fgsfds
|
a46ce32ad4
|
port: net: don't crash if there aren't any player props
although I still don't know what actually leads to this situation
|
2024-01-14 15:38:05 +01:00 |
|
fgsfds
|
31d8aae704
|
port: net: move the rest of the IP logging to log only
|
2024-01-08 12:31:42 +01:00 |
|
fgsfds
|
4b30f52b32
|
port: net: cap --maxclients
|
2024-01-07 22:20:46 +01:00 |
|
fgsfds
|
c8d42bbf20
|
port: net: if going into netgame from command line, skip intro and default to profile 0
|
2024-01-07 22:14:59 +01:00 |
|
fgsfds
|
511d6ca299
|
Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
|
2024-01-07 22:06:47 +01:00 |
|
fgsfds
|
b9db86f89b
|
port: add command line parameter to select player file
|
2024-01-07 22:05:31 +01:00 |
|
fgsfds
|
33f6d643be
|
port: net: add command line arguments for quick hosting and joining
|
2024-01-07 22:01:20 +01:00 |
|
fgsfds
|
c2d09135f7
|
port: net: probably fix ipv6 address parsing
|
2024-01-07 21:17:59 +01:00 |
|
fgsfds
|
9f6b21e870
|
port: net: fix main menu lockup after playing a 5+ player game
|
2024-01-07 20:52:31 +01:00 |
|
fgsfds
|
4eca4a1f07
|
port: net: fix a bunch of access violations
|
2024-01-07 19:54:27 +01:00 |
|
fgsfds
|
4439fdf411
|
Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
|
2024-01-07 19:10:21 +01:00 |
|
fgsfds
|
6bd3597ff6
|
port: fix optionsmenu.c warnings
|
2024-01-07 18:40:32 +01:00 |
|
fgsfds
|
6ac8a1a0f6
|
Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
|
2024-01-07 17:08:44 +01:00 |
|
fgsfds
|
8645d0a82a
|
port: don't use the existing log system in crashlog in case it crashes
|
2024-01-07 17:07:12 +01:00 |
|
fgsfds
|
ba52580e0c
|
port: display module offsets in the windows crashlog
|
2024-01-07 16:43:20 +01:00 |
|
fgsfds
|
d1d288b96a
|
port: don't use cv2pdb by default if it exists
|
2024-01-07 16:43:02 +01:00 |
|
fgsfds
|
06f2283180
|
port: use cv2pdb on windows executables if present
|
2024-01-07 16:09:04 +01:00 |
|
fgsfds
|
b1b17e21c1
|
port: write crash info to log file even without --log
|
2024-01-07 15:40:30 +01:00 |
|
fgsfds
|
5abb0e484e
|
port: net: fix maxplayers cap
|
2024-01-05 00:33:51 +01:00 |
|
fgsfds
|
16c247a24e
|
port: net: change default LerpTicks to 3
|
2024-01-04 19:27:14 +01:00 |
|
fgsfds
|
0737c688d7
|
port: net: don't explode in menu code with > 4 players
|
2024-01-04 00:00:14 +01:00 |
|
fgsfds
|
9de245eab6
|
Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
|
2024-01-03 21:56:28 +01:00 |
|
fgsfds
|
c487e423b1
|
port: fix blur-related crash on Intel GPUs
|
2024-01-03 21:55:07 +01:00 |
|
fgsfds
|
a3cc54d33a
|
port: net: bump protocol version
|
2024-01-02 19:03:11 +01:00 |
|
fgsfds
|
a261246e64
|
port: net: move clsettings to a separate message; add join notifications
|
2024-01-02 19:02:23 +01:00 |
|
fgsfds
|
2e195fe21a
|
port: net: bump protocol version
|
2024-01-02 00:44:40 +01:00 |
|
fgsfds
|
36a692991f
|
port: net: transmit more player options; allow headroll death in netgames
|
2024-01-02 00:44:08 +01:00 |
|
fgsfds
|
ca0e3c3060
|
port: net: disable headroll in netgames
|
2024-01-01 21:25:36 +01:00 |
|
fgsfds
|
39474e97a7
|
port: net: bump protocol version
|
2024-01-01 20:26:52 +01:00 |
|
fgsfds
|
b74cd095a1
|
port: net: better gun and crosshair position sync; fix zooming guns
|
2024-01-01 20:18:32 +01:00 |
|
fgsfds
|
96e1c57f61
|
port: net: carry some of the client inputs over to server-sent moves
|
2023-12-31 21:00:54 +01:00 |
|
fgsfds
|
f6ee8bbf71
|
port: net: don't die when there's a % in a chat message
|
2023-12-31 20:31:37 +01:00 |
|
fgsfds
|
188faeecf6
|
port: net: update netplay.md
|
2023-12-31 19:51:13 +01:00 |
|
fgsfds
|
2c0a0a1337
|
port: net: don't play death music, pain and pickup sounds from other players
|
2023-12-30 14:32:35 +01:00 |
|
fgsfds
|
7f92551d5a
|
port: net: don't create hudmsgs for other players
|
2023-12-30 13:21:36 +01:00 |
|
fgsfds
|
f54dbb596e
|
Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
|
2023-12-30 12:20:03 +01:00 |
|
fgsfds
|
49f607dd79
|
port: fix pal and jpn builds
|
2023-12-30 12:19:36 +01:00 |
|
fgsfds
|
aa3c5a85b7
|
port: net: make team sync slightly less insane
|
2023-12-29 11:56:54 +01:00 |
|
fgsfds
|
f46e112c3d
|
port: net: fix dualwielding, probably; bump protocol version
|
2023-12-29 02:06:12 +01:00 |
|
fgsfds
|
bcb5b3f5c1
|
port: net: fix uninitialized tickop in SVC_PROP_USE
|
2023-12-28 22:49:39 +01:00 |
|
fgsfds
|
65589e2fd2
|
port: net: sort of sync lifts; bump protocol version
|
2023-12-28 22:43:27 +01:00 |
|
fgsfds
|
787758c038
|
port: log branch name
|
2023-12-28 21:48:05 +01:00 |
|
fgsfds
|
54fbd8ba54
|
port: net: log protocol name
|
2023-12-28 21:41:27 +01:00 |
|
fgsfds
|
49129dd3e7
|
port: log branch name
|
2023-12-28 21:41:20 +01:00 |
|
fgsfds
|
7bfa2b9425
|
port: net: bump protocol number
|
2023-12-28 21:38:33 +01:00 |
|
fgsfds
|
53fbbb8a10
|
port: net: fix teams in netgames
|
2023-12-28 21:38:17 +01:00 |
|
fgsfds
|
7bee9cdcfc
|
port: net: sync instant environmental death
|
2023-12-28 12:45:18 +01:00 |
|
fgsfds
|
928544ae5f
|
port: net: bump protocol version just in case
|
2023-12-28 12:11:43 +01:00 |
|
fgsfds
|
312c752205
|
port: net: set client rng at the same time the server sends it
|
2023-12-28 12:10:43 +01:00 |
|
fgsfds
|
a5d1c25fea
|
port: net: set g_NumReasonsToEndMatch when server ends the match
just in case
|
2023-12-28 12:00:21 +01:00 |
|