fix whitespace issues

This commit is contained in:
Raf committed 2023-08-29 16:26:33 +08:00
1 parent 272b28b6a9
commit 1a7458a290
3 files changed
+22 -22

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+1 -1
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@@ -480,7 +480,7 @@ static inline s32 inputAxisScale(s32 x, const s32 deadzone, const f32 scale)
if (abs(x) < deadzone) {
return 0;
} else {
// rescale to fit the non-deadzone range
// rescale to fit the non-deadzone range
if (x < 0) {
x += deadzone;
} else {
+19 -19
View File
@@ -68,21 +68,21 @@ void amTick(void)
g_AmMenus[g_AmIndex].allbots = false;
#ifndef PLATFORM_N64
if (j == 0 && g_Vars.currentplayernum == 0 && inputMouseIsLocked()) {
f32 mdx, mdy;
struct activemenu *am = &g_AmMenus[g_AmIndex];
inputMouseGetScaledDelta(&mdx, &mdy);
if (mdx || mdy) {
am->mousex += mdx * 4.f;
am->mousey += mdy * 4.f;
am->mousex = (am->mousex > 127.f) ? 127.f : (am->mousex < -128.f) ? -128.f : am->mousex;
am->mousey = (am->mousey > 127.f) ? 127.f : (am->mousey < -128.f) ? -128.f : am->mousey;
}
const s32 newstickx = (s32)cstickx + (s32)am->mousex;
const s32 newsticky = (s32)csticky - (s32)am->mousey;
cstickx = (newstickx < -128) ? -128 : (newstickx > 127) ? 127 : newstickx;
csticky = (newsticky < -128) ? -128 : (newsticky > 127) ? 127 : newsticky;
}
if (j == 0 && g_Vars.currentplayernum == 0 && inputMouseIsLocked()) {
f32 mdx, mdy;
struct activemenu *am = &g_AmMenus[g_AmIndex];
inputMouseGetScaledDelta(&mdx, &mdy);
if (mdx || mdy) {
am->mousex += mdx * 4.f;
am->mousey += mdy * 4.f;
am->mousex = (am->mousex > 127.f) ? 127.f : (am->mousex < -128.f) ? -128.f : am->mousex;
am->mousey = (am->mousey > 127.f) ? 127.f : (am->mousey < -128.f) ? -128.f : am->mousey;
}
const s32 newstickx = (s32)cstickx + (s32)am->mousex;
const s32 newsticky = (s32)csticky - (s32)am->mousey;
cstickx = (newstickx < -128) ? -128 : (newstickx > 127) ? 127 : newstickx;
csticky = (newsticky < -128) ? -128 : (newsticky > 127) ? 127 : newsticky;
}
#endif
if (g_Vars.currentplayer->activemenumode == AMMODE_EDIT) {
@@ -360,10 +360,10 @@ void amTick(void)
}
}
#ifndef PLATFORM_N64
else {
g_AmMenus[g_AmIndex].mousex = 0.f;
g_AmMenus[g_AmIndex].mousey = 0.f;
}
else {
g_AmMenus[g_AmIndex].mousex = 0.f;
g_AmMenus[g_AmIndex].mousey = 0.f;
}
#endif
if (g_Vars.currentplayer->activemenumode != AMMODE_EDIT) {
+2 -2
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@@ -4308,8 +4308,8 @@ struct activemenu {
/*0x34*/ s8 origscreennum; // original screen number before using allbots
#ifndef PLATFORM_N64
/* */ f32 mousex;
/* */ f32 mousey;
/* */ f32 mousex;
/* */ f32 mousey;
#endif
};