Matthew Coppola
1d14877bec
Allow changing vsync and framerate limit at runtime
...
Also implements a new menu item flag: MENUITEMFLAG_SLIDER_DEFERRED,
which only calls the MENUOP_GETSLIDER callback on entering dimmed mode,
storing its value for later ticks, and only calls the MENUOP_SET
callback on leaving dimmed mode. This was necessary to prevent the
framerate limit slider from immediately affecting the framerate, leading
to an annoying slow down as the value was decremented to 0.
2024-12-06 17:20:22 -05:00
Matthew Coppola
5aa1cc6117
Cache ints instead of strings for video modes
2024-12-06 17:20:22 -05:00
Matthew Coppola
1be0e3680b
Add video option to center the window
2024-12-06 17:20:22 -05:00
Matthew Coppola
09b0a12b0a
Allow changing video resolution at runtime + more
...
Fullscreen exclusive mode is togglable at runtime, as well, as a
dropdown menu with "borderless" and "exclusive" options. All variables
pertaining to video resolution, exclusive mode, and maximized state are
now synchronized. For instance, Alt+Enter will affect the state of the
fullscreen video option and maximizing the window via the title bar will
update the maximize window option accordingly.
2024-12-06 17:20:15 -05:00
fgsfds
197208b951
port: add detail textures toggle
2024-05-14 10:13:50 +02:00
fgsfds
6bd3597ff6
port: fix optionsmenu.c warnings
2024-01-07 18:40:32 +01:00
fgsfds
aeb6851606
port: change FPS hard cap to 240 on NTSC, 200 on PAL
2023-12-06 17:16:34 +01:00
fgsfds
7647062619
port: hard cap FPS to 200 for now
2023-12-06 17:11:21 +01:00
fgsfds
fbae610a3b
port: rework config system a bit
2023-11-04 02:08:44 +01:00
fgsfds
015817f204
port: add extended options menu
...
as well as support for string literals in the menu system
2023-10-28 05:33:09 +02:00
fgsfds
dbebe7e626
port: fix new fb effects when MSAA is on
2023-10-16 23:06:00 +02:00
fgsfds
b78a5ee064
port: implement motion blur and zoom blur
2023-10-16 22:07:41 +02:00
fgsfds
c10050a14c
port: jpn-final: possibly fix japanese characters
2023-09-11 18:32:09 +02:00
fgsfds
840a2e73a5
port: implement screen shake
2023-09-03 19:12:29 +02:00
fgsfds
07c3a513ef
port: generalize the texture font filter a bit
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now called TextureFilter2D; although for now I couldn't find anything other than fonts to use it on
2023-09-03 00:36:27 +02:00
Phnod
9eb3ffcc30
port: add a config option to disable texture filtering on fonts
2023-09-01 00:02:47 -04:00
fgsfds
af1422a1de
port: move CrosshairSway and FovY to the [Game] ini section
...
fov doesn't really belong in the video functions either
2023-08-30 12:31:27 +02:00
fgsfds
1d151f2864
port: implement some framebuffer effects
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cloaking and menu blur
in a likely extremely slow way
2023-08-19 00:48:09 +02:00
fgsfds
249041764b
port: add adjustable fov
2023-08-18 17:18:56 +02:00
fgsfds
b906f77b37
port: added rumble scale and support for 2 extra buttons
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also fixed some warnings
2023-08-18 12:26:55 +02:00
fgsfds
ffea7cd65a
port: reset texcache on level change
2023-08-15 23:33:25 +02:00
fgsfds
c3fb50c358
port; refactor widescreen PR a bit
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abstract aspect into a video* function
re-add gun swivel, but make it slower on hi res
2023-08-14 17:39:02 +02:00
fgsfds
46a9888647
port: hackfix modeswitching
2023-08-02 20:32:21 +02:00
fgsfds
da94644c38
port: make it link and load
...
nothing happens after loading though
2023-07-29 23:21:35 +02:00