fgsfds
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c0e73091f5
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port: check GL attrib and uniform indices before using them
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2023-08-02 02:29:38 +02:00 |
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fgsfds
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c449a687cf
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port: fix vertex color indexing
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2023-08-02 01:04:15 +02:00 |
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fgsfds
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23f5b72943
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port: swap room verts
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2023-08-02 00:11:51 +02:00 |
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fgsfds
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9ec6fa06f8
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port: oops, forgot Makefile this whole time
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2023-08-01 23:39:14 +02:00 |
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fgsfds
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9433dc7769
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port: make it not crash on the intro sequence and render SOME geometry
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2023-08-01 23:38:06 +02:00 |
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fgsfds
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9508b136ff
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port: replace old fast3d with libultraship-fast3d
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2023-08-01 23:37:49 +02:00 |
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fgsfds
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157d46b73a
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port: fix tahoma
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2023-08-01 01:28:08 +02:00 |
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fgsfds
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a37bb4c3be
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port: fix REORDER model node byteswapping and gundl.numvertices
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2023-07-31 22:36:26 +02:00 |
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fgsfds
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5c9a502657
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port: fix Gfx being 16 bytes
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2023-07-31 22:34:54 +02:00 |
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fgsfds
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2331b0911d
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port: always report at least one controller connected
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2023-07-30 21:25:01 +02:00 |
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fgsfds
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f91401cb95
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port: make the legal screen render correctly
also, total errno death in the same commit because I am dumb
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2023-07-30 21:24:39 +02:00 |
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fgsfds
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da94644c38
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port: make it link and load
nothing happens after loading though
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2023-07-29 23:21:35 +02:00 |
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