Commit Graph
7290 Commits
Author SHA1 Message Date
fgsfds cf1b87a833 port: net: discard game-related messages on client if not in CLSTATE_GAME 2023-12-27 01:51:44 +01:00
fgsfds fb123603ca port: net: put SVC_STAGE_START/END back in the default channel 2023-12-27 01:40:05 +01:00
fgsfds b3ab58da3b Update netplay.md 2023-12-27 01:15:23 +01:00
fgsfds 6374fc834c Update README.md 2023-12-27 01:03:04 +01:00
fgsfds 6df31649f5 Update README.md 2023-12-27 00:38:05 +01:00
fgsfds 9de6b580ba port: net: document netplay status 2023-12-27 00:37:19 +01:00
fgsfds 8eb6880694 port: net: fix linux builds probably 2023-12-26 23:15:05 +01:00
fgsfds fe4d86fae1 Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net 2023-12-26 22:58:20 +01:00
fgsfds 3c62a967a2 port: display branch name in legal screen 2023-12-26 22:58:08 +01:00
fgsfds 8492670bad ci: build port-net branch 2023-12-26 22:49:18 +01:00
fgsfds 04f95ed1d1 port: net: experimental 8 player support 2023-12-26 22:48:28 +01:00
fgsfds ee037c10ce port: net: ignore UpdateFrames when reliable move is required 2023-12-26 22:40:33 +01:00
fgsfds cbf65e53b9 port: net: only send player moves when needed; add stuff to net debug 2023-12-26 22:33:57 +01:00
fgsfds 8c2b15d649 port: on-screen messages include all rows of the message 2023-12-26 16:55:39 +01:00
fgsfds 2134571b9a port: net: check clients for matching mods; bump protocol version 2023-12-26 16:51:55 +01:00
fgsfds a541c79eda port: net: add movement update rate to ini 2023-12-26 16:21:07 +01:00
fgsfds 454086be6b port: net: separate control msgs into another channel; add bandwidth settings 2023-12-26 16:18:20 +01:00
fgsfds 6bd5997059 port: net: don't draw console or net debug when the font is unloaded 2023-12-25 18:25:07 +01:00
fgsfds 99911b2290 port: net: domain names can in fact start with a digit 2023-12-25 13:10:07 +01:00
fgsfds 95d8b0692f port: net: add some config vars 2023-12-24 17:31:57 +01:00
fgsfds e85cc3b309 port: net: hardcap fps to 60 if in network game 2023-12-24 17:14:19 +01:00
fgsfds 2a01d562c3 Update README.md 2023-12-24 17:07:24 +01:00
fgsfds 51daf45c19 Update README.md 2023-12-24 17:06:29 +01:00
fgsfds c9bd2bfd54 port: net: clarify what this is 2023-12-24 17:01:40 +01:00
fgsfds 6225f62412 port: net: partially fix rockets 2023-12-24 16:56:05 +01:00
fgsfds d2ffd73dea port: net: add net debug info, add copypaste support to IP input 2023-12-24 00:39:36 +01:00
fgsfds 02329b64a1 Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net 2023-12-23 22:09:43 +01:00
fgsfds aae0f70dd3 port: net: sync some projectiles, doors, parts of bgun, etc 2023-12-23 22:09:37 +01:00
fgsfds 41d9cb4578 port: add console for chat and log messages 2023-12-23 22:09:02 +01:00
fgsfds f2a2458795 port: fix typo 2023-12-22 12:33:34 +01:00
fgsfds a7ab358b43 port: simplify sight color code a bit 2023-12-22 12:32:13 +01:00
fgsfds a82ac025da Merge pull request #300 from Bobbar/port_crosshair_alpha
Crosshair Alpha Proof of Concept
2023-12-22 12:25:36 +01:00
fgsfds 461bf8d49b Merge pull request #314 from kronflux/port
port: add "Skedar Leader" track to Soundtrack menu
2023-12-22 12:24:46 +01:00
fgsfds 370047b1b0 Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net 2023-12-18 16:34:58 +01:00
Richard M db1d00a9b0 port: add "Skedar Leader" track
Add the "Skedar Leader" track to the Combat Simulator Soundtrack selection menu as "Skedar Warrior" as we do not currently have the ability to use the official track name
2023-12-17 11:50:16 -07:00
fgsfds 6fc99e4c23 port: net: basic networking with barely working position sync 2023-12-17 12:54:48 +01:00
fgsfds 92c66c93dc port: correct HUD aspect in horizontal 2-player splitscreen too 2023-12-17 12:52:11 +01:00
fgsfds 94df3fc58c Merge pull request #309 from djdv/feat/win-max
port: add maximize window option to extended menu
2023-12-17 12:30:25 +01:00
fgsfds f2545b4e53 port: fix GE muzzleflashes on single-shot guns 2023-12-17 12:28:47 +01:00
Dominic Della Valle 0221839699 port: add maximize window option to extended menu 2023-12-16 11:56:39 -05:00
Bobby Lovell 1698f53728 Update main.c to use new UInt config for crosshair color 2023-12-16 10:20:32 -05:00
Bobby Lovell 7ac734fc81 Merge branch 'fgsfdsfgs:port' into port_crosshair_alpha 2023-12-16 10:18:34 -05:00
fgsfds 28218b26c2 port: add setting for GE muzzle flashes and disable it by default 2023-12-16 15:22:23 +01:00
fgsfds 4233e5e066 Merge pull request #293 from Nyxem64/muzzleflash
GE Muzzle flash addition
2023-12-16 15:08:22 +01:00
fgsfds cdd7d6edac port: use strto* when parsing config instead of ato*
allows hex values
2023-12-16 15:08:14 +01:00
fgsfds 581c63fc27 Merge pull request #308 from djdv/feat/win-max
port: add start window maximized flag to config
2023-12-16 15:03:04 +01:00
fgsfds dee7ab7b54 Merge pull request #306 from Bobbar/port_u32_config_support
Add config support for unsigned integers.
2023-12-16 15:02:37 +01:00
Dominic Della Valle 8c509db888 port: add start window maximized flag to config 2023-12-16 07:04:52 -05:00
Bobby Lovell 5aa799718a Add support for unsigned integers. 2023-12-15 10:17:15 -05:00
Bobby Lovell 880a7a0971 Add back line inadvertently removed in 342e186f79 2023-12-15 08:10:31 -05:00