Commit Graph
100 Commits
Author SHA1 Message Date
Ryan Dwyer 7e544a5b6f Rename chr array symbols and write chr documentation 2020-12-29 23:13:10 +10:00
Ryan Dwyer 54ec3a84f6 Decompile chrsClearRefsToPlayer 2020-12-29 19:05:36 +10:00
Ryan Dwyer d9b1d4352d Attempt to decompile func0f048398 2020-12-29 18:34:25 +10:00
Ryan Dwyer cc73906eb0 Decompile func0f00c230 2020-12-29 08:00:22 +10:00
Ryan Dwyer 5d44a10c84 Attempt to decompile debugLoadAllAilistModels 2020-12-29 07:59:57 +10:00
Ryan Dwyer 9a03dc5281 Attempt to decompile stageChooseActiveHeads 2020-12-28 22:23:32 +10:00
Ryan Dwyer 68e202010c Replace some head/body numbers with constants 2020-12-28 15:03:50 +10:00
Ryan Dwyer 151ae56f11 Decompile func0f02d3f8 2020-12-28 14:55:25 +10:00
Ryan Dwyer 5015f72aff Decompile func0f000130 2020-12-28 14:46:57 +10:00
Ryan Dwyer dcb1abbb9b Decompile func0f096b20 2020-12-28 14:13:14 +10:00
Ryan Dwyer 128e0f0d51 Decompile func0f096964 2020-12-28 13:37:25 +10:00
Ryan Dwyer c426072a52 Decompile func0f096910 2020-12-28 13:34:53 +10:00
Ryan Dwyer d1666353a8 Decompile func0f096890 2020-12-28 13:13:06 +10:00
Ryan Dwyer a93c63c32c Decompile func0f097b10 2020-12-28 12:38:51 +10:00
Ryan Dwyer 8448401842 Decompile stageParseTiles 2020-12-28 10:09:19 +10:00
Ryan Dwyer 8778aa25ba Decompile func0f12955c 2020-12-27 23:57:15 +10:00
Ryan Dwyer 5c77d1d686 Decompile func0f12939c 2020-12-27 19:03:25 +10:00
Ryan Dwyer 30be84e6d3 Decompile func0f129210 2020-12-27 17:34:43 +10:00
Ryan Dwyer c9006a3390 Decompile func0f129818 2020-12-27 15:39:31 +10:00
Ryan Dwyer f90be51445 Decompile func0f013ba0 2020-12-27 15:00:13 +10:00
Ryan Dwyer 3cb937b1b6 Decompile func0002373c 2020-12-27 14:22:06 +10:00
Ryan Dwyer 3d6f9483dd Decompile mpSetDefaultNamesIfEmpty 2020-12-27 14:14:22 +10:00
Ryan Dwyer f8e6c7344a Decompile func0f0108d0 2020-12-27 14:03:13 +10:00
Ryan Dwyer 7feb70766d Decompile func0f11dcb0 2020-12-27 13:56:06 +10:00
Ryan Dwyer 54cb99e037 Decompile func0f0150a0 2020-12-27 13:27:36 +10:00
Ryan Dwyer 6b8403ccf5 Decompile func0f015470 2020-12-27 12:40:44 +10:00
Ryan Dwyer c2daf9c9e0 Decompile explosionsClearAll 2020-12-27 12:29:22 +10:00
Ryan Dwyer 473c843984 Decompile smokeClearAll 2020-12-27 12:24:11 +10:00
Ryan Dwyer e3a1b8c41b Decompile func0f015420 2020-12-27 12:16:41 +10:00
Ryan Dwyer 53ba6f44d1 Decompile func0f01afc0 2020-12-27 12:11:39 +10:00
Ryan Dwyer e9111fbef5 Decompile func0f097b64 2020-12-27 11:31:08 +10:00
Ryan Dwyer 94c1500e21 Decompile func0f097b40 2020-12-27 11:29:10 +10:00
Ryan Dwyer 660ba5e410 Decompile aibotGiveAmmoByType 2020-12-27 11:16:21 +10:00
Ryan Dwyer 4061be2c32 Decompile aibotGiveAmmoByWeapon 2020-12-27 11:15:08 +10:00
