Cache ints instead of strings for video modes

This commit is contained in:
Matthew Coppola committed 2024-12-06 17:20:22 -05:00
1 parent 1be0e3680b
commit 5aa1cc6117
6 files changed
+112 -73

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-8
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@@ -1,8 +0,0 @@
#ifndef GFX_MODES_H
#define GFX_MODES_H
struct GfxModes {
char mode[10];
};
#endif
+24 -38
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@@ -6,7 +6,6 @@
#include "platform.h"
#include "system.h"
#include "gfx_modes.h"
#include "gfx_window_manager_api.h"
#include "gfx_screen_config.h"
@@ -389,51 +388,39 @@ static bool gfx_sdl_set_swap_interval(int interval) {
return success;
}
static GfxModes *gfx_sdl_alloc_display_modes(GfxModes *modes, int *num_modes) {
static const char *alloc_failed_msg = "failed to allocate video display modes";
const int disp_idx = SDL_GetWindowDisplayIndex(wnd);
const int display_modes = SDL_GetNumDisplayModes(disp_idx);
int modes_sz = sizeof *modes * 16;
modes = (GfxModes *)malloc(modes_sz);
if (!modes) {
sysLogPrintf(LOG_ERROR, "malloc: %s", alloc_failed_msg);
int gfx_sdl_get_display_mode(int modenum, int *out_w, int *out_h) {
const int display_in_use = SDL_GetWindowDisplayIndex(wnd);
SDL_DisplayMode sdlmode;
if (SDL_GetDisplayMode(display_in_use, modenum, &sdlmode) == 0) {
*out_w = sdlmode.w;
*out_h = sdlmode.h;
return 1;
}
return 0;
}
strncpy(modes[0].mode, "Custom", sizeof modes[0].mode);
modes[0].mode[sizeof modes[0].mode - 1] = '\0';
int j = 1;
for (int i = 0; i < display_modes; ++i) {
SDL_DisplayMode mode = {};
if (SDL_GetDisplayMode(disp_idx, i, &mode) == 0) {
if (j == (int)(modes_sz / sizeof *modes)) {
modes = (GfxModes *)realloc(modes, modes_sz <<= 1);
if (!modes) {
sysLogPrintf(LOG_ERROR, "realloc: %s", alloc_failed_msg);
}
}
snprintf(modes[j].mode, sizeof modes[0].mode, "%dx%d", mode.w, mode.h);
if (j && strcmp(modes[j].mode, modes[j - 1].mode) != 0) {
++j;
}
}
int gfx_sdl_get_current_display_mode(int *out_w, int *out_h) {
const int display_in_use = SDL_GetWindowDisplayIndex(wnd);
SDL_DisplayMode sdlmode;
if (SDL_GetCurrentDisplayMode(display_in_use, &sdlmode) == 0) {
*out_w = sdlmode.w;
*out_h = sdlmode.h;
return 1;
}
return 0;
}
*num_modes = j;
modes_sz = *num_modes * sizeof *modes;
modes = (GfxModes *)realloc(modes, modes_sz);
if (!modes) {
sysLogPrintf(LOG_ERROR, "realloc: %s", alloc_failed_msg);
}
return modes;
int gfx_sdl_get_num_display_modes(void) {
const int display_in_use = SDL_GetWindowDisplayIndex(wnd);
return SDL_GetNumDisplayModes(display_in_use);
}
struct GfxWindowManagerAPI gfx_sdl = {
gfx_sdl_init,
gfx_sdl_close,
gfx_sdl_get_display_mode,
gfx_sdl_get_current_display_mode,
gfx_sdl_get_num_display_modes,
gfx_sdl_get_fullscreen_state,
gfx_sdl_set_fullscreen_changed_callback,
gfx_sdl_set_fullscreen,
@@ -458,5 +445,4 @@ struct GfxWindowManagerAPI gfx_sdl = {
gfx_sdl_get_window_handle,
gfx_sdl_set_window_title,
gfx_sdl_set_swap_interval,
gfx_sdl_alloc_display_modes,
};
+3 -1
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@@ -20,6 +20,9 @@ struct GfxWindowInitSettings {
struct GfxWindowManagerAPI {
void (*init)(const struct GfxWindowInitSettings *settings);
void (*close)(void);
int (*get_display_mode)(int modenum, int *out_w, int *out_h);
