fgsfds
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a85a18774f
|
port: implement NVG/IRG color modulation using the grayscale command
still missing the funky overlays
|
2023-08-22 23:21:55 +02:00 |
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fgsfds
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143d2a107a
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port: save config on exit
|
2023-08-22 20:37:18 +02:00 |
|
fgsfds
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2533a844a7
|
port: fix use-after-free when invalidating texcache
|
2023-08-22 01:35:13 +02:00 |
|
fgsfds
|
62ea74f332
|
port: turns out rodata comes after texture data
|
2023-08-22 00:57:27 +02:00 |
|
fgsfds
|
3a10d47903
|
port: fix normals
|
2023-08-22 00:42:36 +02:00 |
|
fgsfds
|
12eeb97e71
|
port: don't go out of bounds when unswizzling textures
this might still break though, god knows what else is there in the texconfigs
|
2023-08-22 00:30:41 +02:00 |
|
fgsfds
|
2670db7ca1
|
port: add rstick fields to OSContPad
|
2023-08-21 00:29:51 +02:00 |
|
fgsfds
|
b9944e8669
|
port: don't crash when swapping empty rooms
|
2023-08-20 22:20:12 +02:00 |
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fgsfds
|
2b6b205a78
|
port: min supported SDL version should now be 2.0.12
|
2023-08-20 21:25:06 +02:00 |
|
fgsfds
|
8c6d6df5fc
|
port: be a bit more standard compliant
|
2023-08-20 19:59:07 +02:00 |
|
fgsfds
|
4b0f2ea439
|
port: unswizzle pre-swizzled textures
|
2023-08-20 17:26:11 +02:00 |
|
fgsfds
|
e0ced73d8a
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port: fix model lighting
|
2023-08-20 16:26:21 +02:00 |
|
fgsfds
|
f1186a35d8
|
port: forgot this
|
2023-08-20 15:48:46 +02:00 |
|
fgsfds
|
933ba8a708
|
port: swap all portal vertex batches
actually fixes #43
credit to Ryan for the patch
|
2023-08-20 15:44:01 +02:00 |
|
fgsfds
|
bd5d613a24
|
port: whitespace cleanup
|
2023-08-20 15:42:40 +02:00 |
|
fgsfds
|
d007550adb
|
Merge branch 'port' into port
|
2023-08-20 15:30:19 +02:00 |
|
fgsfds
|
2a5594d7d5
|
Merge pull request #47 from tmyqlfpir/no-lods
Don't draw LODs for port
|
2023-08-20 15:14:33 +02:00 |
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fgsfds
|
7e71450a76
|
port: wrap malloc & co
in case we'll need allocation stats or something later
|
2023-08-20 14:56:07 +02:00 |
|
tmyqlfpir
|
97258542be
|
Don't draw LODs for port
|
2023-08-20 20:08:19 +10:00 |
|
Catherine Reprobate
|
93679e62e8
|
tested with xbox one controller
map implemented buttons to xbla positions
map radial menu to middle the mouse button
|
2023-08-20 00:00:00 -07:00 |
|
fgsfds
|
0c80abf5b9
|
port: ignore scissor test in resolve_msaa_color_buffer
|
2023-08-19 18:02:24 +02:00 |
|
fgsfds
|
a7692fe4ef
|
port: add MSAA setting
|
2023-08-19 17:50:31 +02:00 |
|
fgsfds
|
e6a4b9f2fe
|
port: small clean up in gfx_pc
|
2023-08-19 15:38:16 +02:00 |
|
fgsfds
|
67c4531771
|
port: add stick scale config setting; better (?) deadzone
|
2023-08-19 15:18:15 +02:00 |
|
fgsfds
|
8d26944642
|
