Commit Graph
7736 Commits
Author SHA1 Message Date
Al. Lopez 09df313d09 remove gyro leftover text 2025-06-27 21:24:25 -04:00
AL2009man 01b78105ff added Crosshair Edge Boundary Box 2025-06-27 21:18:52 -04:00
fgsfds 618a1f3386 port: set g_MaxExplosions to 6 by default 2025-06-14 09:59:19 +02:00
fgsfds 4bd6dd8617 Merge pull request #597 from rafccq/port-no-doors
"No Doors" option in multiplayer
2025-06-11 12:40:33 +02:00
fgsfds eabd7a438f Merge pull request #623 from rafccq/port-max-explosions
Maximum number of explosions now can be changed from the .ini file
2025-06-11 12:23:31 +02:00
fgsfds e8a69f39db port: fix deformation-related vertex explosions on 64-bit 2025-06-06 11:18:50 +02:00
fgsfds 38cb1557d0 cmake: enable compile_commands.json 2025-06-06 11:04:40 +02:00
Raf 97444de634 Merge branch 'fgs-port' into port-max-explosions 2025-06-04 01:21:03 -03:00
fgsfds d9185982f8 port: fix sun glare 2025-06-02 23:07:35 +02:00
fgsfds 790374e95f port: fix whitespace in input.c 2025-06-01 10:27:16 +02:00
fgsfds 9c98fe7976 port: fix inputMouseGetAbsScaledDelta 2025-06-01 10:23:56 +02:00
fgsfds 9bffab7e3e port: do not read past the end of EEPROM when scanning for headers 2025-05-31 13:24:13 +02:00
Raf 8037431686 port: moved the max explosions config to the .ini file 2025-05-30 01:25:18 -03:00
fgsfds a040b29d40 Merge pull request #621 from rafccq/port-enh-mpsetupfile
port-mp-setups: a bunch of bug fixes
2025-05-29 21:10:35 +02:00
Raf 5a3d45de65 port-mp-setups: spaces -> tabs (2) 2025-05-29 16:08:41 -03:00
Raf 5a90152991 port-mp-setups: spaces -> tabs (2) 2025-05-29 16:08:09 -03:00
Raf 8891bbf7ec port-mp-setups: spaces -> tabs 2025-05-29 16:05:25 -03:00
Raf abf2ae8115 Merge branch 'port-enh-mpsetupfile' of https://github.com/rafccq/perfect_dark into port-enh-mpsetupfile
# Conflicts:
#	src/game/filemgr.c
2025-05-29 15:33:58 -03:00
Raf 20bd9ddcbb port-mp-setups: a bunch of bug fixes
- only load the MP setup file when loading the agent, instead of when entering CS
- "clear default" was cause the game setup to become invalid upon re-entering it
- all challenges were showing the same text
2025-05-29 15:33:32 -03:00
Raf 1d7dd064fe port-mp-setups: a bunch of bug fixes
- only load the MP setup file when loading the agent, instead of when entering CS
- "clear default" was cause the game setup to become invalid upon re-entering it
- all challenges were showing the same text
2025-05-29 15:31:19 -03:00
fgsfds 629dbfe924 Merge pull request #613 from AL2009man/FOV-MouseSen-fix
Camera Sensitivity no longer tied to FOV Slider
2025-05-29 20:01:32 +02:00
fgsfds f72f93a270 Merge pull request #619 from AL2009man/PerfectQuakeDark2
Mouse Sensitivty cap increased to 30.00
2025-05-29 20:00:14 +02:00
AL2009man 57eead9078 cleaned up MouseGetScaledDelta and AbsScaledDelta
To prepare for the revised MouseScaledDelta: the current setup has been simplified for easier code reading
2025-05-29 00:07:33 -04:00
AL2009man 094d80a5cf fixed MouseSpeedX/Y config file number limit 2025-05-28 23:10:41 -04:00
AL2009man 11bf7aa638 Increased Mouse sensitivity to 30.00
this wil be more in line with id Tech's max mouse sens, which is also 30.00
2025-05-28 22:32:41 -04:00