int (*get_current_display_mode)(int *out_w, int *out_h);
int (*get_num_display_modes)(void);
int32_t (*get_fullscreen_state)(void);
void (*set_fullscreen_changed_callback)(void (*on_fullscreen_changed)(bool is_now_fullscreen));
void (*set_fullscreen)(bool enable);
@@ -44,7 +47,6 @@ struct GfxWindowManagerAPI {
void *(*get_window_handle)(void);
void (*set_window_title)(const char *);
bool (*set_swap_interval)(int);
struct GfxModes *(*alloc_display_modes)(struct GfxModes *, int *);
};
#endif
+7 -4
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@@ -11,6 +11,11 @@
#define VIDEO_MAX_FPS 240
#endif
typedef struct {
s32 width;
s32 height;
} displaymode;
s32 videoInit(void);
void videoStartFrame(void);
void videoSubmitCommands(Gfx *cmds);
@@ -36,18 +41,16 @@ u32 videoGetTextureFilter(void);
s32 videoGetTextureFilter2D(void);
s32 videoGetDetailTextures(void);
s32 videoGetDisplayModeIndex(void);
struct GfxModes *videoGetDisplayModes(void);
s32 videoGetDisplayMode(displaymode *out, const s32 index);
s32 videoGetNumDisplayModes(void);
void videoAllocDisplayModes(void);
void videoSetWindowOffset(s32 x, s32 y);
void videoSetFullscreen(s32 fs);
void videoSetFullscreenMode(s32 mode);
void videoSetTextureFilter(u32 filter);
void videoSetTextureFilter2D(s32 filter);
void videoSetDetailTextures(s32 detail);
void videoSetDisplayMode(const s32 mode_idx);
void videoSetDisplayMode(const s32 index);
s32 videoCreateFramebuffer(u32 w, u32 h, s32 upscale, s32 autoresize);
void videoSetFramebuffer(s32 target);
+11 -2
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@@ -9,7 +9,6 @@
#include "game/mainmenu.h"
#include "game/menu.h"
#include "game/gamefile.h"
#include "../fast3d/gfx_modes.h"
#include "video.h"
#include "input.h"
#include "config.h"
@@ -739,6 +738,10 @@ static MenuItemHandlerResult menuhandlerCenterWindow(s32 operation, struct menui
static MenuItemHandlerResult menuhandlerResolution(s32 operation, struct menuitem *item, union handlerdata *data)
{
static char resstring[32];
static const char *rescustom = "Custom";
displaymode mode;
switch (operation) {
case MENUOP_CHECKDISABLED:
if (videoGetFullscreen() && videoGetFullscreenMode() == 0) {
@@ -749,7 +752,13 @@ static MenuItemHandlerResult menuhandlerResolution(s32 operation, struct menuite
data->dropdown.value = videoGetNumDisplayModes();
break;
case MENUOP_GETOPTIONTEXT:
return (intptr_t)videoGetDisplayModes()[data->dropdown.value].mode;
videoGetDisplayMode(&mode, data->dropdown.value);
if (mode.width == 0 && mode.height == 0) {
return (intptr_t)rescustom;
} else {
snprintf(resstring, sizeof(resstring), "%dx%d", mode.width, mode.height);
}
return (intptr_t)resstring;
case MENUOP_SET:
videoSetDisplayMode(data->dropdown.value);
break;
+67 -20
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@@ -6,7 +6,7 @@
#include <PR/gbi.h>
#include "platform.h"
#include "config.h"
#include "../fast3d/gfx_modes.h"
#include "system.h"
#include "video.h"
#include "../fast3d/gfx_api.h"
@@ -41,8 +41,9 @@ static s32 vidAllowHiDpi = false;
static s32 vidVsync = 1;
static s32 vidMSAA = 1;
static s32 vidFramerateLimit = 0;
static struct GfxModes *vidModes = NULL; // Allocated in videoAllocDisplayModes(). Freed in videoShutdown().
