port: osx: set minimum OS version to 11 for arm64 builds

This commit is contained in:
fgsfds committed 2024-11-23 19:36:38 +01:00
1 parent df3e0359b9
commit 563e8f9f64
1 file changed
+10 -2
+10 -2
View File
@@ -2,7 +2,13 @@ cmake_minimum_required(VERSION 3.16)
list(APPEND CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake)
if(APPLE)
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.9" CACHE STRING "Minimum OS X deployment version")
if(CMAKE_OSX_ARCHITECTURES MATCHES "arm64")
# ARM Macs start at OS 11.
set(CMAKE_OSX_DEPLOYMENT_TARGET "11.0" CACHE STRING "Minimum OS X deployment version")
else()
# SDL2 requires at least this version for everything to work properly.
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.9" CACHE STRING "Minimum OS X deployment version")
endif()
endif()
project(pd C CXX)
@@ -181,7 +187,6 @@ add_compile_options(
-Wno-unused-but-set-variable
-Wno-unused-value
-Wno-unused-variable
-Wno-format-truncation
)
# C specific flags
@@ -194,6 +199,9 @@ add_compile_options($<$<COMPILE_LANGUAGE:CXX>:-Wno-unused-function>)
if (APPLE)
# Make it look for libs in the executable folder manually since CMake's rpath system is wack
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -rpath @executable_path")
else()
# This warning is not recognized by XCode/Clang for some reason.
add_compile_options(-Wno-format-truncation)
endif()
# Dependencies