fgsfds
600dae58e2
port: allow using N64 control schemes
...
change from Ext to another control scheme to activate
note that this will require rebinding keys, as the default config is for the Ext scheme
2023-11-26 18:07:35 +01:00
Catherine Reprobate
12571746d7
Unmap L_TRIG and *_JPAD
2023-08-18 13:59:13 -07:00
Ryan Dwyer
a780b5f179
Identify hov and hovtype properties
2023-06-28 23:37:39 +10:00
Ryan Dwyer
83e8265d5b
Introduce RoomNum typedef
2023-06-20 19:14:13 +10:00
Ryan Dwyer
1df5e4dc51
Document propsnd functions
2023-06-03 11:17:22 +10:00
Ryan Dwyer
2c1c13e666
Give better names to timing variables
2022-10-13 19:43:47 +10:00
Ryan Dwyer
4b7e93de8a
Rename a heap of collision detection functions
2022-10-06 19:39:18 +10:00
Ryan Dwyer
dcf93a4c78
Decompile bbikeApplyMoveData
2022-08-18 23:16:52 +10:00
Ryan Dwyer
985c164b1c
Decompile hovTick
2022-07-21 23:56:31 +10:00
Ryan Dwyer
fef5f17563
Decompile projectileTick
2022-07-20 21:20:17 +10:00
Ryan Dwyer
ffae7d36fb
Discover geo types and rename tiles to geo
2022-07-17 11:45:27 +10:00
Ryan Dwyer
b5fd42aed2
Rename chrwidth to radius
2022-07-17 10:27:25 +10:00
Ryan Dwyer
d31e13909b
Decompile bgFindEnteredRooms
2022-07-11 00:17:36 +10:00
Ryan Dwyer
b34c2e3620
Decompile propsnd0f0939f8
2022-06-13 19:32:48 +10:00
Ryan Dwyer
28119b758d
Decompile bbike0f0d3c60
2022-05-27 08:00:22 +10:00
Ryan Dwyer
c3134b7d1e
Decompile objApplyMomentum
2022-04-09 22:22:53 +10:00
Ryan Dwyer
70375816f1
Rename most remaining game files
2022-03-23 21:22:06 +10:00
Ryan Dwyer
e97273fb37
Rename many lifecycle functions to use consistent names and rename many files
2022-03-20 13:27:27 +10:00
Ryan Dwyer
b6ef09ca20
jpn-final: Get game segment matching excluding pointers
2022-03-16 17:50:25 +10:00
Ryan Dwyer
f5eb967ee2
pal-beta: Get game segment matching excluding pointers
2022-03-11 21:58:39 +10:00
Ryan Dwyer
f9fbf288f8
Rename PALDOWN macro to TICKS
2022-03-10 21:22:05 +10:00
Ryan Dwyer
30176a6836
Decompile quaternionSlerp
2022-02-21 18:48:38 +10:00
Ryan Dwyer
e43b4cb824
Decompile quaternion0f097044
2022-02-21 18:45:39 +10:00
Ryan Dwyer
1ae44785fb
Decompile quaternion0f0976c0
2022-02-21 18:06:33 +10:00
Ryan Dwyer
0a42a49501
Decompile quaternionToMtx
2022-02-21 18:02:32 +10:00
Ryan Dwyer
a2940dde6b
Decompile quaternion0f096ca0
2022-02-21 17:51:29 +10:00
Ryan Dwyer
3185939789
Attempt to decompile menuitemObjectivesRenderOne
2022-02-13 16:09:19 +10:00
Ryan Dwyer
583796e7aa
Rename game_0b69d0.c to player.c
2022-02-09 20:23:06 +10:00
Ryan Dwyer
59aa77e75a
Decompile objDrop
2021-12-01 17:39:28 +10:00
Ryan Dwyer
9ca1966b47
Rename some chr flags
2021-11-29 23:10:27 +10:00
Ryan Dwyer
8a674d6abd
Attempt to decompile hoverbikeUpdateMovement
2021-11-29 19:13:24 +10:00
Ryan Dwyer
148f2d0656
Rename some mtx functions
2021-11-06 11:41:04 +10:00
Ryan Dwyer
5d40470f89
ntsc-beta: Get ROM fully matching
2021-10-26 17:15:43 +10:00
Ryan Dwyer
d82a6ba619
Rename a bunch of lib files and functions
...
* lib_070d0.c to vm.c
* lib_09a80.c to vi.c
* lib_0bfb0.c to fault.c
* lib_0c000.c to crash.c
* lib_11420.c to music.c
* lib_13710.c to pimgr.c
* lib_184d0.c to ailist.c and path.c
* lib_233c0.c to anim.c
* lib_24e40.c to collision.c
* lib_2fa00.c to rmon.c
* lib_34030.c to speaker.c
* lib_37b00.c to mp3.c
2021-10-11 22:46:29 +10:00
Ryan Dwyer
bba63fe1fd
Rename lib_159b0.c to mtxasm.s and lib_16110.c to mtx.c
2021-10-11 21:46:17 +10:00
Ryan Dwyer
7d44ea11e1
Rename game_097ba0.c to bondgun.c, and related functions
2021-06-13 17:19:11 +10:00
Ryan Dwyer
d6b4e4b23f
Decompile roomGetProps and rename functions/symbols relating to room registration
2021-06-02 23:37:57 +10:00
Ryan Dwyer
65627689aa
Decompile doorIsRangeEmpty
2021-05-20 21:43:09 +10:00
Ryan Dwyer
8f2adbf9cc
Decompile hovUpdateGround
2021-05-19 20:17:26 +10:00
Ryan Dwyer
9d50cbef26
Decompile modelFindBboxRodata
2021-05-18 20:42:56 +10:00
Ryan Dwyer
012cfb0c44
Decompile func0001b400
2021-04-30 23:01:27 +10:00
Ryan Dwyer
ca65e15634
Decompile func0f09f848
2021-04-16 23:56:35 +10:00
Ryan Dwyer
9d4f2ffd2a
Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions
2021-03-24 20:03:37 +10:00
Ryan Dwyer
4b7473d768
ntsc-beta: Get game functions in their correct places
2021-03-23 17:15:05 +10:00
Ryan Dwyer
722693becb
Trim trailing nops from functions and discover a few more file splits
2021-03-16 19:02:49 +10:00
Ryan Dwyer
79e40cdf0e
Distribute remaining .bss into lib
2021-03-15 23:28:01 +10:00
Ryan Dwyer
f1d924deb2
pal-final: Get game segment fully matching
2021-03-12 22:59:47 +10:00
Ryan Dwyer
56ff30460a
pal-final: Get game .rodata matching
2021-03-09 23:52:37 +10:00
Ryan Dwyer
3dcb784dd0
Rename many hand struct properties
2021-03-02 14:03:53 +10:00
Ryan Dwyer
01dc299e14
Attempt to decompile doorsCheckAutomatic
2021-03-01 18:55:09 +10:00