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fgsfds committed 2023-09-15 20:53:06 +02:00
1 parent 3ee473d909
commit 6686221029
1 file changed
+1 -1
+1 -1
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@@ -1196,7 +1196,7 @@ void bmoveProcessInput(bool allowc1x, bool allowc1y, bool allowc1buttons, bool i
movedata.cannaturalturn = !g_Vars.currentplayer->insightaimmode;
#ifndef PLATFORM_N64
if (g_PlayerMouseAimMode == MOUSEAIM_LOCKED) {
if (g_PlayerMouseAimMode == MOUSEAIM_LOCKED || bgunGetWeaponNum(HAND_RIGHT) == WEAPON_HORIZONSCANNER) {
movedata.cannaturalpitch = movedata.cannaturalpitch || (movedata.freelookdy != 0.0f);
movedata.cannaturalturn = movedata.cannaturalturn || (movedata.freelookdx != 0.0f);
}