fgsfds
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1db33f278b
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Merge branch 'port' into port-net
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2024-05-14 10:56:58 +02:00 |
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fgsfds
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d8a26fa221
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port: clean up whitespace
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2024-05-14 10:56:50 +02:00 |
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fgsfds
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28d6c5b827
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Merge pull request #426 from throwaway29292/dualwieldallguns
Add a cheat to allow dual-wielding all weapons
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2024-05-14 10:35:57 +02:00 |
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fgsfds
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abc6612641
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Merge branch 'port' into port-net
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2024-05-14 10:35:06 +02:00 |
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fgsfds
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fef8985b6b
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port: fix whitespace and scope in bgunConsiderToggleGunFunction
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2024-05-14 10:34:16 +02:00 |
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fgsfds
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fd8718f7b1
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Merge pull request #416 from NeonNyan/fix-rcp120alt
fix for rcp120 alt button behavior
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2024-05-14 10:25:21 +02:00 |
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fgsfds
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57b1e37397
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Merge branch 'port' into port-net
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2024-05-14 10:15:19 +02:00 |
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fgsfds
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197208b951
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port: add detail textures toggle
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2024-05-14 10:13:50 +02:00 |
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fgsfds
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3f3c091289
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Merge branch 'port' into port-net
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2024-05-13 22:23:16 +02:00 |
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fgsfds
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4bd314f60b
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port: add exclusive fullscreen and hidpi settings
for now config only
exclusive fullscreen uses DefaultWidth/DefaultHeight for resolution
hidpi defaults to off
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2024-05-13 22:23:04 +02:00 |
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fgsfds
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41ddcc7822
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Merge branch 'port' into port-net
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2024-05-13 18:49:16 +02:00 |
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fgsfds
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95b43b3f7b
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port: remove sprintf redeclaration
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2024-05-13 18:48:35 +02:00 |
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fgsfds
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6708bf2aa6
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Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
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2024-05-13 15:27:06 +02:00 |
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fgsfds
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62a55a3d6e
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port: don't force libc++, fix system.c on clang16+
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2024-05-13 15:24:45 +02:00 |
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fgsfds
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12cf9df01b
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port: allow overriding CC and CXX
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2024-05-13 12:55:29 +02:00 |
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fgsfds
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c16aa70a66
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Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
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2024-05-13 12:20:12 +02:00 |
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fgsfds
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c5c1ef1d4e
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port: ask for high performance GPU on windows
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2024-05-13 12:19:34 +02:00 |
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fgsfds
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f3c1242858
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port: more detail texture adjustment
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2024-05-13 12:15:42 +02:00 |
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fgsfds
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60c30e9b67
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Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
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2024-05-13 01:15:50 +02:00 |
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fgsfds
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ef3d53b9f7
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port: make detail textures less intense
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2024-05-13 01:15:30 +02:00 |
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fgsfds
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bc01ff558f
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Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
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2024-05-13 00:30:42 +02:00 |
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fgsfds
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1d040b1ccc
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port: hackfix detail textures
this might have broken something else
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2024-05-13 00:30:21 +02:00 |
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fgsfds
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9755f3ab41
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port: even more gfx_pc cleanup
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2024-05-13 00:28:19 +02:00 |
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fgsfds
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f86746364f
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port: no need to explicitly disable player collision when tracing light glares
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2024-05-12 17:12:37 +02:00 |
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fgsfds
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536c766793
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port: more gfx_pc cleanup
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2024-05-12 17:09:50 +02:00 |
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fgsfds
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dca1e1752b
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port: remove remnants of masked/blended texture support
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2024-05-12 16:48:33 +02:00 |
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fgsfds
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8c844874e7
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Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
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2024-05-12 16:32:16 +02:00 |
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fgsfds
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ce6424117e
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port: re-disable glare calculation in multiplayer
they don't render anyway
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2024-05-12 16:31:45 +02:00 |
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fgsfds
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15c0327592
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port: better light glare hit detection
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2024-05-12 16:22:34 +02:00 |
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fgsfds
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2e18ffdad9
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update branch name in build instructions
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2024-05-11 15:58:56 +02:00 |
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fgsfds
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b2ea9aa5f2
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Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
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2024-05-11 15:57:20 +02:00 |
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fgsfds
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13003121ea
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Update README.md
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2024-05-11 15:54:52 +02:00 |
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fgsfds
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ba56947457
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clarify build instructions a bit
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2024-05-11 15:53:34 +02:00 |
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fgsfds
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b9a51e4a62
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Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
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2024-05-11 14:14:15 +02:00 |
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fgsfds
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27faaecda2
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gcc14 fixes
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2024-05-11 14:13:51 +02:00 |
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Not actually throwaway
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798fbf7b90
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Add a cheat to allow dual-wielding all guns. The cheat's name is "Gameplay/(Two-Handed)"
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2024-05-01 17:55:22 +02:00 |
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fgsfds
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a0f8550034
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Merge pull request #422 from PaulGrandperrin/patch-1
Makefile.port: fix dependencies for parallel compilation
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2024-04-25 17:33:29 +02:00 |
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Paul Grandperrin
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73dc52cfd6
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Makefile.port: fix dependencies for parallel compilation
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2024-04-25 12:49:36 +02:00 |
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Catherine Reprobate
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68aee1d2f2
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fix for rcp120 alt button behavior
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2024-04-14 14:49:32 -07:00 |
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fgsfds
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b4f7f467c0
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Merge pull request #406 from jonaeru/port-perfectdarkness
Give Night Vision at respawn in Perfect Darkness Combat
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2024-03-17 13:38:42 +01:00 |
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fgsfds
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894ccfabf3
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Merge pull request #408 from jonaeru/port-fix-xrayscanner
Fix X-Ray Scanner model in Combat Simulator
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2024-03-17 13:38:01 +01:00 |
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Jonaeru
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ec8310e4a1
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port: fix X-Ray Scanner model in Combat Simulator
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2024-03-17 15:42:53 +09:00 |
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Jonaeru
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80faefbaf6
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port: give Night Vision at respawn in Perfect Darkness Combat
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2024-03-17 15:12:26 +09:00 |
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fgsfds
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b72d7f54e1
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Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
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2024-03-09 22:38:35 +01:00 |
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fgsfds
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c9f880e427
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port: fix #224, allow combat knife in jpn
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2024-03-09 22:38:11 +01:00 |
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fgsfds
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d8b21f78e0
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Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
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2024-03-09 17:45:41 +01:00 |
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fgsfds
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92a9ac43fc
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port: fix linux build
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2024-03-09 17:45:27 +01:00 |
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fgsfds
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0d0de5b0d4
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Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
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2024-03-09 17:43:11 +01:00 |
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fgsfds
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4baae8de0b
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port: add extra sleep calls to busy loops; separate sleep into system.c
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2024-03-09 17:39:41 +01:00 |
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fgsfds
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d11b5705a2
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port: add missing configRegisterUInt decl
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2024-03-09 17:03:06 +01:00 |
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