Raf 79a47809da port-no-doors: another code quality improvement 2025-05-28 21:08:17 -03:00
Raf 33aa747386 port: enabled colors in the cmake build output 2025-05-28 21:00:16 -03:00
Raf a70868fba0 port-no-doors: moved new MP options to a new menu 2025-05-28 20:59:36 -03:00
Raf c866940873 port-no-doors: a couple code quality improvements 2025-05-28 20:57:21 -03:00
Raf 0973f70301 port-no-doors: reverted the menu changes 2025-05-28 20:55:01 -03:00
Raf 54b62c044f Merge branch 'port' into port-no-doors 2025-05-28 20:43:58 -03:00
fgsfds d5b4e0916c Merge pull request #618 from cylonicboom/pr/discover-dialogisopen
refactor(menu): rename unk5d5_06 and sp344 for clarity
2025-05-25 00:39:20 +02:00
Catherine Reprobate 45f25c704a refactor(menu): rename unk5d5_06 and sp344 for clarity
Backport from Friends of Joanna: renamed the bool member `unk5d5_06` in
the `menudata` struct to `isdialogopen` to clarify its purpose as a
dialog state flag. Also renamed the local bool variable `sp344` in
`menutick.c` to `isdialogopen` to reflect its relation to the struct
member. Updated all references for consistency and improved readability.
2025-05-24 13:38:43 -07:00
AL2009man d8aefc33fc fixed Sniper Rilfle zoom when using FOV higher than 60%
Removing the scaling entirely beraks Sniper Rifle zoom. So: we're switching back to FOV Scaling, but now it'll be based on `PLAYER_DEFAULT_FOV` instead of `60.0f`. This now ensures tha
2025-05-16 19:26:46 -04:00
AL2009man cdd116830d fixed tmp spacing 2025-05-16 00:50:57 -04:00
AL2009man 11d02dd8f2 last attempt on whitespace fix 2025-05-16 00:46:08 -04:00
AL2009man 73631e8d5f attempted whitespace fix 1 2025-05-16 00:42:34 -04:00
AL2009man a1136f4d61 fixed Mouse Sensitivity affecting FOV Slider
Your mouse sens scale should now behave exactly the same, regardless of FOV Slider
2025-05-16 00:36:17 -04:00
fgsfds 8bfaaf63ed Merge pull request #610 from joshuarwood/documented_zbuffer
Updated variable and function names for artifact handling
2025-05-12 16:43:07 +02:00
joshuarwood 2d59929261 syncing moved files 2025-05-11 12:23:32 -05:00
joshuarwood 86e6e54792 return ifdef to original position following the debugging tests 2025-05-11 12:22:01 -05:00
joshuarwood f12ae756ef rename game_13c510 files to artifact 2025-05-11 12:17:38 -05:00
joshuarwood 062de5bb7b clear up debugging statements 2025-05-11 11:59:11 -05:00
joshuarwood 400865ec25 added debugging to pin point seg fault 2025-05-03 20:17:29 -05:00
joshuarwood 0d6c557982 updated variable names to match Ryan Dwyer's work clarifying the zbuffer behavior 2025-05-03 19:57:52 -05:00
joshuarwood 75e34ace8c added Ryan Dwyer's comment describing how artifact handling behaves 2025-05-03 16:06:10 -05:00
joshuarwood a2428aac1e working to document format used for 16 bit depth integers 2025-05-02 11:53:02 -05:00
fgsfds 816d83a0b5 Merge pull request #605 from cylonicboom/pr/rename-unk008
rename `struct menudata.unk008|unk00c` properties
2025-04-28 09:23:05 +02:00
Catherine Reprobate 039eb8b562 rename struct menudata.unk00c-> prevmenudata 2025-04-27 16:01:10 -07:00
Catherine Reprobate 872aa3a4a4 rename struct menudata.unk008 -> prevmenuroot 2025-04-27 15:52:58 -07:00