Commit Graph
100 Commits
Author SHA1 Message Date
fgsfds 18ad06e3d7 Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-debugger 2024-09-02 10:05:51 +02:00
fgsfds 34d3e082ec Merge pull request #501 from jonaeru/port-mpcopysimulantmenu
Add "Copy Simulant" mp menu
2024-09-02 09:55:04 +02:00
fgsfds a277ca7ee4 Merge pull request #499 from MaikelChan/transfer-pak
Check GameBoy Color ROM to emulate Transfer Pak
2024-09-02 09:54:36 +02:00
fgsfds af8e808e39 Merge pull request #502 from fpiesche/port
Add Flatpak build
2024-09-02 09:51:11 +02:00
fgsfds c8383babcc Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-debugger 2024-08-06 16:54:45 +02:00
fgsfds bdbf0ab789 Merge pull request #484 from MaikelChan/three_point_2
Three point mode and shader fixes
2024-08-06 16:46:35 +02:00
fgsfds ca76416e1c Merge pull request #487 from MaikelChan/mp-viewports
Fixed viewport calculations for models in menus, and other menu fixes
2024-08-06 16:46:19 +02:00
fgsfds b534a42685 Merge pull request #488 from MaikelChan/training-saving
Save data after successfully completing training mission
2024-08-06 16:44:15 +02:00
fgsfds b9eb0f2747 Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-debugger 2024-08-05 11:42:57 +02:00
fgsfds 897020b3fd port: clean up depth_zfar remnants 2024-08-05 11:42:21 +02:00
fgsfds e85fdb3b9b port: exclude threepoint-related shader code when it's not enabled 2024-08-05 11:41:45 +02:00
fgsfds e3e72617a1 Merge pull request #483 from MaikelChan/three_point
Improvements to three point filtering
2024-08-05 10:38:15 +02:00
fgsfds bc365650ce Merge pull request #482 from MaikelChan/depth_clear
Implemented depth clear, and disabled some depth range functionality
2024-08-05 10:33:15 +02:00
fgsfds 8d5e94e121 Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-debugger 2024-08-04 11:16:01 +02:00
fgsfds b43c2ec617 Merge pull request #448 from blaiz/cloaking-respawn
Give Cloaking Device at respawn if cheat is active
2024-08-04 10:56:30 +02:00
fgsfds a8c68aed97 Merge pull request #476 from jonaeru/port-mpnoradar-player
Add "No Player on Radar" mp option
2024-08-04 10:56:02 +02:00
fgsfds 4c09de6de0 Merge pull request #480 from MaikelChan/depth_compare_fixes
Depth compare improvements based on GlideN64
2024-08-04 10:55:20 +02:00
fgsfds b523b1e076 port: fix mouse controls in combat sim keyboard 2024-05-31 11:23:48 +02:00
fgsfds 07e6fdc1e0 port: add mouse lock mode option 2024-05-31 10:54:33 +02:00
fgsfds 946a3166b3 Merge branch 'port' into port-debugger 2024-05-19 19:45:46 +02:00
fgsfds de3b8ff548 port: revert multithreaded audio experiments
until I can figure out how to fix all the funny concurrency issues that cropped up
2024-05-19 19:44:34 +02:00
fgsfds e6eaca9e3d Merge branch 'port' into port-debugger 2024-05-18 19:33:28 +02:00
fgsfds dce96a4a3d port: add separate extra buttons for accept/cancel 2024-05-18 19:32:34 +02:00
fgsfds fbb6669e23 Merge branch 'port' into port-debugger 2024-05-18 19:18:45 +02:00
fgsfds 08b4d780b7 port: temporary fix for the UI back button 2024-05-18 19:18:27 +02:00
fgsfds bc5911bfba port: formatting 2024-05-18 19:05:47 +02:00
fgsfds cf19cebc27 Merge branch 'port' into port-debugger 2024-05-18 19:02:37 +02:00
fgsfds ada20c526a port: clean up previous commit 2024-05-18 19:00:40 +02:00
fgsfds 4c552a42f2 port: experimental multithreaded audio 2024-05-18 18:53:12 +02:00
fgsfds 4c0cbbf554 Merge branch 'port' into port-debugger 2024-05-15 14:11:37 +02:00
