forked from Ports/perfect_dark
port: net: clarify chrslots
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@@ -4096,9 +4096,15 @@ struct mpsetup {
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/**
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* Each bit signifies that a player or sim is participating.
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*
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* In the original game:
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* Bits 0x000f are for players
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* Bits 0x0ff0 are for sims
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* Bits 0xf000 are probably not used
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*
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* In the PC port:
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* Bits 0x00ff are for players
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* Bits 0xff00 are for sims
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* Externally loaded MP setups get automatically converted to this format.
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*/
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/*0x800acb9e*/ u16 chrslots;
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/*0x800acba0*/ u8 weapons[NUM_MPWEAPONSLOTS];
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