Ryan Dwyer 2ff9f523cc Decompile func0f192628 2020-12-27 11:01:41 +10:00
Ryan Dwyer b52379fd33 Attempt to decompile func0f19978c 2020-12-27 10:24:45 +10:00
Ryan Dwyer da911dc759 Decompile currentPlayerLoseGunInNbombStorm 2020-12-26 21:16:05 +10:00
Ryan Dwyer 049baa4ba6 Decompile monitorthingGetNew 2020-12-26 16:21:46 +10:00
Ryan Dwyer e87ac32c04 Rename obj48 to projectile 2020-12-26 15:49:44 +10:00
Ryan Dwyer 9774747b39 Decompile obj48GetNew 2020-12-26 13:53:15 +10:00
Ryan Dwyer f362cab373 Decompile obj48Reset 2020-12-26 13:05:44 +10:00
Ryan Dwyer fa63389186 Decompile func0f0685e4 2020-12-26 12:32:26 +10:00
Ryan Dwyer 1b9a77e8fe Attempt to decompile chopperFireRocket 2020-12-26 12:14:38 +10:00
Ryan Dwyer 7c67dc4db1 Decompile func0f06a620 2020-12-26 10:34:41 +10:00
Ryan Dwyer 27583be09a Decompile doorUpdatePortalIfWindowed 2020-12-26 10:29:50 +10:00
Ryan Dwyer 7f47ea343b Decompile func0f06a52c 2020-12-24 17:24:46 +10:00
Ryan Dwyer 2190a7435f Decompile func0f06a550 2020-12-24 17:22:55 +10:00
Ryan Dwyer 1dc43f5d4a Decompile func0f068af4 2020-12-24 17:19:05 +10:00
Ryan Dwyer 09a9bc49d4 Decompile func0f08b208 2020-12-24 17:17:00 +10:00
Ryan Dwyer 1fd7634d11 Decompile func0f08b25c 2020-12-24 17:12:03 +10:00
Ryan Dwyer f3b9627b57 Decompile updateSoloHandicaps 2020-12-24 17:05:01 +10:00
Ryan Dwyer 5b0b5e0ae7 Split game_166e40.c into gfxmemory.c and rename related symbols 2020-12-24 12:09:08 +10:00
Ryan Dwyer 1a35e2c3b9 Decompile gfxGetMasterDisplayList 2020-12-23 23:58:07 +10:00
Ryan Dwyer 01ea36de85 Decompile func0f167a88 2020-12-23 23:51:08 +10:00
Ryan Dwyer 1da054f3eb Decompile func0f167ab0 2020-12-23 23:45:59 +10:00
Ryan Dwyer a423bba743 Decompile func0f167a18 2020-12-23 23:31:36 +10:00
Ryan Dwyer 25b44f1663 Decompile gfxAllocate 2020-12-23 23:24:52 +10:00
Ryan Dwyer 90adc13c2a Decompile gfxAllocate4Words 2020-12-23 23:21:31 +10:00
Ryan Dwyer d4655ca78c Decompile gfxAllocateColours 2020-12-23 23:20:19 +10:00
Ryan Dwyer 50f67f6191 Decompile gfxAllocateVertices 2020-12-23 22:58:28 +10:00
Ryan Dwyer 1698778098 Decompile gfxAllocateMatrix 2020-12-23 22:48:35 +10:00
Ryan Dwyer ddef8094fe Attempt to decompile func0f0b72dc 2020-12-23 22:42:25 +10:00
Ryan Dwyer 8dd02f14a5 Decompile currentPlayerSpawn 2020-12-23 18:28:59 +10:00
Ryan Dwyer c98693cf67 Decompile currentPlayerAssumeChrForAnti 2020-12-23 17:04:56 +10:00
Ryan Dwyer a830dd63b1 Decompile currentPlayerCheckIfShotInBack 2020-12-23 13:07:11 +10:00
Ryan Dwyer 8e6c55edc4 Decompile currentPlayerConfigureVi 2020-12-23 12:42:00 +10:00
Ryan Dwyer d2c47f49b4 currentPlayerUpdateShieldShow 2020-12-23 12:30:31 +10:00
Ryan Dwyer eea27a8c7f Decompile func0f0bbf14 2020-12-23 12:25:51 +10:00
