Download README: frame rates above 60 and the macOS ROM check

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James Dansereau committed 2026-10-13 11:25:57 -04:00
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A native PC port of the original Nintendo 64 *GoldenEye 007*, compiled from the
[GoldenEye 007 decompilation](https://github.com/n64decomp/007). No emulator.
The full single-player campaign runs at a steady 60 fps, and 2-4 player
split-screen multiplayer works on every multiplayer map. This is a pre-1.0
The full single-player campaign runs at a steady 60 fps, or higher on a fast
display (90 to 240 fps, or Auto to match your monitor: F10 -> *Video*), and
2-4 player split-screen multiplayer works on every multiplayer map. This is a pre-1.0
release: the known issues are listed at
<https://github.com/jkdansereau/goldeneye-pc-port/blob/main/docs/ROADMAP.md#known-issues>.
Feedback is very welcome.
@@ -28,7 +29,7 @@ version, big-endian `.z64`:
PAL (EU) and JP ROMs are not supported by this package yet.
To check your file: on Windows, `certutil -hashfile ge007.ntsc-final.z64 SHA1`;
on Linux, `sha1sum ge007.ntsc-final.z64`.
on Linux, `sha1sum ge007.ntsc-final.z64`; on macOS, `shasum ge007.ntsc-final.z64`.
@DEPS@
## 2. Set up (one time)