fgsfds e8e513fecb port: possible fix for #401 2024-05-15 14:11:24 +02:00
fgsfds 9d44606a4c Merge branch 'port' into port-debugger 2024-05-15 13:39:27 +02:00
fgsfds 4601a9c318 port: only respect friendly fire setting in team games 2024-05-15 13:39:12 +02:00
fgsfds e326c14760 Merge branch 'port' into port-debugger 2024-05-15 12:29:51 +02:00
fgsfds 5c7d4ecf52 port: give correct ammo to bots when spawning armed; give at least one round when spawning armed 2024-05-15 12:29:39 +02:00
fgsfds e13e03fd7f Merge branch 'port' into port-debugger 2024-05-15 12:13:51 +02:00
fgsfds 9edfd667b7 port: give start with weapon a better short name 2024-05-15 12:13:35 +02:00
fgsfds f3757e75e9 port: don't crash when spawn with weapon is on and that weapon is a shield 2024-05-15 12:10:17 +02:00
fgsfds 04a6f64a95 Merge branch 'port' into port-debugger 2024-05-14 23:16:54 +02:00
fgsfds a6e7d503e6 port: add mouse controls to sliders 2024-05-14 23:16:36 +02:00
fgsfds da8b9be09d port: completely disable back on WPNBACK if using mouse navigation 2024-05-14 22:59:20 +02:00
fgsfds 39e2f7730d Merge branch 'port' into port-debugger 2024-05-14 22:57:00 +02:00
fgsfds 9530924c21 port: add mouse navigation toggle to options 2024-05-14 22:56:47 +02:00
fgsfds 083cae49c6 Merge branch 'port' into port-debugger 2024-05-14 22:53:15 +02:00
fgsfds 2ba192d411 port: make menu mouse flag global 2024-05-14 22:53:02 +02:00
fgsfds 6e8190062c Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-debugger 2024-05-14 22:24:18 +02:00
fgsfds bf8192ee84 Update README.md 2024-05-14 22:21:14 +02:00
fgsfds 9ee2391a69 Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-debugger 2024-05-14 22:17:16 +02:00
fgsfds 45ec35172d ci: fix executable names on linux 2024-05-14 22:04:27 +02:00
fgsfds 926e4dce28 ci: autobuild pal and jpn and include them in release 2024-05-14 21:59:44 +02:00
fgsfds 7f886a817c Merge branch 'port' into port-debugger 2024-05-14 21:06:34 +02:00
fgsfds 548e2c1f0b port: only navigate with mouse if it's enabled in the dialog 2024-05-14 21:06:16 +02:00
fgsfds 85872d7e71 port: add mouse controls to virtual keyboard 2024-05-14 20:58:51 +02:00
fgsfds d9037ba1da Merge branch 'port' into port-debugger 2024-05-14 20:35:46 +02:00
fgsfds a83e0aa407 port: add mouse control to menus; mouse now unlocks when you pause 2024-05-14 20:28:59 +02:00
fgsfds 8d8650ebd0 Merge branch 'port' into port-debugger 2024-05-14 12:07:28 +02:00
fgsfds 865ca682dc Update README.md 2024-05-14 11:58:04 +02:00
fgsfds dc9d0f3c9c ci: give write permission to release job 2024-05-14 11:50:07 +02:00
fgsfds 12d06001e7 Merge pull request #320 from djdv/port
Add CI action to publish development builds to GitHub releases
2024-05-14 11:42:17 +02:00
fgsfds 75331721f7 Merge branch 'port' into port-debugger 2024-05-14 11:38:39 +02:00
fgsfds 32c5d2c742 Merge pull request #411 from jonaeru/port-friendly-fire
port: add friendly fire mp option
2024-05-14 11:35:08 +02:00
fgsfds 3199f99fbd Merge branch 'port' into port-friendly-fire 2024-05-14 11:32:21 +02:00
fgsfds 2623918359 Merge branch 'port' into port-debugger 2024-05-14 11:29:36 +02:00
fgsfds 51d842f516 Merge pull request #412 from jonaeru/port-autorandom
port: add auto random mp weapon option
2024-05-14 11:21:22 +02:00
fgsfds 4e7e61c207 Merge branch 'port' into port-autorandom 2024-05-14 11:20:29 +02:00
fgsfds 265d21c35d Merge branch 'port' into port-debugger 2024-05-14 11:13:03 +02:00
