joshuarwood
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b53a62189b
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protect against surface indexing errors
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2025-11-09 01:30:49 -06:00 |
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joshuarwood
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42ef08d662
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check surfacetype to better skip glass props
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2025-11-07 19:50:42 -06:00 |
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joshuarwood
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7a728c7feb
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Removing commit that was intended for a different branch
This reverts commit 857e755b92.
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2025-11-07 15:11:09 -06:00 |
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joshuarwood
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857e755b92
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added flag to ignore line-of-sight hits for transparent background surfaces
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2025-11-07 15:08:50 -06:00 |
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joshuarwood
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2d59929261
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syncing moved files
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2025-05-11 12:23:32 -05:00 |
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joshuarwood
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86e6e54792
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return ifdef to original position following the debugging tests
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2025-05-11 12:22:01 -05:00 |
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joshuarwood
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f12ae756ef
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rename game_13c510 files to artifact
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2025-05-11 12:17:38 -05:00 |
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joshuarwood
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062de5bb7b
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clear up debugging statements
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2025-05-11 11:59:11 -05:00 |
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joshuarwood
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400865ec25
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added debugging to pin point seg fault
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2025-05-03 20:17:29 -05:00 |
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joshuarwood
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0d6c557982
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updated variable names to match Ryan Dwyer's work clarifying the zbuffer behavior
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2025-05-03 19:57:52 -05:00 |
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joshuarwood
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75e34ace8c
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added Ryan Dwyer's comment describing how artifact handling behaves
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2025-05-03 16:06:10 -05:00 |
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joshuarwood
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a2428aac1e
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working to document format used for 16 bit depth integers
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2025-05-02 11:53:02 -05:00 |
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