Ryan Dwyer 1b8c119e52 Attempt to decompile func0f0bfc7c and introduce Mtx and Mtxf types 2020-12-23 08:49:54 +10:00
Ryan Dwyer b913d584c3 ntsc-1.0: Fix mismatch 2020-12-22 12:20:56 +10:00
Ryan Dwyer 8b74cc0748 Decompile func0f0b85f8 2020-12-22 12:15:58 +10:00
Ryan Dwyer 3b9ebaf369 Rename VI mode symbols 2020-12-22 12:13:01 +10:00
Ryan Dwyer 83daa8e2e8 Decompile currentPlayerGetViewportTop 2020-12-22 09:28:42 +10:00
Ryan Dwyer 4120f5b488 Decompile currentPlayerGetViewportHeight 2020-12-21 23:38:31 +10:00
Ryan Dwyer 9071da5bde Decompile currentPlayerGetViewportLeft 2020-12-21 22:43:58 +10:00
Ryan Dwyer 448f3ce82d Decompile currentPlayerTickExplode 2020-12-21 22:06:19 +10:00
Ryan Dwyer 776df89329 Decompile currentPlayerGetTeleportFovY 2020-12-21 21:38:56 +10:00
Ryan Dwyer 2c954c6bb6 Decopmile func0f0b6470 2020-12-21 21:24:26 +10:00
Ryan Dwyer 2945adf038 Decompile func0f0b63b0 2020-12-21 21:20:56 +10:00
Ryan Dwyer 251588050a Attempt to decompile func0f0b656c 2020-12-21 18:57:16 +10:00
Ryan Dwyer ff1152ce08 Decompile func0f0b65f8 2020-12-21 18:16:30 +10:00
Ryan Dwyer 0fac4d803d Decompile currentPlayerUpdateShootRot 2020-12-21 17:49:05 +10:00
Ryan Dwyer bbd44a9953 ntsc-beta: Make boot segment nearly the correct size 2020-12-21 17:48:01 +10:00
Ryan Dwyer c1485022ff ntsc-beta: Fix mismatches in setupame.c 2020-12-20 22:36:29 +10:00
Ryan Dwyer be09d69402 ntsc-beta: Get it building without errors 2020-12-20 22:06:23 +10:00
Ryan Dwyer d50d8c15f6 Rename font variables and segments to have meaningful names 2020-12-19 23:54:22 +10:00
Ryan Dwyer 1e99df50b7 Attempt to decompile bviewRenderLensRect 2020-12-19 22:36:45 +10:00
Ryan Dwyer c4e921eb0a Rename most bondview functions 2020-12-16 18:23:09 +10:00
Ryan Dwyer 67d7f47bfa Rename game_141820.c to bondview.c 2020-12-16 18:11:52 +10:00
Ryan Dwyer 4c200e9443 Rename bondview.c to bondhead.c 2020-12-16 18:11:51 +10:00
Ryan Dwyer 55fe13c1e1 Decompile func0f141ed4 2020-12-16 00:18:40 +10:00
Ryan Dwyer 85998c84ca Decompile func0f142d74 2020-12-15 23:43:48 +10:00
Ryan Dwyer 523b944a8f Decompile func0f141864 2020-12-15 23:26:25 +10:00
Ryan Dwyer 9d20d9aefe Decompile func0f141940 2020-12-15 23:21:51 +10:00
Ryan Dwyer 63f4656288 Decompile func0f141a20 2020-12-15 22:40:40 +10:00
Ryan Dwyer 965ec6dba8 Decompile hudRenderIrRect 2020-12-15 22:17:06 +10:00
Ryan Dwyer c073ad7e78 Decompile func0f148b38 2020-12-15 22:15:33 +10:00
Ryan Dwyer 654246a27e Rename player.unk1581 and unk1582 to prevweaponnum and switchtoweaponnum 2020-12-15 22:14:40 +10:00
Ryan Dwyer 525c648f03 Rename player.itemswitch to devicesactive and introduce DEVICE constants 2020-12-15 22:03:05 +10:00
Ryan Dwyer 83d0474b82 Decompile hudRenderIrBinoculars 2020-12-15 14:41:36 +10:00