port: three-point does not need GL_LINEAR
|
2023-08-19 13:57:44 +02:00 |
|
fgsfds
|
2f54ceb96e
|
port: add texture filter setting
|
2023-08-19 13:56:15 +02:00 |
|
fgsfds
|
41cdef055e
|
port: allow keyboard to act as a separate controller
also add a way to fake controller connection status for testing
|
2023-08-19 12:13:23 +02:00 |
|
fgsfds
|
4e42e3ef82
|
port: mouse wheel binds; handle adding and removing controllers
|
2023-08-19 02:16:58 +02:00 |
|
Catherine Reprobate
|
a71c7cbba2
|
Merge branch 'fgsfdsfgs:port' into port
|
2023-08-18 16:39:44 -07:00 |
|
Catherine Reprobate
|
781fbcddd4
|
fixup bindings:
F and G will switch modes and bringup the radial menu
|
2023-08-18 16:37:41 -07:00 |
|
fgsfds
|
1d151f2864
|
port: implement some framebuffer effects
cloaking and menu blur
in a likely extremely slow way
|
2023-08-19 00:48:09 +02:00 |
|
fgsfds
|
249041764b
|
port: add adjustable fov
|
2023-08-18 17:18:56 +02:00 |
|
fgsfds
|
554fde7a9d
|
port: fix rumble
|
2023-08-18 15:34:13 +02:00 |
|
fgsfds
|
a49bfd00a4
|
port: add mouse controls to eyespy and slayer
|
2023-08-18 14:47:08 +02:00 |
|
fgsfds
|
b906f77b37
|
port: added rumble scale and support for 2 extra buttons
also fixed some warnings
|
2023-08-18 12:26:55 +02:00 |
|
fgsfds
|
7a4edd6ef7
|
port: fix SHADE_ALPHA with fog again
|
2023-08-16 02:15:04 +02:00 |
|
fgsfds
|
bed505fd91
|
port: get rid of __builtin_trap
|
2023-08-15 23:33:55 +02:00 |
|
fgsfds
|
ffea7cd65a
|
port: reset texcache on level change
|
2023-08-15 23:33:25 +02:00 |
|
fgsfds
|
8600aead20
|
port: close config after reading it
|
2023-08-15 22:00:39 +02:00 |
|
fgsfds
|
f48879653a
|
port: forgot this
|
2023-08-15 21:57:34 +02:00 |
|
fgsfds
|
0c01ab76cf
|
port: add simple config file
includes an option to disable vsync and enable cpu-side frame limiter
|
2023-08-15 21:45:23 +02:00 |
|
MaikelChan
|
6f35e00c16
|
Fixed flipped texts and menu elements that were beyond the near clip plane.
|
2023-08-15 05:05:53 +02:00 |
|
fgsfds
|
20fd3a8f67
|
port: make alt-enter go into fullscreen
|
2023-08-15 01:06:14 +02:00 |
|
fgsfds
|
7666ccf2c7
|
port: fix muzzle flashes on some guns
|
2023-08-15 00:49:35 +02:00 |
|
fgsfds
|
1b1222494e
|
port: move game viewport init to gfx_init()
|
2023-08-14 22:07:36 +02:00 |
|
fgsfds
|
58d93cb083
|
port: hackfix psychosis gun crash
|
2023-08-14 19:43:05 +02:00 |
|
fgsfds
|
a31e2209c5
|
port: fix firing range
props to Ryan again
|
2023-08-14 17:53:08 +02:00 |
|
fgsfds
|
c3fb50c358
|
port; refactor widescreen PR a bit
abstract aspect into a video* function
re-add gun swivel, but make it slower on hi res
|
2023-08-14 17:39:02 +02:00 |
|
MaikelChan
|
89c5cfb46b
|
Sort of implemented arbitrary aspect ratio and mouse movement improvements.
|
2023-08-14 07:20:05 +02:00 |
|
fgsfds
|
51808cd1f8
|
port: fix a bunch of controller-related bugs
don't completely override kb+m input when a controller is connected (fixes #3)
handle controller disconnection
add adequate default controller binds
add deadzone
|
2023-08-13 23:18:24 +02:00 |
|