forked from Ports/perfect_dark
Merge pull request #631 from AL2009man/CrosshairFix
Crosshair Edge Deadzone slider and fixed `insightaim` Camera Movement
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5 files changed
+44
-17
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@@ -179,6 +179,7 @@ PD_CONSTRUCTOR static void gameConfigInit(void)
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configRegisterFloat(strFmt("Game.Player%d.MouseAimSpeedY", i), &g_PlayerExtCfg[j].mouseaimspeedy, 0.f, 10.f);
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configRegisterFloat(strFmt("Game.Player%d.RadialMenuSpeed", i), &g_PlayerExtCfg[j].radialmenuspeed, 0.f, 10.f);
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configRegisterFloat(strFmt("Game.Player%d.CrosshairSway", i), &g_PlayerExtCfg[j].crosshairsway, 0.f, 10.f);
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configRegisterFloat(strFmt("Game.Player%d.CrosshairEdgeBoundary", i), &g_PlayerExtCfg[j].crosshairedgeboundary, 0.0f, 1.0f);
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configRegisterInt(strFmt("Game.Player%d.CrouchMode", i), &g_PlayerExtCfg[j].crouchmode, 0, CROUCHMODE_TOGGLE_ANALOG);
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configRegisterInt(strFmt("Game.Player%d.ExtendedControls", i), &g_PlayerExtCfg[j].extcontrols, 0, 1);
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configRegisterUInt(strFmt("Game.Player%d.CrosshairColour", i), &g_PlayerExtCfg[j].crosshaircolour, 0, 0xFFFFFFFF);
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@@ -1291,6 +1291,22 @@ static MenuItemHandlerResult menuhandlerCrosshairSway(s32 operation, struct menu
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return 0;
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}
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static MenuItemHandlerResult menuhandlerCrosshairEdgeBoundary(s32 operation, struct menuitem* item, union handlerdata *data)
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{
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switch (operation) {
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case MENUOP_GETSLIDER:
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data->slider.value = (s32)(g_PlayerExtCfg[g_ExtMenuPlayer].crosshairedgeboundary * 10.f + 0.5f);
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break;
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case MENUOP_SET:
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g_PlayerExtCfg[g_ExtMenuPlayer].crosshairedgeboundary = (f32)data->slider.value / 10.f;
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break;
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case MENUOP_GETSLIDERLABEL:
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sprintf(data->slider.label, "%d", (s32)data->slider.value);
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break;
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}
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return 0;
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}
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static MenuItemHandlerResult menuhandlerCrosshairR(s32 operation, struct menuitem* item, union handlerdata* data)
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{
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u32 newColor;
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@@ -1512,6 +1528,14 @@ struct menuitem g_ExtendedGameMenuItems[] = {
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20,
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menuhandlerCrosshairSway,
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},
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{
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MENUITEMTYPE_SLIDER,
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0,
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MENUITEMFLAG_LITERAL_TEXT | MENUITEMFLAG_SLIDER_WIDE,
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(uintptr_t)"Crosshair Edge Deadzone",
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10,
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menuhandlerCrosshairEdgeBoundary,
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},
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{
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MENUITEMTYPE_SLIDER,
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0,
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