forked from Ports/perfect_dark
Merge pull request #723 from joshuarwood/visiblelos_edge_case
Reset hit prop to continue los test following a glass surface
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1 file changed
+1
@@ -1078,6 +1078,7 @@ bool shotTestLos(struct coord *gunpos2d, struct coord *gundir2d, struct coord *g
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surfacetype != SURFACETYPE_GLASS && surfacetype != SURFACETYPE_GLASSXLU) {
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surfacetype != SURFACETYPE_GLASS && surfacetype != SURFACETYPE_GLASSXLU) {
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return false;
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return false;
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}
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}
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shotdata.hits[0].prop = NULL;
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}
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}
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}
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}
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propptr--;
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propptr--;
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