Commit Graph
7591 Commits
Author SHA1 Message Date
fgsfds d5ae464f6d Merge pull request #561 from cylonicboom/rename-func0f0d5484
func0f0d5484 -> savebufferWriteData
2024-12-20 13:33:37 +01:00
Catherine Reprobate 701c854ced func0f0d5484 -> savebufferWriteData 2024-12-19 12:51:17 -08:00
fgsfds 26b3b91433 Merge pull request #552 from ZenithMDC/resolution-independent-mouse-aim
Make mouse aim speed resolution-independent
2024-12-19 18:26:59 +01:00
fgsfds 1e76f6af69 port: actually parse allocation strings; double gfx buffer size on 64-bit 2024-12-17 10:44:33 +01:00
fgsfds a14e9ed97e port: retry creating SDL window when trying different GL versions 2024-12-11 14:06:44 +01:00
Matthew Coppola 615e9267d8 Make mouse aim speed resolution-independent 2024-12-10 17:36:57 -05:00
fgsfds 4f2b911802 Merge pull request #555 from ZenithMDC/fix-crash-on-copy
Prevent crash when copying player data
2024-12-09 23:34:30 +01:00
Matthew Coppola c43f550a7e Prevent crash when copying player data 2024-12-09 16:20:56 -05:00
fgsfds 2439eb6e8d Merge pull request #551 from ZenithMDC/increase-mouse-speed-precision
Increase precision for mouse speed options
2024-12-08 13:40:23 +01:00
fgsfds 903dd82ebf port: alternate fix for #548 2024-12-08 13:39:21 +01:00
Matthew Coppola cb449bf7ce Increase precision for mouse speed options 2024-12-06 22:40:57 -05:00
fgsfds 05e462b680 Merge pull request #549 from ZenithMDC/fix-dialog-mousescroll
Forbid mousescroll if dialog is dimmed
2024-12-05 09:40:32 +01:00
Matthew Coppola a2e362caea Forbid mousescroll if dialog is dimmed 2024-12-04 21:23:21 -05:00
fgsfds 49ee5b7efb Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port 2024-12-04 16:28:15 +01:00
fgsfds a1ca69d9ee port: fix issues mentioned in #530 and #532 2024-12-04 16:27:53 +01:00
fgsfds 424d4de9ac Merge pull request #535 from ZenithMDC/fix-duel-momentum
Discard player momentum during autowalk sequences
2024-12-04 11:30:57 +01:00
fgsfds 0e1a7e136a port: fix uninitialized var in aiIfPresetsTargetIsNotMyTarget (fixes #542) 2024-12-04 10:42:48 +01:00
fgsfds 2386494030 port: 64-bit: fix mema end marker (fixes #545) 2024-12-02 13:43:28 +01:00
fgsfds 67675d8980 port: fix #541 2024-11-29 09:46:46 +01:00
fgsfds 9c4aded403 port: osx: restore 10.9 target version 2024-11-24 01:05:18 +01:00
fgsfds 92e1c4aa0b port: osx: temporarily bump target version to 10.13 to test something 2024-11-24 00:31:31 +01:00
fgsfds f53fb8e952 Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port 2024-11-24 00:25:42 +01:00
fgsfds 0ad4492ff6 port: default to home directory for saves on OSX as well 2024-11-24 00:25:19 +01:00
fgsfds 33efd36278 readme: add note about save folder 2024-11-23 21:11:38 +01:00
fgsfds 37e69cb83d readme: add osx build instructions 2024-11-23 21:07:21 +01:00
fgsfds 5c5c33c116 readme: small style edit 2024-11-23 20:46:59 +01:00
fgsfds 13a3e0a0ea readme: specify OS versions 2024-11-23 20:46:17 +01:00
fgsfds ccb50c6021 readme: update supported platforms 2024-11-23 20:45:16 +01:00
fgsfds 563e8f9f64 port: osx: set minimum OS version to 11 for arm64 builds 2024-11-23 19:36:38 +01:00
fgsfds df3e0359b9 port: osx: bump OS target to 10.9, since some things in SDL2 won't work with lower 2024-11-23 19:21:25 +01:00
fgsfds 460cc25ef5 port: osx: bump OS target to 10.7, as current SDL2 does not support any lower 2024-11-23 19:13:41 +01:00
fgsfds 596dd7dd40 port: osx: build for MacOS 10.14 2024-11-23 19:05:51 +01:00
fgsfds b2338179d6 port: don't uncrouch in spaces where we don't fit when using extended controls 2024-11-23 12:14:03 +01:00
fgsfds 683d083fab port: don't round crosspos itself, round a copy instead 2024-11-23 09:54:43 +01:00
fgsfds f75a569075 Merge pull request #522 from ZenithMDC/centered-crosshairs
Center-align crosshairs, zoom range, and radar
2024-11-23 09:20:48 +01:00
fgsfds b97eaa9e12 port: simplify night vision check for prop flickering fix 2024-11-22 10:40:20 +01:00
fgsfds 3cadaecf96 Merge pull request #525 from cylonicboom/fix-mp-nvg
Fixes MP NVG flashing bug
2024-11-22 10:28:18 +01:00
fgsfds 4bc1a16d36 build: osx: set RPATH to executable path 2024-11-21 19:31:14 +01:00
fgsfds bc1f1c26db ci: osx: build with CMAKE_MACOSX_RPATH enabled 2024-11-20 13:59:06 +01:00
fgsfds d2d35263a4 port: sanitize controller names
because apparently some of them can't fucking resist putting a funny R or TM in there
2024-11-20 13:00:41 +01:00
fgsfds ba1b6c3232 port: turns out depth_clamp is in core GL since 3.2 2024-11-20 12:51:35 +01:00
fgsfds 3c020cad84 port: detect gl core and GLES3 at runtime; add hacks to make it work properly 2024-11-20 12:07:18 +01:00
fgsfds 140f6f24e8 ci: actually update osx builds to releases 2024-11-19 18:17:16 +01:00
fgsfds c7895d937f tools: fix the python warning about the \h 2024-11-19 18:15:05 +01:00
fgsfds 9f43c906db ci: osx: don't install packages already in runner; enable releases and port-net 2024-11-19 18:08:41 +01:00
fgsfds 31dbb5e7c6 ci: osx: actually install SDL2 2024-11-19 18:02:03 +01:00
fgsfds 7d8e755fc7 ci: forgor to checkout source 2024-11-19 17:58:21 +01:00
fgsfds 103fb0e0e9 ci: what the fuck? 2024-11-19 17:56:48 +01:00
fgsfds b220d73f2c ci: add osx autobuilds 2024-11-19 17:50:10 +01:00
fgsfds efda5a5f44 port: also try GL4.1 core; a little bit of cleanup 2024-11-19 17:37:19 +01:00