fix: remove +1 from horizon scanner's displayed zoom level to show the accurate zoom level

Previously the display would instantly jump from 1.00x to 2.01x, and show 31.00x instead of 30.00 at the max zoom level
This commit is contained in:
Phnod committed 2023-08-31 21:31:31 -04:00
1 parent 0bf57ddd48
commit 917209cb65
1 file changed
+1 -1
+1 -1
View File
@@ -2380,7 +2380,7 @@ Gfx *bviewDrawHorizonScanner(Gfx *gdl)
#ifdef PLATFORM_N64
fovy = 60.0f / fovy + 1;
#else
fovy = 60.0f / fovy * g_PlayerFovZoomMultiplier + 1;
fovy = 60.0f / fovy * g_PlayerFovZoomMultiplier;
#endif
}