forked from Ports/perfect_dark
input: fix build with SDL<2.0.16
This commit is contained in:
1 parent
6e6ffad1a1
commit
425b51e51c
1 file changed
+5
@@ -712,7 +712,12 @@ s32 inputInit(void)
|
||||
}
|
||||
if (useRawInput) {
|
||||
SDL_SetHint(SDL_HINT_JOYSTICK_RAWINPUT, "1");
|
||||
#ifdef SDL_HINT_JOYSTICK_RAWINPUT_CORRELATE_XINPUT
|
||||
SDL_SetHint(SDL_HINT_JOYSTICK_RAWINPUT_CORRELATE_XINPUT, "1");
|
||||
#elif defined(SDL_HINT_JOYSTICK_HIDAPI_CORRELATE_XINPUT)
|
||||
// old name for SDL_HINT_JOYSTICK_RAWINPUT_CORRELATE_XINPUT before SDL2.0.16
|
||||
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_CORRELATE_XINPUT, "1");
|
||||
#endif
|
||||
}
|
||||
|
||||
if (!SDL_WasInit(SDL_INIT_GAMECONTROLLER | SDL_INIT_HAPTIC)) {
|
||||
|
||||
Reference in new issue
Block a user