fgsfds
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7f105f1dcb
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port: on ARM, only enable DO_YIELD() if ARMv7 or ARM64
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2024-12-29 13:56:44 +01:00 |
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fgsfds
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23d5a5771a
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port: fix mouse X speed using wrong aspect in split screen
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2024-12-20 13:38:19 +01:00 |
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fgsfds
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0701f43d6b
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Merge pull request #559 from cylonicboom/editorconfig
add editorconfig
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2024-12-20 13:36:05 +01:00 |
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fgsfds
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d5ae464f6d
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Merge pull request #561 from cylonicboom/rename-func0f0d5484
func0f0d5484 -> savebufferWriteData
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2024-12-20 13:33:37 +01:00 |
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Catherine Reprobate
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701c854ced
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func0f0d5484 -> savebufferWriteData
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2024-12-19 12:51:17 -08:00 |
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Catherine Reprobate
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afd432444b
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add editorconfig
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2024-12-19 10:14:50 -08:00 |
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fgsfds
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26b3b91433
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Merge pull request #552 from ZenithMDC/resolution-independent-mouse-aim
Make mouse aim speed resolution-independent
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2024-12-19 18:26:59 +01:00 |
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fgsfds
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1e76f6af69
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port: actually parse allocation strings; double gfx buffer size on 64-bit
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2024-12-17 10:44:33 +01:00 |
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fgsfds
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a14e9ed97e
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port: retry creating SDL window when trying different GL versions
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2024-12-11 14:06:44 +01:00 |
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Matthew Coppola
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615e9267d8
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Make mouse aim speed resolution-independent
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2024-12-10 17:36:57 -05:00 |
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fgsfds
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4f2b911802
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Merge pull request #555 from ZenithMDC/fix-crash-on-copy
Prevent crash when copying player data
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2024-12-09 23:34:30 +01:00 |
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Matthew Coppola
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c43f550a7e
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Prevent crash when copying player data
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2024-12-09 16:20:56 -05:00 |
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fgsfds
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2439eb6e8d
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Merge pull request #551 from ZenithMDC/increase-mouse-speed-precision
Increase precision for mouse speed options
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2024-12-08 13:40:23 +01:00 |
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fgsfds
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903dd82ebf
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port: alternate fix for #548
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2024-12-08 13:39:21 +01:00 |
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Matthew Coppola
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cb449bf7ce
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Increase precision for mouse speed options
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2024-12-06 22:40:57 -05:00 |
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fgsfds
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05e462b680
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Merge pull request #549 from ZenithMDC/fix-dialog-mousescroll
Forbid mousescroll if dialog is dimmed
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2024-12-05 09:40:32 +01:00 |
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Matthew Coppola
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a2e362caea
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Forbid mousescroll if dialog is dimmed
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2024-12-04 21:23:21 -05:00 |
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fgsfds
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49ee5b7efb
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Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port
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2024-12-04 16:28:15 +01:00 |
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fgsfds
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a1ca69d9ee
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port: fix issues mentioned in #530 and #532
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2024-12-04 16:27:53 +01:00 |
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fgsfds
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424d4de9ac
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Merge pull request #535 from ZenithMDC/fix-duel-momentum
Discard player momentum during autowalk sequences
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2024-12-04 11:30:57 +01:00 |
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fgsfds
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0e1a7e136a
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port: fix uninitialized var in aiIfPresetsTargetIsNotMyTarget (fixes #542)
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2024-12-04 10:42:48 +01:00 |
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fgsfds
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2386494030
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port: 64-bit: fix mema end marker (fixes #545)
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2024-12-02 13:43:28 +01:00 |
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fgsfds
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67675d8980
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port: fix #541
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2024-11-29 09:46:46 +01:00 |
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fgsfds
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9c4aded403
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port: osx: restore 10.9 target version
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2024-11-24 01:05:18 +01:00 |
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fgsfds
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92e1c4aa0b
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port: osx: temporarily bump target version to 10.13 to test something
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2024-11-24 00:31:31 +01:00 |
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fgsfds
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f53fb8e952
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Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port
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2024-11-24 00:25:42 +01:00 |
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fgsfds
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0ad4492ff6
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port: default to home directory for saves on OSX as well
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2024-11-24 00:25:19 +01:00 |
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fgsfds
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33efd36278
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readme: add note about save folder
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2024-11-23 21:11:38 +01:00 |
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fgsfds
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37e69cb83d
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readme: add osx build instructions
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2024-11-23 21:07:21 +01:00 |
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fgsfds
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5c5c33c116
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readme: small style edit
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2024-11-23 20:46:59 +01:00 |
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fgsfds
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13a3e0a0ea
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readme: specify OS versions
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2024-11-23 20:46:17 +01:00 |
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fgsfds
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ccb50c6021
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readme: update supported platforms
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2024-11-23 20:45:16 +01:00 |
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fgsfds
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563e8f9f64
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port: osx: set minimum OS version to 11 for arm64 builds
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2024-11-23 19:36:38 +01:00 |
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fgsfds
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df3e0359b9
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port: osx: bump OS target to 10.9, since some things in SDL2 won't work with lower
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2024-11-23 19:21:25 +01:00 |
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fgsfds
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460cc25ef5
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port: osx: bump OS target to 10.7, as current SDL2 does not support any lower
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2024-11-23 19:13:41 +01:00 |
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fgsfds
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596dd7dd40
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port: osx: build for MacOS 10.14
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2024-11-23 19:05:51 +01:00 |
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fgsfds
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b2338179d6
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port: don't uncrouch in spaces where we don't fit when using extended controls
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2024-11-23 12:14:03 +01:00 |
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fgsfds
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683d083fab
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port: don't round crosspos itself, round a copy instead
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2024-11-23 09:54:43 +01:00 |
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fgsfds
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f75a569075
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Merge pull request #522 from ZenithMDC/centered-crosshairs
Center-align crosshairs, zoom range, and radar
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2024-11-23 09:20:48 +01:00 |
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fgsfds
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b97eaa9e12
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port: simplify night vision check for prop flickering fix
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2024-11-22 10:40:20 +01:00 |
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fgsfds
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3cadaecf96
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Merge pull request #525 from cylonicboom/fix-mp-nvg
Fixes MP NVG flashing bug
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2024-11-22 10:28:18 +01:00 |
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fgsfds
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4bc1a16d36
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build: osx: set RPATH to executable path
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2024-11-21 19:31:14 +01:00 |
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fgsfds
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bc1f1c26db
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ci: osx: build with CMAKE_MACOSX_RPATH enabled
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2024-11-20 13:59:06 +01:00 |
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fgsfds
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d2d35263a4
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port: sanitize controller names
because apparently some of them can't fucking resist putting a funny R or TM in there
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2024-11-20 13:00:41 +01:00 |
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fgsfds
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ba1b6c3232
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port: turns out depth_clamp is in core GL since 3.2
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2024-11-20 12:51:35 +01:00 |
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fgsfds
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3c020cad84
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port: detect gl core and GLES3 at runtime; add hacks to make it work properly
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2024-11-20 12:07:18 +01:00 |
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fgsfds
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140f6f24e8
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ci: actually update osx builds to releases
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2024-11-19 18:17:16 +01:00 |
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fgsfds
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c7895d937f
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tools: fix the python warning about the \h
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2024-11-19 18:15:05 +01:00 |
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fgsfds
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9f43c906db
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ci: osx: don't install packages already in runner; enable releases and port-net
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2024-11-19 18:08:41 +01:00 |
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fgsfds
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31dbb5e7c6
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ci: osx: actually install SDL2
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2024-11-19 18:02:03 +01:00 |
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