Increase laser fade out distance

This commit is contained in:
Phnod committed 2023-08-25 00:39:20 -04:00
1 parent 87529f37c8
commit 4255867f29
1 file changed
+4
+4
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@@ -1054,7 +1054,11 @@ Gfx *lasersightRenderDot(Gfx *gdl)
static u32 sp1 = 800;
static u32 sp2 = 7000;
#ifndef PLATFORM_N64 // laser fades out farther away
static u32 sp3 = 9000*3;
#else
static u32 sp3 = 9000;
#endif
static u32 spb = 24;
static u32 spi = 6;