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Download README: frame rates above 60 and the macOS ROM check
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A native PC port of the original Nintendo 64 *GoldenEye 007*, compiled from the
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[GoldenEye 007 decompilation](https://github.com/n64decomp/007). No emulator.
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The full single-player campaign runs at a steady 60 fps, and 2-4 player
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split-screen multiplayer works on every multiplayer map. This is a pre-1.0
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The full single-player campaign runs at a steady 60 fps, or higher on a fast
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display (90 to 240 fps, or Auto to match your monitor: F10 -> *Video*), and
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2-4 player split-screen multiplayer works on every multiplayer map. This is a pre-1.0
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release: the known issues are listed at
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<https://github.com/jkdansereau/goldeneye-pc-port/blob/main/docs/ROADMAP.md#known-issues>.
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Feedback is very welcome.
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@@ -28,7 +29,7 @@ version, big-endian `.z64`:
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PAL (EU) and JP ROMs are not supported by this package yet.
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To check your file: on Windows, `certutil -hashfile ge007.ntsc-final.z64 SHA1`;
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on Linux, `sha1sum ge007.ntsc-final.z64`.
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on Linux, `sha1sum ge007.ntsc-final.z64`; on macOS, `shasum ge007.ntsc-final.z64`.
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@DEPS@
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## 2. Set up (one time)
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