small
offsets into V2 (D26).
- ASLR off (-Wl,--disable-dynamicbase): absolute symbols referenced through
pointer-typed externs (.refptr + BASE reloc) must not rebase; startup
sanity check on image base 0x140000000 (D27).
- osPiStartDma posts its completion message on every path (fixes
romReceiveMesg deadlock) (D29).
- SEH-free crash handler: raw fault log first, validated manual EBP-chain
walk second (-fno-omit-frame-pointer), TerminateProcess; crashDumpThreads
via Toolhelp32 for heartbeat hang dumps (D30).
- PD fast3d integrated (port/fast3d/), replaces gfxstub.c; real src/sched.c
compiled; mainproc runs as a real pthread, host thread pumps SDL events.
- Docs: findings D24-D31 + Phase 2 status (section F/G).
Current state: boots through bossInitMainthreadData to langInit(), then
SIGSEGVs on the first file load — stack frame clobbered by a table of
truncated s32 pointers (D31, open). Next: attribute the write with
'set scheduler-locking on' + hardware watchpoint.