fgsfds 70b02da163 port: fix long option names and whitespace 2024-05-14 11:12:49 +02:00
fgsfds 1a3f36f626 Merge pull request #420 from throwaway29292/port
Add an option in Combat Simulator to disable the blur effect from melee damage
2024-05-14 11:02:28 +02:00
fgsfds 5fea484089 Merge branch 'port' into port-debugger 2024-05-14 10:57:04 +02:00
fgsfds d8a26fa221 port: clean up whitespace 2024-05-14 10:56:50 +02:00
fgsfds 28d6c5b827 Merge pull request #426 from throwaway29292/dualwieldallguns
Add a cheat to allow dual-wielding all weapons
2024-05-14 10:35:57 +02:00
fgsfds 322892e254 Merge branch 'port' into port-debugger 2024-05-14 10:35:22 +02:00
fgsfds fef8985b6b port: fix whitespace and scope in bgunConsiderToggleGunFunction 2024-05-14 10:34:16 +02:00
fgsfds fd8718f7b1 Merge pull request #416 from NeonNyan/fix-rcp120alt
fix for rcp120 alt button behavior
2024-05-14 10:25:21 +02:00
fgsfds 4e0025a847 Merge branch 'port' into port-debugger 2024-05-14 10:15:49 +02:00
fgsfds 197208b951 port: add detail textures toggle 2024-05-14 10:13:50 +02:00
fgsfds 38ff8ca5df Merge branch 'port' into port-debugger 2024-05-13 22:23:24 +02:00
fgsfds 4bd314f60b port: add exclusive fullscreen and hidpi settings
for now config only

exclusive fullscreen uses DefaultWidth/DefaultHeight for resolution

hidpi defaults to off
2024-05-13 22:23:04 +02:00
fgsfds 9270b6647a Merge branch 'port' into port-debugger 2024-05-13 18:49:59 +02:00
fgsfds 95b43b3f7b port: remove sprintf redeclaration 2024-05-13 18:48:35 +02:00
fgsfds e5effc4522 Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-debugger 2024-05-13 15:27:21 +02:00
fgsfds 62a55a3d6e port: don't force libc++, fix system.c on clang16+ 2024-05-13 15:24:45 +02:00
fgsfds 12cf9df01b port: allow overriding CC and CXX 2024-05-13 12:55:29 +02:00
fgsfds 22e49d75e1 Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-debugger 2024-05-13 12:20:29 +02:00
fgsfds c5c1ef1d4e port: ask for high performance GPU on windows 2024-05-13 12:19:34 +02:00
fgsfds f3c1242858 port: more detail texture adjustment 2024-05-13 12:15:42 +02:00
fgsfds f8617ebbd6 Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-debugger 2024-05-13 01:16:05 +02:00
fgsfds ef3d53b9f7 port: make detail textures less intense 2024-05-13 01:15:30 +02:00
fgsfds bf1b8da629 Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-debugger 2024-05-13 00:31:54 +02:00
fgsfds 1d040b1ccc port: hackfix detail textures
this might have broken something else
2024-05-13 00:30:21 +02:00
fgsfds 9755f3ab41 port: even more gfx_pc cleanup 2024-05-13 00:28:19 +02:00
fgsfds f86746364f port: no need to explicitly disable player collision when tracing light glares 2024-05-12 17:12:37 +02:00
fgsfds 536c766793 port: more gfx_pc cleanup 2024-05-12 17:09:50 +02:00
fgsfds dca1e1752b port: remove remnants of masked/blended texture support 2024-05-12 16:48:33 +02:00
fgsfds 86eaa624a3 Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-debugger 2024-05-12 16:32:00 +02:00
fgsfds ce6424117e port: re-disable glare calculation in multiplayer
they don't render anyway
2024-05-12 16:31:45 +02:00
fgsfds c2fcb992ca Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-debugger 2024-05-12 16:26:39 +02:00
fgsfds 54ba0d41c1 Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-debugger 2024-05-12 16:22:49 +02:00
fgsfds 15c0327592 port: better light glare hit detection 2024-05-12 16:22:34 +02:00
fgsfds 13003121ea Update README.md 2024-05-11 15:54:52 +02:00