MaikelChan
8865130c35
Added some instructions to README.
2024-08-25 21:42:54 +02:00
MaikelChan
153ca3341e
Detect Perfect Dark GBC Rom, emulating Transfer Pak functionality.
2024-08-25 21:27:21 +02:00
MaikelChan
6b71e622c7
Save data after successfully completing a mission in device / holo training.
2024-08-06 15:35:26 +02:00
MaikelChan
48c294fc24
Recalculate model position in character profile menu every tick, so it adjusts when resizing the window.
2024-08-06 14:21:36 +02:00
MaikelChan
f0fe7f41f1
Forgot to remove something from previous commit.
2024-08-06 14:13:17 +02:00
MaikelChan
2844930a21
Recalculate model position in device training menu every tick, so it adjusts when resizing the window.
2024-08-06 14:10:43 +02:00
MaikelChan
d36c55d048
- Fixed model position in device training menu.
2024-08-06 14:04:02 +02:00
MaikelChan
f855dc32f1
Apply a small offset to the arrows in character selection so they don't get cut off by the scissor.
2024-08-06 13:17:43 +02:00
MaikelChan
08e2b49e88
Fixed viewport calculations of the character selection UIs from multiplayer.
2024-08-06 12:43:45 +02:00
MaikelChan
9cd978a7a9
Removed more APPLE checks.
2024-08-05 19:11:33 +02:00
MaikelChan
a60880ef80
Three point and shader improvements
...
- Fixed blurry menu background being unfiltered when three point is enabled.
- Some shader code refactor to reduce the amount of __APPLE__ defines: use the SAMPLE_TEX macro to sample textures.
- Detach shaders before deleting them.
2024-08-05 17:09:00 +02:00
MaikelChan
a4b5b110ec
Don't perform a filter mode change if the new mode is the same as the previous one.
2024-08-05 16:33:55 +02:00
MaikelChan
6fa78556f4
Implemented texture filtering setting with a dropdown showing all three options, and three point can be changed in real time.
2024-08-05 04:15:30 +02:00
MaikelChan
5fdeff6a82
Disabled depth range functionality. Doesn't seem needed anymore.
2024-08-04 22:10:46 +02:00
MaikelChan
673ba52cbd
Not necessary to change depth range of bullet casings anymore.
2024-08-04 13:21:40 +02:00
MaikelChan
0ea8872471
Perform a depth only clear right before rendering the gun.
2024-08-04 13:14:03 +02:00
MaikelChan
29d6392514
Forgot some extra checks.
2024-08-04 06:11:50 +02:00
MaikelChan
b9f6961931
Depth compare improvements based on GlideN64.
2024-08-04 05:28:10 +02:00
MaikelChan
5710b2a7dd
Fixed credits texts with wrong UVs.
2023-08-26 13:24:42 +02:00
MaikelChan
6f35e00c16
Fixed flipped texts and menu elements that were beyond the near clip plane.
2023-08-15 05:05:53 +02:00
MaikelChan
89c5cfb46b
Sort of implemented arbitrary aspect ratio and mouse movement improvements.
2023-08-14 07:20:05 +02:00