Commit Graph
5219 Commits
Author SHA1 Message Date
fgsfds aae0f70dd3 port: net: sync some projectiles, doors, parts of bgun, etc 2023-12-23 22:09:37 +01:00
fgsfds 370047b1b0 Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net 2023-12-18 16:34:58 +01:00
fgsfds 6fc99e4c23 port: net: basic networking with barely working position sync 2023-12-17 12:54:48 +01:00
fgsfds 28218b26c2 port: add setting for GE muzzle flashes and disable it by default 2023-12-16 15:22:23 +01:00
fgsfds 3118d01921 port: don't render garbage in the first blur frame (fixes #287) 2023-12-06 14:57:21 +01:00
fgsfds 2c20a0487e port: better menu blur
TODO: make it render the blurred texture to the fb once instead of rendering it blurred every frame
2023-12-02 19:18:47 +01:00
fgsfds 2b8d5d4f75 port: fix crosshair aspect and make sights centered 4:3 2023-12-02 13:48:24 +01:00
fgsfds ef83f23200 port: fix sun aspect ratio 2023-12-01 19:35:04 +01:00
fgsfds 1aea68b89a Revert "port: unsquish the aspect ratio"
This reverts commit af34015562.

I'll have to come up with a better way to do this
2023-12-01 17:21:27 +01:00
fgsfds af34015562 port: unsquish the aspect ratio
this might break something but I haven't noticed anything bad yet
2023-11-30 10:51:21 +01:00
fgsfds 7cd3dafaa4 port: add wide HUD centering option for ultrawide displays 2023-11-27 11:52:53 +01:00
fgsfds 4a3c3a29b7 port: measure nbomb age based on timestamps
makes them last the same amount of time regardless of fps
2023-11-26 21:15:47 +01:00
fgsfds 2d3e3d1aaf port: add option to disable death music in MP 2023-11-26 19:10:19 +01:00
fgsfds 600dae58e2 port: allow using N64 control schemes
change from Ext to another control scheme to activate

note that this will require rebinding keys, as the default config is for the Ext scheme
2023-11-26 18:07:35 +01:00
fgsfds 5a68daf18c Merge pull request #243 from Bobbar/unlock_everything_gamesave
Option to unlock everything.
2023-11-24 22:31:40 +01:00
fgsfds e43d29f357 port: add hold crouch 2023-11-24 22:30:52 +01:00
Bobby Lovell 27e36ca24e Add prototype. 2023-11-17 09:23:00 -05:00
fgsfds 5bb4f1d193 port: fix (?) slomo at high framerates 2023-11-15 00:25:10 +01:00
fgsfds 32b2e9c28e port: fix sliding doors exploding at non-60fps framerates 2023-11-14 23:58:40 +01:00
fgsfds 72e9e2af95 port: very experimental uncapped framerate support
set Game.TickRateDivisor in pd.ini to 0

this still has many issues, such as combat boost not working
2023-11-14 23:29:44 +01:00
fgsfds 83a155fa49 port: fix #210
by using a separate fullscreen fb for blur effects
2023-11-12 15:05:21 +01:00
fgsfds 407d4724a7 port: use mpindex to index player specific settings 2023-11-04 02:39:16 +01:00
fgsfds d75adeb0c8 port: per-player settings
NOTE: this will reset big parts of your config
2023-11-04 02:08:45 +01:00
fgsfds fbae610a3b port: rework config system a bit 2023-11-04 02:08:44 +01:00
fgsfds afb91ab9e9 port: add radial menu sensitivity slider 2023-10-30 19:00:26 +01:00
fgsfds cea9527936 port: add controller axis settings
also make sliders look nicer and save some input settings on quit
2023-10-28 14:36:00 +02:00
fgsfds 015817f204 port: add extended options menu
as well as support for string literals in the menu system
2023-10-28 05:33:09 +02:00
fgsfds 77fcac4912 port: remove static decls from bondmove.h 2023-10-23 20:34:51 +02:00
Catherine Reprobate 0ea3bea096 port: put instant detonate flow in own function 2023-10-22 16:35:30 -07:00
Catherine Reprobate 05c108a950 fixup: quick detonate 2023-10-22 16:23:25 -07:00
fgsfds 4c1076080d port: allow user to go back to the original crouch controls
set Game.ClassicCrouch=1
2023-10-22 15:17:47 +02:00
fgsfds e2b1cdce86 Merge pull request #196 from NeonNyan/1.2_analog
1.2 + 1 Analog Controls
2023-10-22 13:29:42 +02:00
fgsfds 81a5e971ef port: finish drawing before copying the backbuffer 2023-10-21 14:24:36 +02:00
Catherine Reprobate 80d787caf9 Support for two-sticks, one controller
port: implements analog movement for pc controllers

port: Implement menu movement with the C stick

port: Implement analog leaning

port: Implement 1.2 + 1 analog zooming

port: pd input lib now handles 32 buttons

port: modern crouch implementation

port: implement analog slayer airbraking

port: xbla farsight strafing

Map crouch buttons

- map cycle crouch to L3
- sensible 1964-style crouch bindings
2023-10-17 18:28:18 -07:00
fgsfds 79f8a35c33 port: implement fisheye 2023-10-16 22:38:44 +02:00
fgsfds b78a5ee064 port: implement motion blur and zoom blur 2023-10-16 22:07:41 +02:00
fgsfds 75b0d2dd29 port: modconfig: allow defining the alarm sound and extra gunmem size 2023-09-27 20:19:09 +02:00
fgsfds 704015deac port: modconfig: add user defined extended weather config
includes a way to specify weatherproof rooms and other hardcoded stuff

this might break something, as it removes some hardcoded checks
2023-09-27 19:44:51 +02:00
Jonaeru e606a58515 Add the combat knife in jpn-final, fix #if 2023-09-24 21:58:08 +09:00
Jonaeru 99337e8157 Add the combat knife in jpn-final 2023-09-24 01:30:11 +09:00
fgsfds ca8851789a port: add centered HUD mode
set Game.CenterHUD=1 in pd.ini to enable
2023-09-22 20:26:32 +02:00
fgsfds 31bb7c62ad port: add scanline effects for NV and IR goggles and slayer 2023-09-17 23:53:12 +02:00
fgsfds c3f572f016 port: recreate infiltration camera effects
using newly added modulation blending and noise
2023-09-17 23:34:02 +02:00
fgsfds f8ef6939b0 port: roll back to old variant of #76 2023-09-08 22:28:19 +02:00
fgsfds 180e62d597 port: cosmetics 2023-09-08 14:37:44 +02:00
Phnod 7d96cd8fbd Merge branch 'port' of https://github.com/Phnod/perfect_dark into zoom-hud-fov
# Conflicts:
#	port/src/main.c
#	src/include/data.h
2023-09-03 15:39:46 -04:00
fgsfds 840a2e73a5 port: implement screen shake 2023-09-03 19:12:29 +02:00
Phnod d033a7fa02 Merge branch 'port' of https://github.com/Phnod/perfect_dark into zoom-hud-fov
# Conflicts:
#	src/include/data.h
2023-09-02 19:05:12 -04:00
fgsfds 07c3a513ef port: generalize the texture font filter a bit
now called TextureFilter2D; although for now I couldn't find anything other than fonts to use it on
2023-09-03 00:36:27 +02:00
fgsfds 721c27c329 port: add exit option to 4mb menu 2023-09-02 22:05:33 +02:00