forked from Ports/perfect_dark
port: set g_MaxExplosions to 6 by default
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@@ -35,7 +35,7 @@
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#endif
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struct explosion *g_Explosions;
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s32 g_MaxExplosions;
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s32 g_MaxExplosions = MAX_EXPLOSIONS_DEFAULT;
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s32 g_ExplosionShakeTotalTimer = 0;
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s32 g_ExplosionShakeIntensityTimer = 0;
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@@ -27,6 +27,7 @@
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#define MAX_ROOMPROPLISTCHUNKS 256
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#define MAX_SQUADRONS 16
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#define MAX_TEAMS 8
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#define MAX_EXPLOSIONS_DEFAULT 6
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#define NUM_BOTDIFFS 6
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#define NUM_CYCLEABLE_WEAPONS 45
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