Updated Config variables (markdown)

fgsfds committed 2024-05-14 21:14:09 +02:00
1 parent fc3216dc7d
commit d0d0b5e845
1 file changed
+2 -1
+2 -1
@@ -44,6 +44,7 @@ Key | Type | Range | Default | Description
`ExtraSleep` | `int` | `0` or `1` | `1` | If `1`, sleep for a bit in the game loop to further relax CPU load.
`SkipIntro` | `int` | `0` or `1` | `0` | Always skip the intro sequence on startup.
`DisableMpDeathMusic` | `int` | `0` or `1` | `0` | Don't play the death theme in multiplayer.
`MenuMouseControl` | `int` | `0` or `1` | `1` | Enable mouse controls in menus.
#### `[Game.PlayerX]`
@@ -68,7 +69,7 @@ General input-related settings.
Key | Type | Range | Default | Description
-- |-- |-- |-- |--
`MouseEnabled` | `int` | `0` or `1` | `1` | Enable mouse.
`MouseDefaultLocked` | `int` | `0` or `1` | `0` | Lock mouse to the game window on startup.
`MouseDefaultLocked` | `int` | `0` or `1` | `0` | 1 - lock mouse to the game window on startup. Useful when mouse is disabled.
`MouseSpeedX` | `float` | any | `1.5` | Horizontal mouse sensitivity.
`MouseSpeedY` | `float` | any | `1.5` | Vertical mouse sensitivity.
`FirstGamepadNum` | `int` | `0` - `3` | `0` | Which player number (0-3) to assign the first connected gamepad to.