fgsfds
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cdd7d6edac
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port: use strto* when parsing config instead of ato*
allows hex values
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2023-12-16 15:08:14 +01:00 |
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fgsfds
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581c63fc27
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Merge pull request #308 from djdv/feat/win-max
port: add start window maximized flag to config
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2023-12-16 15:03:04 +01:00 |
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Dominic Della Valle
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8c509db888
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port: add start window maximized flag to config
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2023-12-16 07:04:52 -05:00 |
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Bobby Lovell
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5aa799718a
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Add support for unsigned integers.
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2023-12-15 10:17:15 -05:00 |
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fgsfds
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0a7faf2409
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port: add file patching system; add patch for #286
patch submitted by Ryan Dwyer
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2023-12-07 17:20:34 +01:00 |
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fgsfds
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aeb6851606
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port: change FPS hard cap to 240 on NTSC, 200 on PAL
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2023-12-06 17:16:34 +01:00 |
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fgsfds
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7647062619
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port: hard cap FPS to 200 for now
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2023-12-06 17:11:21 +01:00 |
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fgsfds
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3a313287bb
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port: fix config ints not clamping properly
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2023-12-06 17:10:48 +01:00 |
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fgsfds
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3118d01921
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port: don't render garbage in the first blur frame (fixes #287)
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2023-12-06 14:57:21 +01:00 |
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fgsfds
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d1be171939
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port: only use SDL_CONTROLLER_TYPE_VIRTUAL when available
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2023-12-04 18:22:37 +01:00 |
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fgsfds
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f96e7da00f
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port: use proper aspect for 2D elements
this means that now scaling at most 4:3 resolutions will be a bit mangled, since the real base resolution is 320x220
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2023-12-03 21:10:41 +01:00 |
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fgsfds
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2c20a0487e
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port: better menu blur
TODO: make it render the blurred texture to the fb once instead of rendering it blurred every frame
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2023-12-02 19:18:47 +01:00 |
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fgsfds
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7cd3dafaa4
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port: add wide HUD centering option for ultrawide displays
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2023-11-27 11:52:53 +01:00 |
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fgsfds
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e0249067b9
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port: reset the controller LEDs on unassign
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2023-11-27 01:26:45 +01:00 |
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fgsfds
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31ad9351f5
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port: load gamecontrollerdb if available
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2023-11-27 01:20:09 +01:00 |
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fgsfds
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116dc7e8b6
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port: allow assigning controllers manually
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2023-11-27 00:57:52 +01:00 |
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fgsfds
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228851f867
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port: add c-buttons to bind menu
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2023-11-26 20:27:22 +01:00 |
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fgsfds
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5d7b7adb57
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port: expose FirstGamepadNum as checkbox in ext options menu
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2023-11-26 19:26:07 +01:00 |
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fgsfds
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2d3e3d1aaf
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port: add option to disable death music in MP
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2023-11-26 19:10:19 +01:00 |
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fgsfds
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94e8e1b5e7
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port: don't nuke all binds when resetting one player
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2023-11-26 19:05:13 +01:00 |
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fgsfds
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d3a2ed216a
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port: add a second set of default bindings for N64 controls
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2023-11-26 18:40:06 +01:00 |
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fgsfds
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600dae58e2
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port: allow using N64 control schemes
change from Ext to another control scheme to activate
note that this will require rebinding keys, as the default config is for the Ext scheme
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2023-11-26 18:07:35 +01:00 |
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fgsfds
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45a44cd37e
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port: move unlock everything option to cheats
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2023-11-24 22:40:02 +01:00 |
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fgsfds
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5a68daf18c
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Merge pull request #243 from Bobbar/unlock_everything_gamesave
Option to unlock everything.
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2023-11-24 22:31:40 +01:00 |
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fgsfds
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e43d29f357
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port: add hold crouch
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2023-11-24 22:30:52 +01:00 |
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fgsfds
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3328e147eb
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port: hackfix some more RGBA32 textures
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2023-11-22 22:19:54 +01:00 |
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fgsfds
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b88690e8df
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port: add easier ways to skip the intro
--skip-intro on command line or Game.SkipIntro in the config
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2023-11-18 11:56:19 +01:00 |
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fgsfds
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305e64a263
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port: restore glReadBuffer value after changing it
this might fix reshade
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2023-11-18 00:43:22 +01:00 |
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Bobby Lovell
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99da0586ea
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Add menu and confirmation prompt.
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2023-11-17 09:28:43 -05:00 |
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fgsfds
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6f55843f30
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port: backport better SDL framepacing from LUS
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2023-11-15 13:53:18 +01:00 |
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fgsfds
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72e9e2af95
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port: very experimental uncapped framerate support
set Game.TickRateDivisor in pd.ini to 0
this still has many issues, such as combat boost not working
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2023-11-14 23:29:44 +01:00 |
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fgsfds
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83a155fa49
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port: fix #210
by using a separate fullscreen fb for blur effects
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2023-11-12 15:05:21 +01:00 |
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fgsfds
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d75adeb0c8
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port: per-player settings
NOTE: this will reset big parts of your config
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2023-11-04 02:08:45 +01:00 |
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fgsfds
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dc6e6a507c
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port: slightly more helpful rom error messages
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2023-11-04 02:08:44 +01:00 |
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fgsfds
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fbae610a3b
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port: rework config system a bit
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2023-11-04 02:08:44 +01:00 |
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fgsfds
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fea0a1e4ca
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port: pal: swap all the characters in extended fonts
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2023-11-01 23:46:39 +01:00 |
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fgsfds
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a802d2db06
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port: allow pressing DEL to delete the binding
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2023-11-01 17:46:24 +01:00 |
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fgsfds
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4a0296d1a4
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port: fix radial menu bind in extended options
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2023-11-01 16:36:07 +01:00 |
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fgsfds
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c040c17b49
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port: fix whitespace
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2023-11-01 16:35:48 +01:00 |
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SilentException
|
83d22c3b70
|
Allow mouse input by default
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2023-11-01 04:23:34 +01:00 |
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fgsfds
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afb91ab9e9
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port: add radial menu sensitivity slider
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2023-10-30 19:00:26 +01:00 |
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fgsfds
|
c8db5fa106
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port: add keybind menu
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2023-10-28 18:17:35 +02:00 |
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fgsfds
|
cea9527936
|
port: add controller axis settings
also make sliders look nicer and save some input settings on quit
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2023-10-28 14:36:00 +02:00 |
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fgsfds
|
2813ecedeb
|
port: fix some sliders in extended options
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2023-10-28 13:45:12 +02:00 |
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fgsfds
|
015817f204
|
port: add extended options menu
as well as support for string literals in the menu system
|
2023-10-28 05:33:09 +02:00 |
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fgsfds
|
be689a0495
|
port: add forgotten DPAD_RIGHT setting
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2023-10-22 15:29:36 +02:00 |
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fgsfds
|
4c1076080d
|
port: allow user to go back to the original crouch controls
set Game.ClassicCrouch=1
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2023-10-22 15:17:47 +02:00 |
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fgsfds
|
8347900d33
|
port: expand config size
|
2023-10-22 15:07:47 +02:00 |
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fgsfds
|
f638d49693
|
port: fit the CK_ enum back into 32 bits
|
2023-10-22 14:45:58 +02:00 |
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fgsfds
|
d1817aaea6
|
port: cleanup; camspy and slayer respect invert pitch option
note: dual analog mode now only works if you set StickCButtons=0 in pd.ini
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2023-10-22 14:38:44 +02:00 |
|