forked from Ports/perfect_dark
port: remove DUALFLIP from rocket launcher, nbomb, grenade and devastator
makes them look less broken when dual wielded
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1 parent
08afb2d90a
commit
08ec8e541b
1 file changed
+5
-5
+5
-5
@@ -2848,7 +2848,7 @@ struct weapon invitem_rocketlauncher = {
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L_GUN_027, // name
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L_GUN_149, // manufacturer
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L_GUN_175, // description
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WEAPONFLAG_AICANUSE | WEAPONFLAG_DUALFLIP | WEAPONFLAG_00000040 | WEAPONFLAG_TRACKTIMEUSED | WEAPONFLAG_00002000 | WEAPONFLAG_00004000 | WEAPONFLAG_HASHANDS | WEAPONFLAG_AIMTRACK,
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WEAPONFLAG_AICANUSE | WEAPONFLAG_00000040 | WEAPONFLAG_TRACKTIMEUSED | WEAPONFLAG_00002000 | WEAPONFLAG_00004000 | WEAPONFLAG_HASHANDS | WEAPONFLAG_AIMTRACK,
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};
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struct guncmd invanim_slayer_shoot[] = {
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@@ -3083,7 +3083,7 @@ struct weapon invitem_devastator = {
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L_GUN_028, // name
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L_GUN_149, // manufacturer
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L_GUN_176, // description
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WEAPONFLAG_AICANUSE | WEAPONFLAG_DUALFLIP | WEAPONFLAG_00000040 | WEAPONFLAG_TRACKTIMEUSED | WEAPONFLAG_00002000 | WEAPONFLAG_00004000 | WEAPONFLAG_HASHANDS,
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WEAPONFLAG_AICANUSE | WEAPONFLAG_00000040 | WEAPONFLAG_TRACKTIMEUSED | WEAPONFLAG_00002000 | WEAPONFLAG_00004000 | WEAPONFLAG_HASHANDS,
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};
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struct weaponfunc invfunc_mine_threatdetector = {
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@@ -3476,7 +3476,7 @@ struct weapon invitem_grenade = {
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L_GUN_036, // name
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L_GUN_000, // manufacturer
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L_GUN_183, // description
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WEAPONFLAG_THROWABLE | WEAPONFLAG_00000004 | WEAPONFLAG_ONEHANDED | WEAPONFLAG_AICANUSE | WEAPONFLAG_DUALFLIP | WEAPONFLAG_00000040 | WEAPONFLAG_TRACKTIMEUSED | WEAPONFLAG_00000400 | WEAPONFLAG_00002000 | WEAPONFLAG_00008000 | WEAPONFLAG_HASHANDS,
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WEAPONFLAG_THROWABLE | WEAPONFLAG_00000004 | WEAPONFLAG_ONEHANDED | WEAPONFLAG_AICANUSE | WEAPONFLAG_00000040 | WEAPONFLAG_TRACKTIMEUSED | WEAPONFLAG_00000400 | WEAPONFLAG_00002000 | WEAPONFLAG_00008000 | WEAPONFLAG_HASHANDS,
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};
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struct weaponfunc_throw invfunc_nbomb_throw = {
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@@ -3537,7 +3537,7 @@ struct weapon invitem_nbomb = {
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L_GUN_037, // name
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L_GUN_000, // manufacturer
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L_GUN_184, // description
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WEAPONFLAG_THROWABLE | WEAPONFLAG_00000004 | WEAPONFLAG_ONEHANDED | WEAPONFLAG_AICANUSE | WEAPONFLAG_DUALFLIP | WEAPONFLAG_00000040 | WEAPONFLAG_TRACKTIMEUSED | WEAPONFLAG_00000400 | WEAPONFLAG_00002000 | WEAPONFLAG_00008000 | WEAPONFLAG_HASHANDS | WEAPONFLAG_DETERMINER_S_AN | WEAPONFLAG_DETERMINER_F_AN,
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WEAPONFLAG_THROWABLE | WEAPONFLAG_00000004 | WEAPONFLAG_ONEHANDED | WEAPONFLAG_AICANUSE | WEAPONFLAG_00000040 | WEAPONFLAG_TRACKTIMEUSED | WEAPONFLAG_00000400 | WEAPONFLAG_00002000 | WEAPONFLAG_00008000 | WEAPONFLAG_HASHANDS | WEAPONFLAG_DETERMINER_S_AN | WEAPONFLAG_DETERMINER_F_AN,
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};
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struct gunviscmd gunviscmds_farsight[] = {
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@@ -6131,7 +6131,7 @@ struct weapon invitem_rocketlauncher_34 = {
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L_GUN_027, // name
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L_GUN_000, // manufacturer
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L_GUN_000, // description
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WEAPONFLAG_AICANUSE | WEAPONFLAG_DUALFLIP | WEAPONFLAG_00000040 | WEAPONFLAG_00002000 | WEAPONFLAG_00004000 | WEAPONFLAG_HASHANDS | WEAPONFLAG_AIMTRACK,
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WEAPONFLAG_AICANUSE | WEAPONFLAG_00000040 | WEAPONFLAG_00002000 | WEAPONFLAG_00004000 | WEAPONFLAG_HASHANDS | WEAPONFLAG_AIMTRACK,
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};
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struct guncmd invanim_tester_shoot[] = {
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