forked from Ports/perfect_dark
port: fix multi-monitor issues on Wayland
This commit is contained in:
1 parent
6591281d99
commit
58c2f9d8fa
1 file changed
+2
-2
@@ -108,8 +108,8 @@ static void gfx_sdl_init(const struct GfxWindowInitSettings *set) {
|
||||
int posY = set->y;
|
||||
int display_in_use = SDL_GetWindowDisplayIndex(wnd);
|
||||
if (display_in_use < 0) { // Fallback to default if out of bounds
|
||||
posX = 100;
|
||||
posY = 100;
|
||||
posX = SDL_WINDOWPOS_UNDEFINED;
|
||||
posY = SDL_WINDOWPOS_UNDEFINED;
|
||||
}
|
||||
|
||||
if (set->centered) {
|
||||
|
||||
Reference in new issue
Block a user