fgsfds
e8a57d7f6f
Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
2025-02-22 11:28:12 +01:00
fgsfds
176b4282fc
Merge pull request #577 from jonaeru/mp-random-weapon-filter
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Add "Select Random Weapons" mp menu
2025-02-22 11:16:56 +01:00
fgsfds
cd8f06d03a
Merge pull request #578 from jonaeru/fix-friendly-fire
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Fix to enable Friendly Fire option in Challenge
2025-02-22 11:15:38 +01:00
fgsfds
9cff3591dd
port: add an option to make opposite c-buttons cancel each other
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for #581
2025-02-22 10:49:48 +01:00
fgsfds
daade36e19
ci: temporarily disable flatpak autobuilds
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until this fucking action is fixed
2025-02-11 21:06:15 +01:00
fgsfds
addc890628
ci: try to fix flatpak action
2025-02-11 20:47:52 +01:00
fgsfds
2362444efd
Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
2025-02-11 20:06:26 +01:00
fgsfds
8a3dd74d5c
port: add option to reload with use key in extcontrols
2025-02-11 20:02:35 +01:00
Jonaeru
c0aa42759c
fix "Select Random Weapons" mp menu, optionindex
2025-02-10 22:39:10 +09:00
Jonaeru
b637c6aac6
Fix to enable Friendly Fire option in Challenge
2025-02-10 10:30:59 +09:00
Jonaeru
5cd436e848
Fix check status not being changed by Start button in Select Random Weapon Menu
2025-02-09 14:04:01 +09:00
Jonaeru
d5225b7784
Fix Select Random Weapon Menu
2025-02-08 14:01:57 +09:00
Jonaeru
904faa5485
Add MP Select Random Weapon Menu
2025-02-08 14:01:22 +09:00
fgsfds
f1084b6d93
ci: use ubuntu-22.04 for i686-linux because ubuntu-24.04 is wack
2025-01-25 12:00:48 +01:00
fgsfds
9a462d3ca8
port: log controller GUID to aid in binding generation
2025-01-25 11:55:50 +01:00
fgsfds
f5251fa1b9
Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
2025-01-05 15:46:00 +01:00
fgsfds
4f7817a0ca
port: forgot the constant
2025-01-05 15:45:42 +01:00
fgsfds
da4e5e4832
what the fuck git
2025-01-05 15:44:14 +01:00
fgsfds
5ebce756ed
Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
2025-01-05 15:43:52 +01:00
fgsfds
5084b4be39
port: simplify the keyboard input a bit and match it to port-net's
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backspace key now repeats properly
TYPE WITH KEYBOARD changes into a tooltip when typing
players with controllers are allowed to type, because that seems more convenient
players 2, 3 and 4 are allowed to type too if they hit the button, but only one player can have keyboard focus at a time
2025-01-05 15:27:45 +01:00
fgsfds
a05c4290f5
Merge pull request #557 from ZenithMDC/text-input
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Allow typing with keyboard in menuitemKeyboard
2025-01-05 13:44:43 +01:00
fgsfds
839ef7cc44
thank you git very cool
2025-01-05 12:44:51 +01:00
fgsfds
c597915466
Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
2025-01-05 12:33:15 +01:00
fgsfds
49cd478622
Merge pull request #564 from ZenithMDC/skip-credits
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Allow skipping credits for the port
2024-12-29 15:05:55 +01:00
fgsfds
0443c708dd
port: align size of bg light block to 4
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this avoids unaligned accesses on ARM
2024-12-29 14:47:42 +01:00
fgsfds
7f105f1dcb
port: on ARM, only enable DO_YIELD() if ARMv7 or ARM64
2024-12-29 13:56:44 +01:00
Matthew Coppola
721b9b004e
Allow skipping credits for the port
2024-12-21 06:26:36 -05:00
fgsfds
23d5a5771a
port: fix mouse X speed using wrong aspect in split screen
2024-12-20 13:38:19 +01:00
fgsfds
0701f43d6b
Merge pull request #559 from cylonicboom/editorconfig
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add editorconfig
2024-12-20 13:36:05 +01:00
fgsfds
d5ae464f6d
Merge pull request #561 from cylonicboom/rename-func0f0d5484
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func0f0d5484 -> savebufferWriteData
2024-12-20 13:33:37 +01:00
Catherine Reprobate
701c854ced
func0f0d5484 -> savebufferWriteData
2024-12-19 12:51:17 -08:00
Catherine Reprobate
afd432444b
add editorconfig
2024-12-19 10:14:50 -08:00
fgsfds
26b3b91433
Merge pull request #552 from ZenithMDC/resolution-independent-mouse-aim
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Make mouse aim speed resolution-independent
2024-12-19 18:26:59 +01:00
Matthew Coppola
8945809c1f
Factor in dstscroll to align mouse with chars in 3+ multiplayer
2024-12-17 17:40:10 -05:00
Matthew Coppola
da07772b1c
Allow typing with keyboard in menuitemKeyboard
2024-12-17 05:47:43 -05:00
fgsfds
1e76f6af69
port: actually parse allocation strings; double gfx buffer size on 64-bit
2024-12-17 10:44:33 +01:00
fgsfds
a14e9ed97e
port: retry creating SDL window when trying different GL versions
2024-12-11 14:06:44 +01:00
Matthew Coppola
615e9267d8
Make mouse aim speed resolution-independent
2024-12-10 17:36:57 -05:00
fgsfds
4f2b911802
Merge pull request #555 from ZenithMDC/fix-crash-on-copy
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Prevent crash when copying player data
2024-12-09 23:34:30 +01:00
Matthew Coppola
c43f550a7e
Prevent crash when copying player data
2024-12-09 16:20:56 -05:00
fgsfds
2439eb6e8d
Merge pull request #551 from ZenithMDC/increase-mouse-speed-precision
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Increase precision for mouse speed options
2024-12-08 13:40:23 +01:00
fgsfds
903dd82ebf
port: alternate fix for #548
2024-12-08 13:39:21 +01:00
Matthew Coppola
cb449bf7ce
Increase precision for mouse speed options
2024-12-06 22:40:57 -05:00
fgsfds
05e462b680
Merge pull request #549 from ZenithMDC/fix-dialog-mousescroll
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Forbid mousescroll if dialog is dimmed
2024-12-05 09:40:32 +01:00
Matthew Coppola
a2e362caea
Forbid mousescroll if dialog is dimmed
2024-12-04 21:23:21 -05:00
fgsfds
49ee5b7efb
Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port
2024-12-04 16:28:15 +01:00
fgsfds
a1ca69d9ee
port: fix issues mentioned in #530 and #532
2024-12-04 16:27:53 +01:00
fgsfds
424d4de9ac
Merge pull request #535 from ZenithMDC/fix-duel-momentum
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Discard player momentum during autowalk sequences
2024-12-04 11:30:57 +01:00
fgsfds
0e1a7e136a
port: fix uninitialized var in aiIfPresetsTargetIsNotMyTarget ( fixes #542 )
2024-12-04 10:42:48 +01:00
fgsfds
2386494030
port: 64-bit: fix mema end marker ( fixes #545 )
2024-12-02 13:43:28 +01:00