forked from Ports/goldeneye-pc-port
106323aeaa0a03bc769e6b10881dfd76ed83eec5
- LEVEL-STATUS: -level_09 boot crash from M-19 did not reproduce on ef1ec523
in 3 runs (1800 frames crash-free). Was sweep flakiness / D117 nondeterminism
under machine load, not a real regression.
- HANDOFF-LOCAL-AGENT: replaced the 2 completed M-19 tasks with 3 fresh
static-only audits (osVirtualToPhysical D131 corollary site sweep, in-place
relayout D130 corollary sweep, glyph-index OOB audit).
Goldeneye 007
About this repository
This is a WIP decompilation of Goldeneye 007!
It builds the following ROMs:
- ge007.u.z64
sha1: abe01e4aeb033b6c0836819f549c791b26cfde83 - ge007.j.z64
sha1: 2a5dade32f7fad6c73c659d2026994632c1b3174 - ge007.e.z64
sha1: 167c3c433dec1f1eb921736f7d53fac8cb45ee31
Note: This repository does not include all assets necessary for compiling the ROMs. A prior copy of the game is required to extract the assets.
Documentation
- Setup Guide: useful information about installing the necessary dependencies and how to use it
- Structure Guide: learn more about the project structure of this repository
- Style Guide: code style conventions if you want to contribute code
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