static s32 vidNumModes = 0;
static displaymode vidModeDefault;
static s32 vidNumModes = 1;
static displaymode *vidModes = &vidModeDefault;
static s32 texFilter = FILTER_LINEAR;
static s32 texFilter2D = true;
@@ -53,6 +54,8 @@ static u32 frames = 0;
static u32 framesPerSec = 0;
static f64 startTime, endTime, fpsTime;
static s32 videoInitDisplayModes(void);
s32 videoInit(void)
{
wmAPI = &gfx_sdl;
@@ -83,7 +86,7 @@ s32 videoInit(void)
};
gfx_init(&set);
videoAllocDisplayModes();
videoInitDisplayModes();
if (!wmAPI->set_swap_interval(vidVsync)) {
vidVsync = 0;
@@ -211,26 +214,72 @@ f32 videoGetAspect(void)
s32 videoGetDisplayModeIndex(void)
{
for (int i = 1; i < vidNumModes; ++i) {
char tmp[10] = {0};
snprintf(tmp, sizeof tmp, "%dx%d", gfx_current_dimensions.width, gfx_current_dimensions.height);
if (strcmp(tmp, vidModes[i].mode) == 0) {
for (s32 i = 1; i < vidNumModes; ++i) {
if (vidModes[i].width == gfx_current_dimensions.width &&
vidModes[i].height == gfx_current_dimensions.height) {
return i;
}
}
// Current dimensions don't match any known mode, so return index 0, "Custom".
return 0;
}
void videoAllocDisplayModes(void)
static s32 videoInitDisplayModes(void)
{
vidModes = wmAPI->alloc_display_modes(vidModes, &vidNumModes);
if (!wmAPI->get_current_display_mode(&vidModeDefault.width, &vidModeDefault.height)) {
vidModeDefault.width = 640;
vidModeDefault.height = 480;
return false;
}
const s32 numBaseModes = wmAPI->get_num_display_modes();
if (!numBaseModes) {
return false;
}
const s32 numCustomModes = 1;
displaymode *modeList = sysMemZeroAlloc((numBaseModes + numCustomModes) * sizeof(displaymode));
if (!modeList) {
return false;
}
modeList[0].width = 0;
modeList[0].height = 0;
s32 numModes = 1;
s32 w = -1, h = w, neww = w, newh = w;
// SDL modes are guaranteed to be sorted high to low
for (s32 i = 0; i < numBaseModes; ++i) {
wmAPI->get_display_mode(i, &neww, &newh);
if (neww != w || newh != h) {
w = neww;
h = newh;
modeList[numModes].width = w;
modeList[numModes].height = h;
++numModes;
}
}
modeList = sysMemRealloc(modeList, numModes * sizeof(displaymode));
if (!modeList) {
return false;
}
vidModes = modeList;
vidNumModes = numModes;
return true;
}
struct GfxModes *videoGetDisplayModes(void)
s32 videoGetDisplayMode(displaymode *out, const s32 index)
{
return vidModes;
if (index >= 0 && index < vidNumModes) {
*out = vidModes[index];
return true;
}
return false;
}
s32 videoGetNumDisplayModes(void)
@@ -238,19 +287,17 @@ s32 videoGetNumDisplayModes(void)
return vidNumModes;
}
void videoSetDisplayMode(const s32 mode_idx)
void videoSetDisplayMode(const s32 index)
{
const char *cur_mode = vidModes[mode_idx].mode;
char *x_pos = NULL;
const displaymode dm = vidModes[index];
if (mode_idx == 0) {
if (index == 0) {
// "Custom" video mode.
return;
}
vidWidth = strtol(cur_mode, &x_pos, 10);
cur_mode = x_pos + 1;
vidHeight = strtol(cur_mode, NULL, 10);
vidWidth = dm.width;
vidHeight = dm.height;
s32 posX = 100;
s32 posY = 100;