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popux/perfect_dark
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Code Pull Requests Activity
7,754 Commits 5 Branches 2 Tags
0896860d58627285953269effbea979c280d5293
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Author SHA1 Message Date
joshuarwood b53a62189b protect against surface indexing errors 2025-11-09 01:30:49 -06:00
joshuarwood 42ef08d662 check surfacetype to better skip glass props 2025-11-07 19:50:42 -06:00
joshuarwood 7a728c7feb Removing commit that was intended for a different branch
This reverts commit 857e755b92.
2025-11-07 15:11:09 -06:00
joshuarwood 857e755b92 added flag to ignore line-of-sight hits for transparent background surfaces 2025-11-07 15:08:50 -06:00
joshuarwood 2d59929261 syncing moved files 2025-05-11 12:23:32 -05:00
joshuarwood 86e6e54792 return ifdef to original position following the debugging tests 2025-05-11 12:22:01 -05:00
joshuarwood f12ae756ef rename game_13c510 files to artifact 2025-05-11 12:17:38 -05:00
joshuarwood 062de5bb7b clear up debugging statements 2025-05-11 11:59:11 -05:00
joshuarwood 400865ec25 added debugging to pin point seg fault 2025-05-03 20:17:29 -05:00
joshuarwood 0d6c557982 updated variable names to match Ryan Dwyer's work clarifying the zbuffer behavior 2025-05-03 19:57:52 -05:00
joshuarwood 75e34ace8c added Ryan Dwyer's comment describing how artifact handling behaves 2025-05-03 16:06:10 -05:00
joshuarwood a2428aac1e working to document format used for 16 bit depth integers 2025-05-02 11:53:02 -05:00
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