port: modify zoom range hud to use player FOV

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Phnod committed 2023-08-31 20:39:29 -04:00
1 parent e883144a76
commit e540a42c9c
1 file changed
+4
+4
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@@ -269,7 +269,11 @@ Gfx *hudmsgRenderZoomRange(Gfx *gdl, u32 alpha)
return gdl;
}
} else {
#ifdef PLATFORM_N64
maxzoom = 60.0f / zoomfov;
#else
maxzoom = g_PlayerDefaultFovY / zoomfov;
#endif
curzoom = maxzoom - 1.0f / (zoomfov / zoominfovy) + 1;
}