Commit Graph
7390 Commits
Author SHA1 Message Date
Raf 40273bdba1 portx64: romdata: check for PLATFORM_64BIT inside romdataGetEstimatedFileSize() 2024-08-04 18:37:01 +08:00
Raf e8006f3446 portx64: pd-extract util gbi: fixed gdl conversion so it works on x86
it works but is still a bit messy, may rewrite it later
2024-08-04 18:34:04 +08:00
Raf 373f08ca3e portx64: pd-extract setups: a few bug fixes and changed how lists are copied
- moved ptrmarkers out of ext_file_bg to common
- function to get ailist length
2024-08-04 18:26:09 +08:00
Raf 844d6c7ec8 portx64: pd-extract setups: a few bug fixes and changed how lists are copied 2024-08-04 18:19:41 +08:00
Raf 949faf09d9 portx64: undo disable sound 2024-08-02 17:49:44 +08:00
Raf 5beef0916b portx64: warn if memory pool is full 2024-08-02 17:47:35 +08:00
Raf 89397bd566 portx64: makefile: added PLATFORM_64BIT define 2024-08-02 17:46:50 +08:00
Raf 288a007202 portx64: bug fix: mp3 code accessing out of bounds memory: increased alloc/audio heap size 2024-08-02 17:43:05 +08:00
Raf 50b912db98 portx64: bug fix: weatherResetRooms accessing invalid memory when returning to STAGE_TITLE 2024-08-02 17:37:33 +08:00
Raf 71dc521baa portx64: menu bug fix: code intermingling handlerdata_dropdown and handlerdata_list values 2024-08-02 17:36:49 +08:00
Raf 06a45738cc portx64: preprocess header left behind 2024-08-02 17:33:53 +08:00
Raf 5795634b9c portx64: files/romdata: getEstimatedFileSize() so we can preallocate enough memory for files in x64 2024-08-02 17:32:33 +08:00
Raf cec197e841 Merge branch 'port-x64' of https://github.com/rafccq/perfect_dark into port-x64 2024-08-02 17:26:20 +08:00
Raf 58c31075b0 portx64: pd-extract: replaced stdint types with ultratypes 2024-08-02 17:26:00 +08:00
Raf 167a4a5d81 portx64: pd-extract: replaced stdint types with ultratypes 2024-08-02 16:48:35 +08:00
Raf 06c01208d3 portx64: integrate pd-extract functions with romdata 2024-08-02 16:43:21 +08:00
Raf 86649345cd portx64: undo this nonsense 2024-07-30 17:56:40 +08:00
Raf 2e2dbfb578 portx64: pd-extract: setups
jesus didn't help in this off-by-one error hell
2024-07-30 17:56:15 +08:00
Raf 10a3992a62 portx64: pd-extract: bg (extract roomgfxdata) and some model fixes 2024-07-30 17:34:06 +08:00
Raf ef4b60d384 portx64: audio system changes 2024-07-30 16:57:17 +08:00
Raf 32faea2b95 portx64: gbi changes 2024-07-30 16:47:12 +08:00
Raf 8a94af6a1c portx64: and more s32 -> uintptr_t 2024-07-30 16:46:02 +08:00
Raf 315a5642da portx64: pd extract - font/anim/audio segments and tiles/pads files fixes 2024-07-23 01:58:47 +08:00
Raf 00c990eded portx64: lots of adjustments in memory allocations/data sizes/offsets etc 2024-07-23 01:52:35 +08:00
Raf b0e6e8f24f portx64: lots more u32 -> uintptr_t 2024-07-11 19:43:01 +08:00
Raf 4dbbcbeb58 portx64: changed pointers stored in u32 to uintptr_t
- adjusted hardcoded mask/hardcoded offsets used in memory operations (modelasm_c.c)
- makefile: enabled x64 support and added lib dependency
- title: increase alloc size
- tex: adjustment to calculations involving GDL sizes
2024-07-06 01:16:39 +08:00
Raf 8c8109e8cd Merge branch 'fgs-port' into port-x64 2024-06-02 20:48:29 +08:00
fgsfds b523b1e076 port: fix mouse controls in combat sim keyboard 2024-05-31 11:23:48 +02:00
fgsfds 07e6fdc1e0 port: add mouse lock mode option 2024-05-31 10:54:33 +02:00
Raf 3242105ef8 portx64: added pd-extract source 2024-05-26 16:10:24 +08:00
Raf 7c6508af28 Merge branch 'fgs-port' into port-x64
# Conflicts:
#	Makefile.port
2024-05-26 15:57:03 +08:00
fgsfds de3b8ff548 port: revert multithreaded audio experiments
until I can figure out how to fix all the funny concurrency issues that cropped up
2024-05-19 19:44:34 +02:00
fgsfds dce96a4a3d port: add separate extra buttons for accept/cancel 2024-05-18 19:32:34 +02:00
fgsfds 08b4d780b7 port: temporary fix for the UI back button 2024-05-18 19:18:27 +02:00
fgsfds bc5911bfba port: formatting 2024-05-18 19:05:47 +02:00
fgsfds ada20c526a port: clean up previous commit 2024-05-18 19:00:40 +02:00
fgsfds 4c552a42f2 port: experimental multithreaded audio 2024-05-18 18:53:12 +02:00
fgsfds e8e513fecb port: possible fix for #401 2024-05-15 14:11:24 +02:00
fgsfds 4601a9c318 port: only respect friendly fire setting in team games 2024-05-15 13:39:12 +02:00
fgsfds 5c7d4ecf52 port: give correct ammo to bots when spawning armed; give at least one round when spawning armed 2024-05-15 12:29:39 +02:00
fgsfds 9edfd667b7 port: give start with weapon a better short name 2024-05-15 12:13:35 +02:00
fgsfds f3757e75e9 port: don't crash when spawn with weapon is on and that weapon is a shield 2024-05-15 12:10:17 +02:00
fgsfds a6e7d503e6 port: add mouse controls to sliders 2024-05-14 23:16:36 +02:00
fgsfds da8b9be09d port: completely disable back on WPNBACK if using mouse navigation 2024-05-14 22:59:20 +02:00
fgsfds 9530924c21 port: add mouse navigation toggle to options 2024-05-14 22:56:47 +02:00
fgsfds 2ba192d411 port: make menu mouse flag global 2024-05-14 22:53:02 +02:00
fgsfds bf8192ee84 Update README.md 2024-05-14 22:21:14 +02:00
fgsfds 45ec35172d ci: fix executable names on linux 2024-05-14 22:04:27 +02:00
fgsfds 926e4dce28 ci: autobuild pal and jpn and include them in release 2024-05-14 21:59:44 +02:00
fgsfds 548e2c1f0b port: only navigate with mouse if it's enabled in the dialog 2024-05-14 21:06:16 +02:00